excludes on-screen controller & button taps for mouse scroller gesture in relative touch mode

This commit is contained in:
True Zhuanjia
2024-09-02 22:01:30 +08:00
parent 2b5a1c0551
commit dcdfbc7394
7 changed files with 51 additions and 17 deletions
+38 -5
View File
@@ -10,7 +10,6 @@
#import "DataManager.h"
#include <Limelight.h>
#define RIGHTCLICK_TAP_DOWN_TIME_THRESHOLD_S 0.15
static const int REFERENCE_WIDTH = 1280;
@@ -60,6 +59,37 @@ static const int REFERENCE_HEIGHT = 720;
return self;
}
- (bool)containOnScreenControllerTaps: (NSSet* )touches{
for(UITouch* touch in touches){
if([OnScreenControls.touchAddrsCapturedByOnScreenControls containsObject:@((uintptr_t)touch)]) return true;
}
return false;
}
- (bool)containOnScreenButtonTaps {
bool gotOneButtonPressed = false;
for(UIView* view in self->view.superview.subviews){ // iterates all on-screen button views in StreamFrameView
if ([view isKindOfClass:[OnScreenButtonView class]]) {
OnScreenButtonView* buttonView = (OnScreenButtonView*) view;
if(buttonView.pressed){
gotOneButtonPressed = true; //got one button pressed
}
}
}
return gotOneButtonPressed;
}
- (void)resetAllPressedFlagsForOnscreenButtonViews {
for(UIView* view in self->view.superview.subviews){ // iterates all on-screen button views in StreamFrameView
if ([view isKindOfClass:[OnScreenButtonView class]]) {
OnScreenButtonView* buttonView = (OnScreenButtonView*) view;
buttonView.pressed = false;
}
}
}
- (void)mouseRightClick {
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
Log(LOG_D, @"Sending right mouse button press");
@@ -128,11 +158,13 @@ static const int REFERENCE_HEIGHT = 720;
}
} else if ([[event allTouches] count] == 2) { // mouse wheel scroll & right button click are both triggered by 2 finger gesture, some times cause competing (right click fails & scroll view jumps around).
//I'll deal with this in coming code.
CGPoint firstLocation = [[[[event allTouches] allObjects] objectAtIndex:0] locationInView:view];
CGPoint secondLocation = [[[[event allTouches] allObjects] objectAtIndex:1] locationInView:view];
NSSet* twoTouches = [event allTouches];
CGPoint firstLocation = [[[twoTouches allObjects] objectAtIndex:0] locationInView:view];
CGPoint secondLocation = [[[twoTouches allObjects] objectAtIndex:1] locationInView:view];
CGPoint avgLocation = CGPointMake((firstLocation.x + secondLocation.x) / 2, (firstLocation.y + secondLocation.y) / 2);
if ((CACurrentMediaTime() - _mouseRightClickTapRecognizer.gestureCapturedTime > RIGHTCLICK_TAP_DOWN_TIME_THRESHOLD_S) && touchLocation.y != avgLocation.y) { //prevent sending scrollevent while right click gesture is being recognized. The time threshold is only 150ms, resulting in a barely noticeable delay before the scroll event is activated.
if ((CACurrentMediaTime() - _mouseRightClickTapRecognizer.gestureCapturedTime > RIGHTCLICK_TAP_DOWN_TIME_THRESHOLD_S) && touchLocation.y != avgLocation.y && ![self containOnScreenButtonTaps] && ![self containOnScreenControllerTaps:twoTouches]) { //prevent sending scrollevent while right click gesture is being recognized. The time threshold is only 150ms, resulting in a barely noticeable delay before the scroll event is activated.
// and we must exclude onscreen button taps & on-screen controller taps
LiSendHighResScrollEvent((avgLocation.y - touchLocation.y) * 10);
}
@@ -141,7 +173,6 @@ static const int REFERENCE_HEIGHT = 720;
if ([self isConfirmedMove:firstLocation from:originalLocation]) {
touchMoved = true;
}
touchLocation = avgLocation;
}
}
@@ -193,6 +224,8 @@ static const int REFERENCE_HEIGHT = 720;
// right clicks without moving their other finger.
touchMoved = true;
}
if([[event allTouches] count] == [touches count]) [self resetAllPressedFlagsForOnscreenButtonViews]; // reset all pressed flag for on-screen button views after all fingers lifted from screen.
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {