on screen key test

This commit is contained in:
True Zhuanjia
2024-08-09 18:51:12 +08:00
parent bf1a30505f
commit e2f09d711d
10 changed files with 512 additions and 6 deletions
+15
View File
@@ -354,6 +354,8 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
rightStickY = MAX_MAGNITUDE(rightStickY, controller.mergedWithController.lastRightStickY);
}
NSLog(@"gamepadMask: %@", [self binaryRepresentationOfInteger:buttonFlags]); // we got the pressed OSC buttons here.
// Player 1 is always present for OSC
LiSendMultiControllerEvent(_multiController ? controller.playerIndex : 0, [self getActiveGamepadMask],
buttonFlags, leftTrigger, rightTrigger,
@@ -370,6 +372,19 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
}
}
- (NSString *)binaryRepresentationOfInteger:(int)number {
NSMutableString *binaryString = [NSMutableString string];
int numBits = sizeof(number) * 8;
for (int i = numBits - 1; i >= 0; i--) {
[binaryString appendString:((number >> i) & 1) ? @"1" : @"0"];
}
return binaryString;
}
+(BOOL) hasKeyboardOrMouse {
if (@available(iOS 14.0, tvOS 14.0, *)) {
return GCMouse.mice.count > 0 || GCKeyboard.coalescedKeyboard != nil;
@@ -162,7 +162,7 @@
}
/* save the name, position, and visibility of button being touched in array in case user wants to undo the change later */
OnScreenButtonState *onScreenButtonState = [[OnScreenButtonState alloc] initWithButtonName:layerBeingDragged.name isHidden:layerBeingDragged.isHidden andPosition:layerBeingDragged.position];
OnScreenButtonState *onScreenButtonState = [[OnScreenButtonState alloc] initWithButtonName:layerBeingDragged.name isKeyboardButton:NO isHidden:layerBeingDragged.isHidden andPosition:layerBeingDragged.position];
[layoutChanges addObject:onScreenButtonState];
[[NSNotificationCenter defaultCenter] postNotificationName:@"OSCLayoutChanged" object:self]; // lets the view controller know whether to fade the undo button in or out depending on whether there are any further OSC layout changes the user is allowed to undo
@@ -195,7 +195,7 @@
NSMutableArray *buttonStatesEncoded = [[NSMutableArray alloc] init];
for (CALayer *buttonLayer in buttonLayers) {
OnScreenButtonState *buttonState = [[OnScreenButtonState alloc] initWithButtonName:buttonLayer.name isHidden:buttonLayer.isHidden andPosition:buttonLayer.position];
OnScreenButtonState *buttonState = [[OnScreenButtonState alloc] initWithButtonName:buttonLayer.name isKeyboardButton:NO isHidden:buttonLayer.isHidden andPosition:buttonLayer.position];
NSData *buttonStateEncoded = [NSKeyedArchiver archivedDataWithRootObject:buttonState requiringSecureCoding:YES error:nil];
[buttonStatesEncoded addObject: buttonStateEncoded];
}
@@ -220,7 +220,7 @@
NSMutableArray *buttonStatesEncoded = [[NSMutableArray alloc] init];
for (CALayer *buttonLayer in buttonLayers) {
OnScreenButtonState *buttonState = [[OnScreenButtonState alloc] initWithButtonName:buttonLayer.name isHidden:buttonLayer.isHidden andPosition:buttonLayer.position];
OnScreenButtonState *buttonState = [[OnScreenButtonState alloc] initWithButtonName:buttonLayer.name isKeyboardButton:NO isHidden:buttonLayer.isHidden andPosition:buttonLayer.position];
NSData *buttonStateEncoded = [NSKeyedArchiver archivedDataWithRootObject:buttonState requiringSecureCoding:YES error:nil];
[buttonStatesEncoded addObject: buttonStateEncoded];
}
@@ -15,13 +15,16 @@ NS_ASSUME_NONNULL_BEGIN
We are able to associate this 'OnScreenButtonState' object and its corresponding CALayer onscreen controller button by setting their 'name' properties equal; in our particular case we give them descriptive names such as 'aButton', 'upButton', 'leftStick', etc. By keeping references to the 19 on screen controller buttons (CALayers) in an array, and creating 19 'OnScreenButtonState' objects with names corresponding to these 19 CALayers and keeping them in an array, we can iterate through both arrays to find OSC buttons (CALayers) with the same name as one of the 'OnScreenButtonStateObjects' and then set the CALayer on screen control button's 'position' and 'hidden' property according to the value of the 'OnScreenButtonState' objects 'position' and 'isHidden' properties.
