make on-screen buttons available for absolute touch

This commit is contained in:
TrueZhuangjia
2024-09-12 15:20:55 +08:00
parent 0a47becdc6
commit f5c03f8045
4 changed files with 36 additions and 23 deletions
+3 -1
View File
@@ -26,7 +26,9 @@
- (void) setupStreamView:(ControllerSupport*)controllerSupport
interactionDelegate:(id<UserInteractionDelegate>)interactionDelegate
config:(StreamConfiguration*)streamConfig;
config:(StreamConfiguration*)streamConfig
streamFrameTopLayerView:(UIView* )topLayerView
;
- (void) showOnScreenControls;
- (void) setOnScreenControls;
- (void) disableOnScreenControls;
+17 -9
View File
@@ -25,6 +25,7 @@
static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
@implementation StreamView {
UIView* streamFrameTopLayerView;
TemporarySettings* settings;
OnScreenControls* onScreenControls;
@@ -65,9 +66,10 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
- (void) setupStreamView:(ControllerSupport*)controllerSupport
interactionDelegate:(id<UserInteractionDelegate>)interactionDelegate
config:(StreamConfiguration*)streamConfig {
config:(StreamConfiguration*)streamConfig
streamFrameTopLayerView:(UIView* )topLayerView{
self->streamFrameTopLayerView = topLayerView;
self->interactionDelegate = interactionDelegate;
self->streamAspectRatio = (float)streamConfig.width / (float)streamConfig.height;
@@ -96,8 +98,8 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
selector:@selector(keyboardWillHide:)
name:UIKeyboardWillHideNotification
object:nil];
if(settings.touchMode.intValue == PURE_NATIVE_TOUCH) [self addGestureRecognizer:keyboardToggleRecognizer]; //keep legacy approach in pure native mode
else [self.superview addGestureRecognizer:keyboardToggleRecognizer]; //add to the superview in other modes
if(settings.touchMode.intValue == PURE_NATIVE_TOUCH) [self addGestureRecognizer:keyboardToggleRecognizer]; //keep legacy approach in pure native mode
else [self->streamFrameTopLayerView addGestureRecognizer:keyboardToggleRecognizer]; //add to the superview in other modes
#if TARGET_OS_TV
@@ -315,10 +317,16 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
#endif
}
// we'll enable on screen buttons, and disable on screen controllers for absolute touch
- (bool) isOscEnabled{
return (settings.touchMode.intValue == RELATIVE_TOUCH || settings.touchMode.intValue == REGULAR_NATIVE_TOUCH) && settings.onscreenControls.intValue != OnScreenControlsLevelOff;
}
// we'll enable on screen buttons, and disable on screen controllers for absolute touch
- (bool) isOnScreenButtonEnabled{
return (settings.touchMode.intValue == RELATIVE_TOUCH || settings.touchMode.intValue == REGULAR_NATIVE_TOUCH || settings.touchMode.intValue == ABSOLUTE_TOUCH) && settings.onscreenControls.intValue == OnScreenControlsLevelCustom;
}
- (void) reloadOnScreenControlsRealtimeWith:(ControllerSupport*)controllerSupport
andConfig:(StreamConfiguration*)streamConfig {
[self reloadOnScreenControlsWith:controllerSupport andConfig:streamConfig];
@@ -337,12 +345,12 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
RelativeTouchHandler* relativeTouchHandler = (RelativeTouchHandler *)touchHandler;
onScreenControls.mouseRightClickTapRecognizer = relativeTouchHandler.mouseRightClickTapRecognizer;
} */
[onScreenControls setLevel:(OnScreenControlsLevel)settings.onscreenControls.intValue];
if([self isOscEnabled]) [onScreenControls setLevel:(OnScreenControlsLevel)settings.onscreenControls.intValue];
}
- (void) clearOnScreenKeyboardButtons{
for (UIView *subview in self.superview.subviews) {
for (UIView *subview in self->streamFrameTopLayerView.subviews) {
// 检查子视图是否是特定类型的实例
if ([subview isKindOfClass:[OnScreenButtonView class]]) {
// 如果是,就添加到将要被移除的数组中
@@ -358,9 +366,9 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
// remove all keyboard button views first
[self clearOnScreenKeyboardButtons];
bool customOscEnabled = (settings.touchMode.intValue == RELATIVE_TOUCH || settings.touchMode.intValue == REGULAR_NATIVE_TOUCH) && settings.onscreenControls.intValue == OnScreenControlsLevelCustom;
// bool customOscEnabled = [self isOscEnabled] && settings.onscreenControls.intValue == OnScreenControlsLevelCustom;
if(!customOscEnabled) return; //returns if we're not in custom osc mode
if(![self isOnScreenButtonEnabled]) return;
OSCProfilesManager* profilesManager = [OSCProfilesManager sharedManager];
OSCProfile *oscProfile = [profilesManager getSelectedProfile]; //returns the currently selected OSCProfile
@@ -372,7 +380,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
OnScreenButtonView* buttonView = [[OnScreenButtonView alloc] initWithKeyString:buttonState.name keyLabel:buttonState.alias]; //reconstruct buttonView
buttonView.translatesAutoresizingMaskIntoConstraints = NO; // weird but this is mandatory, or you will find no key views added to the right place
// Add the buttonView to the view controller's view
[self.superview addSubview:buttonView]; // add keyboard button to the stream frame view. must add it to the target view before setting location.
