Merge pull request #5 from xzzpig/resolution-fix

optimize resolution update handling logic
This commit is contained in:
TrueZhuanJia
2025-08-06 22:00:46 +08:00
committed by GitHub
4 changed files with 57 additions and 82 deletions
@@ -1602,50 +1602,56 @@ static NSMutableSet* hostList;
// });
//}
-(void) updateResolutionAccordingly {
DataManager* dataMan = [[DataManager alloc] init];
Settings *currentSettings = [dataMan retrieveSettings];
UIWindow *window = UIApplication.sharedApplication.windows.firstObject;
-(void) fillResolutionTable:(CGSize*)resolutionTable externalDisplayMode:(NSInteger)externalDisplayMode{
UIWindow *window = self.view.window;
NSLog(@" window %@", window);
CGFloat screenScale = window.screen.scale;
CGFloat appWindowWidth = CGRectGetWidth(window.frame) * screenScale;
CGFloat appWindowHeight = CGRectGetHeight(window.frame) * screenScale;
CGFloat screenWidthInPoints = CGRectGetWidth([[UIScreen mainScreen] bounds]);
CGFloat screenHeightInPoints = CGRectGetHeight([[UIScreen mainScreen] bounds]);
if(currentSettings.externalDisplayMode.intValue == 1 && UIScreen.screens.count > 1){
CGFloat safeAreaWidth = (window.frame.size.width - window.safeAreaInsets.left - window.safeAreaInsets.right) * screenScale;
CGFloat appWindowWidth = window.frame.size.width * screenScale;
CGFloat appWindowHeight = window.frame.size.height * screenScale;
if(externalDisplayMode == 1 && UIScreen.screens.count > 1){
CGRect bounds = [UIScreen.screens.lastObject bounds];
screenScale = [UIScreen.screens.lastObject scale];
appWindowWidth = bounds.size.width * screenScale;
appWindowHeight = bounds.size.height * screenScale;
}
bool needSwap = false;
if([self isFullScreenRequired]){ // if force fullscreen is enabled in app bundle, we use screen bounds to tell if a swap between width & height is needed
needSwap = (currentSettings.width.floatValue - currentSettings.height.floatValue) * (screenWidthInPoints - screenHeightInPoints) < 0; //update the current resolution accordingly
NSLog(@"need to swap width & height (non-app window mode): %d", needSwap);
if(needSwap){
CGFloat tmpLength = currentSettings.width.floatValue;
currentSettings.width = @(currentSettings.height.floatValue);
currentSettings.height = @(tmpLength);
}
bool needSwapWidthAndHeight = appWindowWidth < appWindowHeight;
resolutionTable[0] = CGSizeMake(1280, 720);
resolutionTable[1] = CGSizeMake(1920, 1080);
resolutionTable[2] = CGSizeMake(3840, 2160);
for(uint8_t i=0;i<6;i++){
CGFloat longSideLen = resolutionTable[i].height > resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
CGFloat shortSideLen = resolutionTable[i].height < resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
if(needSwapWidthAndHeight) resolutionTable[i] = CGSizeMake(shortSideLen, longSideLen);
else resolutionTable[i] = CGSizeMake(longSideLen, shortSideLen);
}
else{// if force fullscreen is disabled in app bundle, we use appWindowSize to directly update or to get if we need a swap
if(currentSettings.resolutionSelected.intValue == 5){ // app window res, previous fullscreen, update resolution directly
currentSettings.width = @(appWindowWidth);
currentSettings.height = @(appWindowHeight);
NSLog(@"Directly Update app window resolution: %f, %f", appWindowWidth, appWindowHeight);
}
else if(currentSettings.resolutionSelected.intValue){
needSwap = (currentSettings.width.floatValue - currentSettings.height.floatValue) * (appWindowWidth - appWindowHeight) < 0;
if(needSwap){
CGFloat tmpLength = currentSettings.width.floatValue;
currentSettings.width = @(currentSettings.height.floatValue);
currentSettings.height = @(tmpLength);
NSLog(@"Swap resolution width & height");
}
}
// add app window resolution and not swap width and height
resolutionTable[3] = CGSizeMake(safeAreaWidth, appWindowHeight);
resolutionTable[4] = CGSizeMake(appWindowWidth, appWindowHeight);
}
-(void) updateResolutionAccordingly {
DataManager* dataMan = [[DataManager alloc] init];
Settings *currentSettings = [dataMan retrieveSettings];
CGSize tempResolutionTable[6] = {0};
tempResolutionTable[5] = CGSizeMake(currentSettings.width.intValue, currentSettings.height.intValue);
[self fillResolutionTable:tempResolutionTable externalDisplayMode:currentSettings.externalDisplayMode.intValue];
int selectedIndex = currentSettings.resolutionSelected.intValue;
if (selectedIndex >= 0 && selectedIndex < 6) {
CGSize selectedSize = tempResolutionTable[selectedIndex];
currentSettings.width = @(selectedSize.width);
currentSettings.height = @(selectedSize.height);
NSLog(@"Updated resolution to: %@ x %@", currentSettings.width, currentSettings.height);
}
[dataMan saveData];
}