Naturally we would like the user to be able to save their controller layout configurations so that they can load them between app launches, so we adopt encoding/decoding related protocols so we encode these 'OnScreenButtonState' objects and save them to NSUserDefaults
*/
// OS Button state info obj to be modified
@interface OnScreenButtonState : NSObject <NSCoding, NSSecureCoding>
@property NSString *name;
@property CGPoint position;
@property BOOL isHidden;
@property (nonatomic, assign) BOOL isKeyboardButton;
- (id) initWithButtonName:(NSString*)name isHidden:(BOOL)isHidden andPosition:(CGPoint)position;
- (id) initWithButtonName:(NSString*)name isKeyboardButton:(BOOL)isKeyboardButton isHidden:(BOOL)isHidden andPosition:(CGPoint)position;
+ (BOOL) supportsSecureCoding;
- (void) encodeWithCoder:(NSCoder*)encoder;
@@ -10,11 +10,12 @@
@implementation OnScreenButtonState
- (id) initWithButtonName:(NSString*)name isHidden:(BOOL)isHidden andPosition:(CGPoint)position {
- (id) initWithButtonName:(NSString*)name isKeyboardButton:(BOOL)isKeyboardButton isHidden:(BOOL)isHidden andPosition:(CGPoint)position {
if ((self = [self init])) {
self.name = name;
self.isHidden = isHidden;
self.position = position;
self.isKeyboardButton = isKeyboardButton;
}
return self;
@@ -26,6 +27,7 @@
- (void) encodeWithCoder:(NSCoder*)encoder {
[encoder encodeObject:self.name forKey:@"name"];
[encoder encodeBool:self.isKeyboardButton forKey:@"isKeyboardButton"];
[encoder encodeBool:self.isHidden forKey:@"isHidden"];
[encoder encodeCGPoint:self.position forKey:@"position"];
}
@@ -33,6 +35,7 @@
- (id) initWithCoder:(NSCoder*)decoder {
if (self = [super init]) {
self.name = [decoder decodeObjectForKey:@"name"];
self.isKeyboardButton = [decoder decodeBoolForKey:@"isKeyboardButton"];
self.isHidden = [decoder decodeBoolForKey:@"isHidden"];
self.position = [decoder decodeCGPointForKey:@"position"];
}
+1 -1
View File
@@ -457,7 +457,7 @@ static float L3_Y;
// create A button
_aButton.contents = (id) aButtonImage.CGImage;
_aButton.frame = _swapABXY ? bButtonFrame : aButtonFrame;
[_view.layer addSublayer:_aButton];
[_view.layer addSublayer:_aButton]; // rendering OSC Button here
// create B button
_bButton.frame = _swapABXY ? aButtonFrame : bButtonFrame;
+112
View File
@@ -0,0 +1,112 @@
//
// OnScreenKey.swift
// Moonlight-ZWM
//
// Created by ZWM on 2024/8/4.
// Copyright © 2024 Moonlight Game Streaming Project. All rights reserved.
