Merge pull request #5 from xzzpig/resolution-fix
optimize resolution update handling logic
This commit is contained in:
@@ -14,11 +14,11 @@
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@implementation CustomEdgeSlideGestureRecognizer
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UITouch* capturedUITouch;
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CGFloat startPointX;
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static CGFloat screenWidthInPoints;
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//static CGFloat screenWidthInPoints;
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- (instancetype)initWithTarget:(nullable id)target action:(nullable SEL)action {
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self = [super initWithTarget:target action:action];
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screenWidthInPoints = CGRectGetWidth([UIApplication.sharedApplication.windows.firstObject.screen bounds]); // Get the screen's bounds (in points)
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// screenWidthInPoints = CGRectGetWidth([UIApplication.sharedApplication.windows.firstObject.screen bounds]); // Get the screen's bounds (in points)
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_immediateTriggering = false;
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_EDGE_TOLERANCE = 10.0f;
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return self;
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@@ -29,6 +29,7 @@ static CGFloat screenWidthInPoints;
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UITouch *touch = [touches anyObject];
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capturedUITouch = touch;
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startPointX = [capturedUITouch locationInView:self.view].x;
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CGFloat screenWidthInPoints = self.view.frame.size.width;
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if(_immediateTriggering){
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if(self.edges & UIRectEdgeLeft){
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@@ -52,6 +53,7 @@ static CGFloat screenWidthInPoints;
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if([touches containsObject:capturedUITouch]){
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CGFloat _endPointX = [capturedUITouch locationInView:self.view].x;
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CGFloat screenWidthInPoints = self.view.frame.size.width;
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CGFloat normalizedGestureDistance = fabs(_endPointX - startPointX)/screenWidthInPoints;
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if(self.edges & UIRectEdgeLeft){
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@@ -34,5 +34,6 @@
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-(void)reloadStreamConfig;
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-(bool)isIPhonePortrait;
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#endif
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- (void)fillResolutionTable:(CGSize*)resolutionTable externalDisplayMode:(NSInteger)externalDisplayMode;
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@end
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@@ -1602,50 +1602,56 @@ static NSMutableSet* hostList;
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// });
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//}
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-(void) updateResolutionAccordingly {
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DataManager* dataMan = [[DataManager alloc] init];
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Settings *currentSettings = [dataMan retrieveSettings];
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UIWindow *window = UIApplication.sharedApplication.windows.firstObject;
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-(void) fillResolutionTable:(CGSize*)resolutionTable externalDisplayMode:(NSInteger)externalDisplayMode{
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UIWindow *window = self.view.window;
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NSLog(@" window %@", window);
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CGFloat screenScale = window.screen.scale;
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CGFloat appWindowWidth = CGRectGetWidth(window.frame) * screenScale;
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CGFloat appWindowHeight = CGRectGetHeight(window.frame) * screenScale;
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CGFloat screenWidthInPoints = CGRectGetWidth([[UIScreen mainScreen] bounds]);
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CGFloat screenHeightInPoints = CGRectGetHeight([[UIScreen mainScreen] bounds]);
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if(currentSettings.externalDisplayMode.intValue == 1 && UIScreen.screens.count > 1){
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CGFloat safeAreaWidth = (window.frame.size.width - window.safeAreaInsets.left - window.safeAreaInsets.right) * screenScale;
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CGFloat appWindowWidth = window.frame.size.width * screenScale;
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CGFloat appWindowHeight = window.frame.size.height * screenScale;
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if(externalDisplayMode == 1 && UIScreen.screens.count > 1){
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CGRect bounds = [UIScreen.screens.lastObject bounds];
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screenScale = [UIScreen.screens.lastObject scale];
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appWindowWidth = bounds.size.width * screenScale;
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appWindowHeight = bounds.size.height * screenScale;
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}
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bool needSwap = false;
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if([self isFullScreenRequired]){ // if force fullscreen is enabled in app bundle, we use screen bounds to tell if a swap between width & height is needed
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needSwap = (currentSettings.width.floatValue - currentSettings.height.floatValue) * (screenWidthInPoints - screenHeightInPoints) < 0; //update the current resolution accordingly
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NSLog(@"need to swap width & height (non-app window mode): %d", needSwap);
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if(needSwap){
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CGFloat tmpLength = currentSettings.width.floatValue;
