HD dPad buttons
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@@ -0,0 +1,21 @@
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{
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"images" : [
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{
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"filename" : "DownButtonHD.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,21 @@
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{
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"images" : [
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{
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"filename" : "LeftButtonHD.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,21 @@
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{
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"images" : [
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{
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"filename" : "RightButtonHD.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@@ -0,0 +1,21 @@
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{
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"images" : [
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{
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"filename" : "UpButtonHD.png",
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"idiom" : "universal",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"scale" : "3x"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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After Width: | Height: | Size: 2.2 KiB |
@@ -582,23 +582,25 @@ static float L3_Y;
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[_view.layer addSublayer:_yButton];
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// Calculate the distances of each button from the shared center based on their transformed positions
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CGFloat newDPadDistFactor = 0.1/_dPadSizeFactor;
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CGFloat newDPadDistFactor = 0.2/_dPadSizeFactor;
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CGFloat newLongSideLength = standardLeftRightButtonBounds.size.width * _dPadSizeFactor;
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CGFloat newShortSideLength = standardLeftRightButtonBounds.size.height * _dPadSizeFactor;
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CGPoint sharedCenter = CGPointMake(D_PAD_CENTER_X, D_PAD_CENTER_Y); // this will anchor the center point of the dPad
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// dPad buttons are resized HERE
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// up button
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UIImage* upButtonImage = [UIImage imageNamed:@"UpButton"];
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_upButton.contents = (id) upButtonImage.CGImage;
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// UIImage* upButtonImage = [UIImage imageNamed:@"UpButton"];
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UIImage* upButtonHdImage = [UIImage imageNamed:@"UpButtonHD"];
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_upButton.contents = (id) upButtonHdImage.CGImage;
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[_view.layer addSublayer:_upButton];
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_upButton.anchorPoint = CGPointMake(0.5, 1 + newDPadDistFactor);
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_upButton.bounds = CGRectMake(0, 0, newShortSideLength, newLongSideLength);
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_upButton.position = CGPointMake(sharedCenter.x, sharedCenter.y);
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// down button
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UIImage* downButtonImage = [UIImage imageNamed:@"DownButton"];
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_downButton.contents = (id) downButtonImage.CGImage;
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// UIImage* downButtonImage = [UIImage imageNamed:@"DownButton"];
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UIImage* downButtonHdImage = [UIImage imageNamed:@"DownButtonHD"];
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_downButton.contents = (id) downButtonHdImage.CGImage;
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[_view.layer addSublayer:_downButton];
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// Resize and reposition the button
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_downButton.anchorPoint = CGPointMake(0.5, 0 - newDPadDistFactor);
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@@ -606,16 +608,18 @@ static float L3_Y;
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_downButton.position = CGPointMake(sharedCenter.x, sharedCenter.y);
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// left button
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UIImage* leftButtonImage = [UIImage imageNamed:@"LeftButton"];
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_leftButton.contents = (id) leftButtonImage.CGImage;
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// UIImage* leftButtonImage = [UIImage imageNamed:@"LeftButton"];
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UIImage* leftButtonHdImage = [UIImage imageNamed:@"LeftButtonHD"];
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_leftButton.contents = (id) leftButtonHdImage.CGImage;
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[_view.layer addSublayer:_leftButton];
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_leftButton.anchorPoint = CGPointMake(1 + newDPadDistFactor, 0.5);
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_leftButton.bounds = CGRectMake(0, 0, newLongSideLength, newShortSideLength);
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_leftButton.position = CGPointMake(sharedCenter.x, sharedCenter.y);
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// right button
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UIImage* rightButtonImage = [UIImage imageNamed:@"RightButton"];
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_rightButton.contents = (id) rightButtonImage.CGImage;
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// UIImage* rightButtonImage = [UIImage imageNamed:@"RightButton"];
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UIImage* rightButtonHdImage = [UIImage imageNamed:@"RightButtonHD"];
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_rightButton.contents = (id) rightButtonHdImage.CGImage;
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[_view.layer addSublayer:_rightButton];
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_rightButton.anchorPoint = CGPointMake(0 - newDPadDistFactor, 0.5);
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_rightButton.bounds = CGRectMake(0, 0, newLongSideLength, newShortSideLength);
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@@ -1636,7 +1640,7 @@ static float L3_Y;
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if (layer == self._dPadBackground){
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// Calculate the distances of each button from the shared center based on their transformed positions
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CGFloat newDPadDistFactor = 0.1/sizeFactor;
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CGFloat newDPadDistFactor = 0.2/sizeFactor;
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// 1. Resize and reposition the Down button
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@@ -1646,8 +1650,7 @@ static float L3_Y;
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// this will anchor the center point of the dPad
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// must * _dPadSizeFactor (the current size factor retrieved from selected osc profile)
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CGPoint sharedCenter = CGPointMake(standardLeftRightButtonBounds.size.width * _dPadSizeFactor, standardLeftRightButtonBounds.size.width * _dPadSizeFactor);
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//CGPoint sharedCenter = CGPointMake(0, 0); // this will anchor the center point of the dPad
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CGPoint sharedCenter = CGPointMake(standardLeftRightButtonBounds.size.width * _dPadSizeFactor + 10, standardLeftRightButtonBounds.size.width * _dPadSizeFactor + 10); //this will anchor the center point of the dPad
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// Resize and reposition the Up button
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_upButton.anchorPoint = CGPointMake(0.5, 1 + newDPadDistFactor);
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