//
import UIKit
@objc class OnScreenKeyView: UIView {
@objc static var relocationMode: Bool = false
@objc var keyLabel: String
@objc var keyString: String
private let label: UILabel
private let originalBackgroundColor: UIColor
private var storedLocation: CGPoint = .zero
@objc init(keyString: String, keyLabel: String) {
self.keyString = keyString
self.keyLabel = keyLabel
self.label = UILabel()
self.originalBackgroundColor = UIColor(white: 0.2, alpha: 0.7)
super.init(frame: .zero)
setupView()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc public func setKeyLocation(xOffset:CGFloat, yOffset:CGFloat) {
NSLayoutConstraint.activate([
self.leadingAnchor.constraint(equalTo: self.superview!.leadingAnchor, constant: xOffset),
self.topAnchor.constraint(equalTo: self.superview!.topAnchor, constant: yOffset),
])
}
@objc public func enableRelocationMode(enabled: Bool){
OnScreenKeyView.relocationMode = enabled
}
private func setupView() {
label.text = self.keyLabel
label.font = UIFont.systemFont(ofSize: 30)
label.textColor = UIColor(white: 1.0, alpha: 0.8)
label.shadowColor = .black
label.translatesAutoresizingMaskIntoConstraints = false
self.layer.borderColor = UIColor.black.cgColor
self.layer.borderWidth = 2
self.layer.cornerRadius = 8
self.backgroundColor = UIColor(white: 0.2, alpha: 0.7)
self.layer.shadowRadius = 4
self.layer.shadowOpacity = 0.5
addSubview(label)
NSLayoutConstraint.activate([
label.centerXAnchor.constraint(equalTo: centerXAnchor),
label.centerYAnchor.constraint(equalTo: centerYAnchor),
])
NSLayoutConstraint.activate([
self.widthAnchor.constraint(equalToConstant: UIScreen.main.bounds.width * 0.088),
self.heightAnchor.constraint(equalToConstant: UIScreen.main.bounds.height * 0.1),
])
}
// Touch event handling
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
//self.backgroundColor = UIColor(red: 0.0, green: 0.0, blue: 1.0, alpha: 0.7)
self.backgroundColor = UIColor.systemBlue.withAlphaComponent(0.7)
if !OnScreenKeyView.relocationMode { LiSendKeyboardEvent(CommandManager.keyMappings[self.keyString]!,Int8(KEY_ACTION_DOWN), 0) }
else {
// Store the initial center point of the key
if let touch = touches.first {
let touchLocation = touch.location(in: superview)
storedLocation = touchLocation
}
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)
// Move the KeyView based on touch movement in relocation mode
if OnScreenKeyView.relocationMode {
if let touch = touches.first {
let currentLocation = touch.location(in: superview)
let offsetX = currentLocation.x - storedLocation.x
let offsetY = currentLocation.y - storedLocation.y
center = CGPoint(x: center.x + offsetX, y: center.y + offsetY)
storedLocation = currentLocation // Update initial center for next movement
}
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)
self.backgroundColor = self.originalBackgroundColor
if !OnScreenKeyView.relocationMode { LiSendKeyboardEvent(CommandManager.keyMappings[self.keyString]!,Int8(KEY_ACTION_UP), 0) }
}
}
@@ -0,0 +1,339 @@
//
// KeyManagerViewController.swift
// Moonlight-ZWM
//
// Created by ZWM on 2024/7/23.
// Copyright © 2024 Moonlight Game Streaming Project. All rights reserved.
//
import UIKit
@objc public class OnScreenKeyManagerViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
public let tableView = UITableView()
private let addButton = UIButton(type: .system)
private let deleteButton = UIButton(type: .system)
private let editButton = UIButton(type: .system)
private let exitButton = UIButton(type: .system)
private let pinButton = UIButton(type: .system)
private let viewBackgroundColor = UIColor(white: 0.2, alpha: 0.8);
private let highlightColor = UIColor(white: 0.39, alpha: 0.8);
private let titleLabel = UILabel()
private var viewPinned: Bool = false
private var isEditingMode: Bool = false {
didSet {
updateEditingMode()
}
}
override public func viewDidLoad() {
super.viewDidLoad()
setupViews()
updateEditingMode()
tableView.dataSource = self
tableView.delegate = self
// Register the cell class
tableView.register(UITableViewCell.self, forCellReuseIdentifier: "cell")
//pass self to the CommandManager
//CommandManager.shared.viewController = self
}
override public func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
setupConstraints()
}
private func setupViews() {
// Set corner radius
view.layer.cornerRadius = 20 // Adjust the corner radius
view.layer.masksToBounds = true
// Set up the title label
titleLabel.text = SwiftLocalizationHelper.localizedString(forKey: "Send Commands")
titleLabel.font = UIFont.boldSystemFont(ofSize: 20) // Adjust font size as needed
titleLabel.textColor = UIColor.white // Adjust color as needed
titleLabel.textAlignment = .center
view.addSubview(titleLabel)
view.backgroundColor = viewBackgroundColor
tableView.backgroundColor = .clear
tableView.rowHeight = 60
tableView.separatorColor = highlightColor
// Configure buttons
addButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Add / Duplicate"), for: .normal)
deleteButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Delete"), for: .normal)
editButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Edit"), for: .normal)
exitButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Exit"), for: .normal)
pinButton.setTitle("📌", for: .normal)
addButton.titleLabel?.font = UIFont.systemFont(ofSize: 20) // Adjust the size as needed
