Files
VoidLink/Limelight/Input/NativeTouchHandler.m
T

76 lines
2.5 KiB
Objective-C

//
// NativeTouchHandler.m
// Moonlight
//
// Created by ZWM on 2024/5/14.
// Copyright © 2024 Moonlight Game Streaming Project. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "NativeTouchHandler.h"
#include <Limelight.h>
// Use a Dictionary to store UITouch object's memory address as key, and pointerId as value,字典存放UITouch对象地址和pointerId映射关系
// pointerId will be generated from electronic noise, by arc4_random, pointerId,由随机噪声生成
// Use a NSSet store pointerId, for quick repeition inquiry, NSSet存放活跃的pointerId合集,用于快速查找,以防重复.
static NSMutableDictionary *pointerIdDict; //pointerId Dict for native touch.
static NSMutableSet<NSNumber *> *pointerIdSet; //pointerIdSet for native touch.
@implementation NativeTouchHandler {
StreamView* view;
}
- (id)initWithView:(StreamView*)view {
self = [self init];
self->view = view;
return self;
}
+ (NSMutableDictionary* )initializePointerIdDict {
return pointerIdDict = [NSMutableDictionary dictionary];
}
+ (NSMutableSet* )initializePointerIdSet {
return pointerIdSet = [NSMutableSet set];
}
// 随机生成pointerId并填入NSDict和NSSet
// generate & populate pointerId into NSDict & NSSet, called in UITouchPhaseBegan
+ (void)populatePointerId:(UITouch*)event{
uint64_t eventAddrValue = (uint64_t)event;
uint32_t randomPointerId = arc4random_uniform(UINT32_MAX); // generate pointerId from eletronic noise.
while(true){
if([pointerIdSet containsObject:@(randomPointerId)]) randomPointerId = arc4random_uniform(UINT32_MAX); // in case of new pointerId collides with existing ones, generate again.
else{ // populate pointerId into NSDict & NSSet.
[pointerIdDict setObject:@(randomPointerId) forKey:@(eventAddrValue)];
[pointerIdSet addObject:@(randomPointerId)];
return;
}
}
}
// remove pointerId in UITouchPhaseEnded condition
+ (void)removePointerId:(UITouch*)event{
uint64_t eventAddrValue = (uint64_t)event;
NSNumber* pointerIdObj = [pointerIdDict objectForKey:@(eventAddrValue)];
if(pointerIdObj != nil){
[pointerIdSet removeObject:pointerIdObj];
[pointerIdDict removeObjectForKey:@(eventAddrValue)];
}
}
// 从字典中获取UITouch事件对应的pointerId
// call this only when NSDcit & NSSet is up-to-date.
+ (uint32_t) retrievePointerIdFromDict:(UITouch*)event{
return [[pointerIdDict objectForKey:@((uint64_t)event)] unsignedIntValue];
}
@end