[self->streamFrameTopLayerView addSubview:buttonView]; // add keyboard button to the stream frame view. must add it to the target view before setting location.
[buttonView setKeyLocationWithXOffset:buttonState.position.x yOffset:buttonState.position.y];
}
}
@@ -582,8 +582,9 @@ BOOL isCustomResolution(CGSize res) {
- (bool) isOnScreenControllerOrButtonEnabled{
return ([self.touchModeSelector selectedSegmentIndex] == RELATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == REGULAR_NATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == ABSOLUTE_TOUCH) && [self.onscreenControlSelector selectedSegmentIndex] != OnScreenControlsLevelOff;
}
@@ -600,8 +601,7 @@ BOOL isCustomResolution(CGSize res) {
self.layoutOnScreenControlsVC.modalPresentationStyle = UIModalPresentationFullScreen;
}
bool oscEnabled = ([self.touchModeSelector selectedSegmentIndex] == RELATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == REGULAR_NATIVE_TOUCH) && [self.onscreenControlSelector selectedSegmentIndex] != OnScreenControlsLevelOff;
bool customOscEnabled = oscEnabled && [self.onscreenControlSelector selectedSegmentIndex] == OnScreenControlsLevelCustom;
bool customOscEnabled = [self isOnScreenControllerOrButtonEnabled] && [self.onscreenControlSelector selectedSegmentIndex] == OnScreenControlsLevelCustom;
// [self widget:self.keyboardToggleFingerNumSlider setEnabled:!customOscEnabled];
if(customOscEnabled && !justEnteredSettingsViewDoNotOpenOscLayoutTool) {
// [self.keyboardToggleFingerNumSlider setValue:3.0];
@@ -682,9 +682,8 @@ BOOL isCustomResolution(CGSize res) {
- (void) touchModeChanged {
// Disable On-Screen Controls & Buttons in non-relative touch mode
bool oscEnabled = ([self.touchModeSelector selectedSegmentIndex] == RELATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == REGULAR_NATIVE_TOUCH) && [self.onscreenControlSelector selectedSegmentIndex] != OnScreenControlsLevelOff;
bool oscSelectorEnabled = [self.touchModeSelector selectedSegmentIndex] == RELATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == REGULAR_NATIVE_TOUCH;
bool customOscEnabled = oscEnabled && [self.onscreenControlSelector selectedSegmentIndex] == OnScreenControlsLevelCustom;
bool oscSelectorEnabled = [self.touchModeSelector selectedSegmentIndex] == RELATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == REGULAR_NATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == ABSOLUTE_TOUCH;
bool customOscEnabled = [self isOnScreenControllerOrButtonEnabled] && [self.onscreenControlSelector selectedSegmentIndex] == OnScreenControlsLevelCustom;
bool isNativeTouch = [self.touchModeSelector selectedSegmentIndex] == PURE_NATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == REGULAR_NATIVE_TOUCH;
[self.onscreenControlSelector setEnabled:oscSelectorEnabled];
@@ -898,8 +897,8 @@ BOOL isCustomResolution(CGSize res) {
}
- (void) keyboardToggleFingerNumSliderMoved{
bool oscEnabled = ([self.touchModeSelector selectedSegmentIndex] == RELATIVE_TOUCH || [self.touchModeSelector selectedSegmentIndex] == REGULAR_NATIVE_TOUCH) && [self.onscreenControlSelector selectedSegmentIndex] != OnScreenControlsLevelOff;
bool customOscEnabled = oscEnabled && [self.onscreenControlSelector selectedSegmentIndex] == OnScreenControlsLevelCustom;
// bool oscEnabled = [self isOnScreenControllerOrButtonEnabled];