deleteButton.titleLabel?.font = UIFont.systemFont(ofSize: 20)
editButton.titleLabel?.font = UIFont.systemFont(ofSize: 20)
exitButton.titleLabel?.font = UIFont.systemFont(ofSize: 20)
pinButton.titleLabel?.font = UIFont.systemFont(ofSize: 20)
// Add subviews
view.addSubview(tableView)
view.addSubview(addButton)
view.addSubview(deleteButton)
view.addSubview(editButton)
view.addSubview(exitButton)
view.addSubview(pinButton)
// Setup button targets
addButton.addTarget(self, action: #selector(addButtonTapped), for: .touchUpInside)
deleteButton.addTarget(self, action: #selector(deleteButtonTapped), for: .touchUpInside)
editButton.addTarget(self, action: #selector(editButtonTapped), for: .touchUpInside)
exitButton.addTarget(self, action: #selector(exitButtonTapped), for: .touchUpInside)
pinButton.addTarget(self, action: #selector(pinButtonTapped), for: .touchUpInside)
pinButton.contentEdgeInsets = UIEdgeInsets(top: 7, left: 20, bottom: 7, right: 20)
}
private func setupConstraints() {
guard let superview = view.superview else {
return
}
view.translatesAutoresizingMaskIntoConstraints = false
tableView.translatesAutoresizingMaskIntoConstraints = false
addButton.translatesAutoresizingMaskIntoConstraints = false
deleteButton.translatesAutoresizingMaskIntoConstraints = false
editButton.translatesAutoresizingMaskIntoConstraints = false
exitButton.translatesAutoresizingMaskIntoConstraints = false
pinButton.translatesAutoresizingMaskIntoConstraints = false
titleLabel.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
// Set the width and height of the view
view.widthAnchor.constraint(equalTo: view.superview!.widthAnchor, multiplier: 1),
view.heightAnchor.constraint(equalTo: view.superview!.heightAnchor, multiplier: 1),
// Center the view horizontally and vertically
view.centerXAnchor.constraint(equalTo: view.superview!.centerXAnchor),
view.centerYAnchor.constraint(equalTo: view.superview!.centerYAnchor),
// ViewTitle constrains
titleLabel.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 13.5),
titleLabel.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 10),
titleLabel.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -10),
// TableView constraints
tableView.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 10),
tableView.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -10),
tableView.topAnchor.constraint(equalTo: view.topAnchor, constant: 50),
tableView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -60),
// ExitButton constraints
exitButton.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 25),
exitButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
// EditButton constraints
editButton.leadingAnchor.constraint(equalTo: exitButton.trailingAnchor, constant: 50),
editButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
// AddButton constraints
addButton.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -25),
addButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
// DeleteButton constraints
deleteButton.trailingAnchor.constraint(equalTo: addButton.leadingAnchor, constant: -50),
deleteButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
// DeleteButton constraints
pinButton.trailingAnchor.constraint(equalTo: deleteButton.leadingAnchor, constant: -50),
pinButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
])
}
// view controller method
private func updateEditingMode() {
addButton.isEnabled = isEditingMode
deleteButton.isEnabled = isEditingMode
if(isEditingMode){ editButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Done"), for: .normal) }
else{ editButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Edit"), for: .normal) }
}
// view controller method
@objc private func pinButtonTapped() {
viewPinned = !viewPinned
if viewPinned {
pinButton.backgroundColor = highlightColor
}
else{
pinButton.backgroundColor = viewBackgroundColor
}
}
// tobe modified
@objc private func addButtonTapped() {
let previouslySelectedIndexPath = tableView.indexPathForSelectedRow //memorize selected indexpath
let alert = UIAlertController(title: SwiftLocalizationHelper.localizedString(forKey: "New Command"), message: SwiftLocalizationHelper.localizedString(forKey: "Enter a new command and alias"), preferredStyle: .alert)
alert.addTextField { $0.placeholder = SwiftLocalizationHelper.localizedString(forKey:"Command") }
alert.addTextField { $0.placeholder = SwiftLocalizationHelper.localizedString(forKey: "Alias (optional)") }
alert.textFields?[0].keyboardType = .asciiCapable
alert.textFields?[0].autocorrectionType = .no
alert.textFields?[0].spellCheckingType = .no
alert.textFields?[1].keyboardType = .asciiCapable
alert.textFields?[1].autocorrectionType = .no
alert.textFields?[1].spellCheckingType = .no
let submitAction = UIAlertAction(title: SwiftLocalizationHelper.localizedString(forKey: "Add"), style: .default) { [unowned alert] _ in
let keyboardCmdString = alert.textFields?[0].text ?? ""
let alias = alert.textFields?[1].text ?? keyboardCmdString
let newCommand = RemoteCommand(keyboardCmdString: keyboardCmdString, alias: alias)
let addCommandSuceeded = CommandManager.shared.addCommand(newCommand)
//self.reloadTableView() // don't know why but this reload has to be called from the CommandManager, it doesn't work here.