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currentSettings.width = @(currentSettings.height.floatValue);
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currentSettings.height = @(tmpLength);
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}
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bool needSwapWidthAndHeight = appWindowWidth < appWindowHeight;
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resolutionTable[0] = CGSizeMake(1280, 720);
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resolutionTable[1] = CGSizeMake(1920, 1080);
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resolutionTable[2] = CGSizeMake(3840, 2160);
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for(uint8_t i=0;i<6;i++){
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CGFloat longSideLen = resolutionTable[i].height > resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
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CGFloat shortSideLen = resolutionTable[i].height < resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
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if(needSwapWidthAndHeight) resolutionTable[i] = CGSizeMake(shortSideLen, longSideLen);
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else resolutionTable[i] = CGSizeMake(longSideLen, shortSideLen);
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}
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else{// if force fullscreen is disabled in app bundle, we use appWindowSize to directly update or to get if we need a swap
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if(currentSettings.resolutionSelected.intValue == 5){ // app window res, previous fullscreen, update resolution directly
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currentSettings.width = @(appWindowWidth);
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currentSettings.height = @(appWindowHeight);
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NSLog(@"Directly Update app window resolution: %f, %f", appWindowWidth, appWindowHeight);
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}
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else if(currentSettings.resolutionSelected.intValue){
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needSwap = (currentSettings.width.floatValue - currentSettings.height.floatValue) * (appWindowWidth - appWindowHeight) < 0;
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if(needSwap){
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CGFloat tmpLength = currentSettings.width.floatValue;
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currentSettings.width = @(currentSettings.height.floatValue);
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currentSettings.height = @(tmpLength);
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NSLog(@"Swap resolution width & height");
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}
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}
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// add app window resolution and not swap width and height
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resolutionTable[3] = CGSizeMake(safeAreaWidth, appWindowHeight);
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resolutionTable[4] = CGSizeMake(appWindowWidth, appWindowHeight);
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}
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-(void) updateResolutionAccordingly {
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DataManager* dataMan = [[DataManager alloc] init];
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Settings *currentSettings = [dataMan retrieveSettings];
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CGSize tempResolutionTable[6] = {0};
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tempResolutionTable[5] = CGSizeMake(currentSettings.width.intValue, currentSettings.height.intValue);
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[self fillResolutionTable:tempResolutionTable externalDisplayMode:currentSettings.externalDisplayMode.intValue];
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int selectedIndex = currentSettings.resolutionSelected.intValue;
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if (selectedIndex >= 0 && selectedIndex < 6) {
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CGSize selectedSize = tempResolutionTable[selectedIndex];
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currentSettings.width = @(selectedSize.width);
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currentSettings.height = @(selectedSize.height);
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NSLog(@"Updated resolution to: %@ x %@", currentSettings.width, currentSettings.height);
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}
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[dataMan saveData];
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}
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@@ -240,19 +240,8 @@ CGSize resolutionTable[RESOLUTION_TABLE_SIZE];
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[super viewSafeAreaInsetsDidChange];
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}
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BOOL isCustomResolution(CGSize res) {
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if (res.width == 0 && res.height == 0) {
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return NO;
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}
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for (int i = 0; i < RESOLUTION_TABLE_CUSTOM_INDEX; i++) {
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NSLog(@"customRes: %f, %f, isrl: %f, %f", res.width, res.height, resolutionTable[i].width, resolutionTable[i].height);
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if ((res.width == resolutionTable[i].width && res.height == resolutionTable[i].height) || (res.height == resolutionTable[i].width && res.width == resolutionTable[i].height)) {
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return NO;
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}
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}
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return YES;
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BOOL isCustomResolution(int resolutionSelected) {
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return resolutionSelected == RESOLUTION_TABLE_CUSTOM_INDEX;
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}
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+ (bool)isLandscapeNow {
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@@ -276,32 +265,10 @@ BOOL isCustomResolution(CGSize res) {