bool customOscEnabled = [self isOnScreenControllerOrButtonEnabled] && [self.onscreenControlSelector selectedSegmentIndex] == OnScreenControlsLevelCustom;
CGFloat sliderValue = self.keyboardToggleFingerNumSlider.value;
if(customOscEnabled){
@@ -62,14 +62,18 @@
#endif
}
- (bool)isOscLayoutToolEnabled{
return (_settings.touchMode.intValue == RELATIVE_TOUCH || _settings.touchMode.intValue == REGULAR_NATIVE_TOUCH || _settings.touchMode.intValue == ABSOLUTE_TOUCH) && _settings.onscreenControls.intValue == OnScreenControlsLevelCustom;
}
- (void)configOscLayoutTool{
if((_settings.touchMode.intValue == RELATIVE_TOUCH || _settings.touchMode.intValue == REGULAR_NATIVE_TOUCH) && _settings.onscreenControls.intValue == OnScreenControlsLevelCustom){
if([self isOscLayoutToolEnabled]){
_oscLayoutTapRecoginizer = [[CustomTapGestureRecognizer alloc] initWithTarget:self action:@selector(layoutOSC)];
_oscLayoutTapRecoginizer.numberOfTouchesRequired = _settings.oscLayoutToolFingers.intValue; //tap a predefined number of fingers to open osc layout tool
_oscLayoutTapRecoginizer.tapDownTimeThreshold = 0.2;
_oscLayoutTapRecoginizer.delaysTouchesBegan = NO;
_oscLayoutTapRecoginizer.delaysTouchesEnded = NO;
if(_settings.touchMode.intValue == ABSOLUTE_TOUCH) _oscLayoutTapRecoginizer.immediateTriggering = true; // make immediate triggering on for absolute touch mode
[self.view addGestureRecognizer:_oscLayoutTapRecoginizer]; //
/* sets a reference to the correct 'LayoutOnScreenControlsViewController' depending on whether the user is on an iPhone or iPad */
@@ -112,7 +116,7 @@
[self.view addGestureRecognizer:_slideToCmdToolRecognizer];
}
- (void)configZoomGesture{
- (void)configZoomGestureAndAddStreamView{
if (_settings.touchMode.intValue == ABSOLUTE_TOUCH) {
_scrollView = [[UIScrollView alloc] initWithFrame:self.view.frame];
#if !TARGET_OS_TV
@@ -148,12 +152,12 @@
_settings = [[[DataManager alloc] init] getSettings]; //StreamFrameViewController retrieve the settings here.
[self configOscLayoutTool];
[self configSwipeGestures];
[self configZoomGesture];
[self configZoomGestureAndAddStreamView];
[self->_streamView disableOnScreenControls]; //don't know why but this must be called outside the streamview class, just put it here. execute in streamview class cause hang
[self.mainFrameViewcontroller reloadStreamConfig]; // reload streamconfig
_controllerSupport = [[ControllerSupport alloc] initWithConfig:self.streamConfig delegate:self]; // reload controllerSupport obj, this is mandatory for OSC reload,especially when the stream view is launched without OSC
[_streamView setupStreamView:_controllerSupport interactionDelegate:self config:self.streamConfig]; //reinitiate setupStreamView process.
[_streamView setupStreamView:_controllerSupport interactionDelegate:self config:self.streamConfig streamFrameTopLayerView:self.view]; //reinitiate setupStreamView process.
[self->_streamView reloadOnScreenControlsRealtimeWith:(ControllerSupport*)_controllerSupport
andConfig:(StreamConfiguration*)_streamConfig]; //reload OSC here.
[self->_streamView reloadOnScreenKeyboardButtons]; //reload keyboard buttons here. the keyboard button view will be added to the streamframe view instead streamview, the highest layer, which saves a lot of reengineering