//if previouslySelectedIndexPath == nil { return }
if addCommandSuceeded {
let lastRow = self.tableView.numberOfRows(inSection: 0) - 1 //for now there's only 1 section for the tableview, just use setion 0
let newEntryIndexPath = IndexPath(row: lastRow, section: 0)
self.tableView.selectRow(at: newEntryIndexPath, animated: true, scrollPosition: .middle) // shift the highlight to the newly added entry
}
else {
self.tableView.selectRow(at: previouslySelectedIndexPath, animated: true, scrollPosition: .middle) // keep the highlight on the previous entry if failed to add command
}
}
let cancelAction = UIAlertAction(title: SwiftLocalizationHelper.localizedString(forKey:"Cancel"), style: .cancel)
alert.addAction(submitAction)
alert.addAction(cancelAction)
if let selectedIndexPath = self.tableView.indexPathForSelectedRow {
let selectedCommand = CommandManager.shared.getAllCommands()[selectedIndexPath.row]
alert.textFields?[0].text = selectedCommand.keyboardCmdString // load selected keyboard cmd string
//alert.textFields?[1].text = selectedCommand.alias // leave the alias input field empty
}
self.present(alert, animated: true)
}
// tobe modified
@objc private func deleteButtonTapped() {
guard let selectedIndexPath = tableView.indexPathForSelectedRow else {
return
}
let previouslySelectedIndexPath = selectedIndexPath // memorize selected row before reloading tableview
CommandManager.shared.deleteCommand(at: selectedIndexPath.row)
reloadTableView()
// target new entry after deletion
var targetRowAfterDel = previouslySelectedIndexPath.row - 1
if targetRowAfterDel < 0 { targetRowAfterDel = 0 }
let targetIndexPathAfterDel = IndexPath(row: targetRowAfterDel, section: previouslySelectedIndexPath.section)
if targetRowAfterDel < tableView.numberOfRows(inSection: previouslySelectedIndexPath.section) {
tableView.selectRow(at: targetIndexPathAfterDel, animated: true, scrollPosition: .middle) // shift highlight to the target entry after deletion
}
}
@objc private func editButtonTapped() {
isEditingMode.toggle()
}
@objc private func exitButtonTapped() {
dismiss(animated: true, completion: nil)
}
@objc public func reloadTableView() {
tableView.layoutIfNeeded()
tableView.reloadData()
/*
let previouslySelectedIndexPath = tableView.indexPathForSelectedRow
if let indexPath = previouslySelectedIndexPath {
// Make sure the indexPath is still valid and scroll to the selected indexPath
if indexPath.row < tableView.numberOfRows(inSection: indexPath.section) {
tableView.selectRow(at: indexPath, animated: true, scrollPosition: .middle) // keep the entry of previous index selected.
