update annotation
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@@ -439,7 +439,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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if (@available(iOS 13.4, *)) {
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if (settings.touchMode.intValue == PURE_NATIVE_TOUCH) {
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[touchHandler touchesBegan:touches withEvent:event];
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return; //This is a native touch oriented fork, in native touch mode, this call back method deals with native touch only.
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return; //This is a native touch oriented fork, in pure native touch mode, this call back method deals with native touch only.
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}
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else{
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for (UITouch* touch in touches) {
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@@ -597,7 +597,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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if (@available(iOS 13.4, *)) {
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if (settings.touchMode.intValue == PURE_NATIVE_TOUCH) {
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[touchHandler touchesMoved:touches withEvent:event];
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return; //This is a native touch oriented fork, in native touch mode, this call back method deals with native touch only.
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return; //This is a native touch oriented fork, in pure native touch mode, this call back method deals with native touch only.
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}
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else{
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for (UITouch* touch in touches) {
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@@ -677,7 +677,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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if (@available(iOS 13.4, *)) {
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if (settings.touchMode.intValue == PURE_NATIVE_TOUCH) {
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[touchHandler touchesEnded:touches withEvent:event];
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return; //This is a native touch oriented fork, in native touch mode, this call back method deals with native touch only.
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return; //This is a native touch oriented fork, in pure native touch mode, this call back method deals with native touch only.
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}
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else{
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for (UITouch* touch in touches) {
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@@ -708,7 +708,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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[touchHandler touchesCancelled:touches withEvent:event];
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#if !TARGET_OS_TV
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if (@available(iOS 13.4, *)) {
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if (settings.touchMode.intValue == PURE_NATIVE_TOUCH) return; //This is a native touch oriented fork, in native touch mode, this call back method deals with native touch only.
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if (settings.touchMode.intValue == PURE_NATIVE_TOUCH) return; //This is a native touch oriented fork, in pure native touch mode, this call back method deals with native touch only.
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else{
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for (UITouch* touch in touches) {
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if (touch.type == UITouchTypePencil) {
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