refactor: use separate piplayer for AVSB pip function
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@@ -852,11 +852,10 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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LiRequestIdrFrame(); // Request an IDR to restart the stream
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return;
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}
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if (self->_renderingBackend == RENDER_METAL && self.pipLayer) {
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// NSLog(@"[Metal PiP Path] Entered for frame number %d.", frameNumber);
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if (self.pipLayer) {
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CVPixelBufferRetain(imageBuffer);
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dispatch_async(dispatch_get_main_queue(), ^{
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// NSLog(@"[Metal PiP Path] Executing on main thread for frame %d.", frameNumber);
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@synchronized(self) {
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if (self.pipLayer.controlTimebase == NULL) {
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NSLog(@"[Metal PiP Path] Timebase is NULL. Setting it now.");
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@@ -886,7 +885,6 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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CMSampleTimingInfo sampleTiming = {kCMTimeInvalid, presentationTimestamp, presentationDuration};
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OSStatus err = CMSampleBufferCreateReadyWithImageBuffer(kCFAllocatorDefault, imageBuffer, self->_pipFormatDesc, &sampleTiming, &sampleBufferForPip);
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if (err == noErr && sampleBufferForPip) {
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// NSLog(@"[Metal PiP Path] Sample buffer created. Enqueuing to _pipLayer.");
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[self.pipLayer enqueueSampleBuffer:sampleBufferForPip];
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CFRelease(sampleBufferForPip);
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} else {
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@@ -899,7 +897,7 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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}
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// --- MAIN RENDERER PATH ---
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if (self->_renderingBackend == RENDER_AVSB) {
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// self.pipLayer.hidden = YES;
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self.pipLayer.hidden = NO;
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if (self->_avsbFormatDesc == NULL || !CMVideoFormatDescriptionMatchesImageBuffer(self->_avsbFormatDesc, imageBuffer)) {
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if (self->_avsbFormatDesc) {
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CFRelease(self->_avsbFormatDesc);
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@@ -915,7 +913,21 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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dispatch_async(self->_vtq, ^{
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Frame *frame = [[Frame alloc] initWithSampleBuffer:sampleBufferForAvsb frameNumber:frameNumber frameType:frameType];
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int framesDropped = [self->_frameQueue enqueue:frame withSlackSize:3];
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// ... stats and metrics updates
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static PlotMetrics frameQueueMetrics = {};
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[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_QUEUED_FRAMES value:[self->_frameQueue count] plotMetrics:&frameQueueMetrics];
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[self safeCopyMetricsTo:&self->_frameQueueMetrics from:&frameQueueMetrics];
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[[ImGuiPlots sharedInstance] observeFloat:PLOT_DROPPED value:framesDropped];
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static CFTimeInterval lastHostFrame = 0.0f;
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if (lastHostFrame != 0) {
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[[ImGuiPlots sharedInstance] observeFloat:PLOT_HOST_FRAMETIME value:(frame.pts - lastHostFrame) * 1000.0];
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}
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lastHostFrame = frame.pts;
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static PlotMetrics decodeMetrics = {};
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[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_DECODE value:(CACurrentMediaTime() - decodeStartTime) * 1000.0 plotMetrics:&decodeMetrics];
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[self safeCopyMetricsTo:&self->_decodeMetrics from:&decodeMetrics];
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});
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} else {
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if (sampleBufferForAvsb) {
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@@ -97,6 +97,7 @@
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- (void)pictureInPictureControllerWillStartPictureInPicture:(AVPictureInPictureController *)pictureInPictureController {
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_streamView.hidden = YES;
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_pipLayer.hidden = YES;
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if (self.imguiView) {
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self.imguiView.mtkView.hidden = YES;
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Log(LOG_I, @"Hiding ImGui view for PiP start.");
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@@ -116,6 +117,7 @@
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- (void)pictureInPictureControllerDidStopPictureInPicture:(AVPictureInPictureController *)pictureInPictureController {
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_streamView.hidden = NO;
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_pipLayer.hidden = NO;
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if (self.imguiView) {
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self.imguiView.mtkView.hidden = NO;
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Log(LOG_I, @"Showing ImGui view after PiP stop.");
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@@ -129,6 +131,7 @@
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- (void)pictureInPictureController:(AVPictureInPictureController *)pictureInPictureController restoreUserInterfaceForPictureInPictureStopWithCompletionHandler:(void (^)(BOOL restored))completionHandler {
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_isRestoringFromPiP = YES;
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_streamView.hidden = NO;
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_pipLayer.hidden = NO;
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if (self.imguiView) {
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self.imguiView.mtkView.hidden = NO;
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Log(LOG_I, @"Showing ImGui view for PiP restore.");
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@@ -178,27 +181,23 @@
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return (_settings.touchMode.intValue == RelativeTouch || _settings.touchMode.intValue == NativeTouch || _settings.touchMode.intValue == AbsoluteTouch) && _settings.onscreenControls.intValue == OnScreenControlsLevelCustom;
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}
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- (void)setupPiPControllerWithRenderer:(VideoDecoderRenderer *)videoRenderer { // Ensure we have the renderer and its layer
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- (void)setupPiPControllerWithRenderer:(VideoDecoderRenderer *)videoRenderer {
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if (self.pipController) {
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return;
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}
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Log(LOG_I, @"Setting up PiP controller...");
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AVSampleBufferDisplayLayer* sourceLayer;
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// Both Metal and AVSB will use the dedicated _pipLayer for PiP.
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AVSampleBufferDisplayLayer* sourceLayer = _pipLayer;
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if ([_settings.renderingBackend intValue] == RENDER_METAL) {
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sourceLayer = _pipLayer;
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NSLog(@"[PiP LOG] Backend: Metal. Using _pipLayer: %p", sourceLayer);
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if (!sourceLayer) {
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NSLog(@"[PiP LOG] ERROR: _pipLayer is nil during setup.");
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return;
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}
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NSLog(@"[PiP LOG] Backend: Metal. Using dedicated _pipLayer: %p", sourceLayer);
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} else { // RENDER_AVSB
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sourceLayer = videoRenderer.displayLayer;
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NSLog(@"[PiP LOG] Backend: AVSB. Using _displayLayer: %p", sourceLayer);
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NSLog(@"[PiP LOG] Backend: AVSB. Using dedicated _pipLayer: %p", sourceLayer);
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}
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if (!_pipLayer) {
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Log(LOG_E, @"PiP setup failed: Dedicated PiP layer not ready.");
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if (!sourceLayer) {
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Log(LOG_E, @"PiP setup failed: Dedicated PiP layer is nil.");
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return;
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}
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