}
} */
}
// tobe modified
// UITableViewDataSource
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return CommandManager.shared.getAllCommands().count
}
// tobe modified
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
// Configure cell appearance
cell.backgroundColor = .clear // Set background color of the cell
cell.textLabel?.textColor = UIColor.white // Set font color of the text
// Set selected background view
let selectedBackgroundView = UIView()
selectedBackgroundView.backgroundColor = highlightColor // Color for the selected state
cell.selectedBackgroundView = selectedBackgroundView
let command = CommandManager.shared.getAllCommands()[indexPath.row]
cell.textLabel?.text = command.alias
return cell
}
// UITableViewDelegate
// tobe modified
public func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if let cell = tableView.cellForRow(at: indexPath) {
// Set the cell background color to the flashing color
// Animate the flash effect
UIView.animate(withDuration: 0.1, animations: {
cell.selectedBackgroundView?.backgroundColor = .clear
}) { _ in
// Reset the cell background color after the animation
UIView.animate(withDuration: 0.1) {
cell.selectedBackgroundView?.backgroundColor = self.highlightColor
}
}
}
if !isEditingMode {
// Sending keyboard command
let command = CommandManager.shared.getAllCommands()[indexPath.row]
sendKeyboardCommand(command)
if !viewPinned { dismiss(animated: false, completion: nil) } // dimiss the view in sending mode & the view is not pinned
}
}
private func sendKeyboardCommand(_ cmd: RemoteCommand) {
print("Sending key-value")
let keyboardCmdStrings = CommandManager.shared.extractKeyStrings(from: cmd.keyboardCmdString)
sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings!)
}
private func sendKeyDownEventWithDelay(keyboardCmdStrings: [String], delay: TimeInterval = 0.05, index: Int = 0) {
guard index < keyboardCmdStrings.count else {
for keyStr in keyboardCmdStrings {
LiSendKeyboardEvent(CommandManager.keyMappings[keyStr]!,Int8(KEY_ACTION_UP), 0)
}
return
} // 如果已经处理完所有键,释放所有按键
let keyCode = CommandManager.keyMappings[keyboardCmdStrings[index]]
guard let keyCode = keyCode else {
print("No mapping found for \(keyboardCmdStrings[index])")
sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings, delay: delay, index: index+1) // 跳过当前键,继续下一个
return
}
// 发送当前键的键盘按下事件
LiSendKeyboardEvent(keyCode,Int8(KEY_ACTION_DOWN), 0)
// 使用 asyncAfter 在指定异步延迟后发送下一个键的键盘按下事件
DispatchQueue.main.asyncAfter(deadline: .now() + delay) {
self.sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings, delay: delay, index: index+1) // 跳过当前键,继续下一个
}
}
}
@@ -15,6 +15,7 @@
#import "CustomEdgeSwipeGestureRecognizer.h"
#import "CustomTapGestureRecognizer.h"
#import "LocalizationHelper.h"
#import "Moonlight-Swift.h"
#include <sys/socket.h>
#include <netinet/in.h>
@@ -162,6 +163,31 @@
{
[super viewDidAppear:animated];
OnScreenKeyView *keyView = [[OnScreenKeyView alloc] initWithKeyString:@"WIN" keyLabel:@"WIN"];
keyView.translatesAutoresizingMaskIntoConstraints = NO;
// Add the KeyView to the view controller's view
[self.view addSubview:keyView];
// Configure the KeyView's layout
CGFloat xOffset = 50;
CGFloat yOffset = 550;
CGFloat spacing = 10.0;
[keyView setKeyLocationWithXOffset:500 yOffset:(CGFloat)550];
#if !TARGET_OS_TV
[[self revealViewController] setPrimaryViewController:self];
[[NSNotificationCenter defaultCenter] addObserver:self
+8
View File
@@ -8,6 +8,7 @@
/* Begin PBXBuildFile section */
840751B32BF49C050096B657 /* CustomTapGestureRecognizer.m in Sources */ = {isa = PBXBuildFile; fileRef = 840751B22BF49C050096B657 /* CustomTapGestureRecognizer.m */; };
84203F232C5F24C00032EEED /* OnScreenKeyView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 84203F222C5F24C00032EEED /* OnScreenKeyView.swift */; };