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- (void)updateResolutionTable{
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if(self.mainFrameViewController.settingsExpandedInStreamView) return;
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UIWindow *window = self.view.window;
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NSLog(@" window %@", window);
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CGFloat screenScale = window.screen.scale;
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CGFloat safeAreaWidth = (window.frame.size.width - window.safeAreaInsets.left - window.safeAreaInsets.right) * screenScale;
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CGFloat appWindowWidth = window.frame.size.width * screenScale;
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CGFloat appWindowHeight = window.frame.size.height * screenScale;
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if([self isAirPlayEnabled] && UIScreen.screens.count > 1){
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CGRect bounds = [UIScreen.screens.lastObject bounds];
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screenScale = [UIScreen.screens.lastObject scale];
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appWindowWidth = bounds.size.width * screenScale;
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appWindowHeight = bounds.size.height * screenScale;
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}
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bool needSwapWidthAndHeight = appWindowWidth < appWindowHeight;
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for(uint8_t i=0;i<6;i++){
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CGFloat longSideLen = resolutionTable[i].height > resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
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CGFloat shortSideLen = resolutionTable[i].height < resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
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if(needSwapWidthAndHeight) resolutionTable[i] = CGSizeMake(shortSideLen, longSideLen);
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else resolutionTable[i] = CGSizeMake(longSideLen, shortSideLen);
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}
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resolutionTable[3] = CGSizeMake(safeAreaWidth, appWindowHeight);
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resolutionTable[4] = CGSizeMake(appWindowWidth, appWindowHeight);
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NSInteger externalDisplayMode = [self.externalDisplayModeSelector selectedSegmentIndex];
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// 调用主界面方法统一填充 resolutionTable
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[self.mainFrameViewController fillResolutionTable:resolutionTable externalDisplayMode:externalDisplayMode];
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[self updateResolutionDisplayLabel];
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}
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@@ -335,8 +302,8 @@ BOOL isCustomResolution(CGSize res) {
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DataManager* dataMan = [[DataManager alloc] init];
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TemporarySettings *currentSettings = [dataMan getSettings];
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CGSize currentResolution = CGSizeMake(currentSettings.width.intValue, currentSettings.height.intValue);
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[self.customResolutionSwitch setOn: isCustomResolution(currentResolution)];
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//CGSize currentResolution = CGSizeMake(currentSettings.width.intValue, currentSettings.height.intValue);
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[self.customResolutionSwitch setOn: isCustomResolution(currentSettings.resolutionSelected.intValue)];
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[self.resolutionSelector setEnabled:!self.customResolutionSwitch.isOn];
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}
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@@ -1326,12 +1293,8 @@ BOOL isCustomResolution(CGSize res) {
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[self.resolutionSelector removeSegmentAtIndex:0 animated:NO]; // remove 360p
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[self.resolutionSelector removeSegmentAtIndex:5 animated:NO]; // remove custom segment
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resolutionTable[0] = CGSizeMake(1280, 720);
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resolutionTable[1] = CGSizeMake(1920, 1080);
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resolutionTable[2] = CGSizeMake(3840, 2160);
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resolutionTable[3] = CGSizeMake(safeAreaWidth, fullScreenHeight);
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resolutionTable[4] = CGSizeMake(fullScreenWidth, fullScreenHeight);
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resolutionTable[5] = CGSizeMake([currentSettings.width integerValue], [currentSettings.height integerValue]); // custom initial value
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[self updateResolutionTable];
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NSInteger framerate;
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@@ -2171,6 +2134,9 @@ BOOL isCustomResolution(CGSize res) {
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BOOL enableHdr = self.hdrSwitch.isOn;
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BOOL unlockDisplayOrientation = [self.unlockDisplayOrientationSelector selectedSegmentIndex] == 1;
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NSInteger resolutionSelected = [self.resolutionSelector selectedSegmentIndex];
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if (self.customResolutionSwitch.isOn) {
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resolutionSelected = RESOLUTION_TABLE_CUSTOM_INDEX;
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}
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NSInteger externalDisplayMode = [self.externalDisplayModeSelector selectedSegmentIndex];
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NSInteger localMousePointerMode = [self.localMousePointerModeSelector selectedSegmentIndex];
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NSInteger backgroundSessionTimer = self.backgroundSessionTimerSlider.value == self.backgroundSessionTimerSlider.maximumValue ? (uint32_t) INT16_MAX : (uint32_t)self.backgroundSessionTimerSlider.value;
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