84351B0E2C29ACCB00A77989 /* LayoutOnScreenControls.m in Sources */ = {isa = PBXBuildFile; fileRef = 84351B072C29ACCA00A77989 /* LayoutOnScreenControls.m */; };
84351B0F2C29ACCB00A77989 /* OnScreenButtonState.m in Sources */ = {isa = PBXBuildFile; fileRef = 84351B092C29ACCA00A77989 /* OnScreenButtonState.m */; };
84351B102C29ACCB00A77989 /* OSCProfile.m in Sources */ = {isa = PBXBuildFile; fileRef = 84351B0A2C29ACCA00A77989 /* OSCProfile.m */; };
@@ -23,6 +24,7 @@
8454AC662C31907F00F0A302 /* iPad.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 8454AC682C31907F00F0A302 /* iPad.storyboard */; };
8454AC6A2C319BDA00F0A302 /* iPhone.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 8454AC6C2C319BDA00F0A302 /* iPhone.storyboard */; };
84591A512BE1625E006AAB10 /* CustomEdgeSwipeGestureRecognizer.m in Sources */ = {isa = PBXBuildFile; fileRef = 84591A502BE1625E006AAB10 /* CustomEdgeSwipeGestureRecognizer.m */; };
84866ACC2C63A6340037EB63 /* OnScreenKeyManagerViewController.swift in Sources */ = {isa = PBXBuildFile; fileRef = 84866ACB2C63A6340037EB63 /* OnScreenKeyManagerViewController.swift */; };
84E1CDEC2C4F67D300547904 /* CommandManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = 84E1CDEB2C4F67D300547904 /* CommandManager.swift */; };
84E1CDEF2C4F688E00547904 /* CommandManagerViewController.swift in Sources */ = {isa = PBXBuildFile; fileRef = 84E1CDEE2C4F688E00547904 /* CommandManagerViewController.swift */; };
84E1CDFA2C4FE83400547904 /* SwiftLocalizationHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = 84E1CDF92C4FE83400547904 /* SwiftLocalizationHelper.swift */; };
@@ -125,6 +127,7 @@
693B3A9A218638CD00982F7B /* Settings.bundle */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.plug-in"; path = Settings.bundle; sourceTree = "<group>"; };
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840751B22BF49C050096B657 /* CustomTapGestureRecognizer.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = CustomTapGestureRecognizer.m; sourceTree = "<group>"; };
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84351B072C29ACCA00A77989 /* LayoutOnScreenControls.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = LayoutOnScreenControls.m; sourceTree = "<group>"; };
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@@ -153,6 +156,7 @@
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@@ -623,6 +627,7 @@
988FCD3F293B091B003050E2 /* KeyboardInputField.h */,
988FCD40293B091B003050E2 /* KeyboardInputField.m */,
84E1CDEB2C4F67D300547904 /* CommandManager.swift */,
84203F222C5F24C00032EEED /* OnScreenKeyView.swift */,
);
path = Input;
sourceTree = "<group>";
@@ -687,6 +692,7 @@
FB4A23B61A9D3637004D2EF2 /* LoadingFrameViewController.h */,
FB4A23B71A9D3637004D2EF2 /* LoadingFrameViewController.m */,
84E1CDEE2C4F688E00547904 /* CommandManagerViewController.swift */,
84866ACB2C63A6340037EB63 /* OnScreenKeyManagerViewController.swift */,
);
path = ViewControllers;
sourceTree = "<group>";
@@ -1017,6 +1023,7 @@
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FB9AFD321A7D867C00872C98 /* AppAssetRetriever.m in Sources */,
84866ACC2C63A6340037EB63 /* OnScreenKeyManagerViewController.swift in Sources */,
843E93BE2C41528700B1651F /* OrientationHelper.swift in Sources */,
FB4678FF1A565DAC00377732 /* WakeOnLanManager.m in Sources */,
84E1CDEC2C4F67D300547904 /* CommandManager.swift in Sources */,
@@ -1028,6 +1035,7 @@
FBDE86E019F7A837001C18A8 /* UIComputerView.m in Sources */,
FB89463019F646E200339C8A /* StreamConfiguration.m in Sources */,
FBD3495319FF36FB002D2A60 /* SWRevealViewController.m in Sources */,
84203F232C5F24C00032EEED /* OnScreenKeyView.swift in Sources */,
84FD0B512C31338D006B5BE5 /* LocalizationHelper.m in Sources */,
FB1D59971BBCCB6400F482CA /* ComputerScrollView.m in Sources */,
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