resizable dPad buttons

This commit is contained in:
TrueZhuangjia
2024-10-12 23:56:21 +08:00
parent fadf023563
commit ada2e6f480
3 changed files with 52 additions and 28 deletions
@@ -53,6 +53,7 @@
[super drawBumpers];
[super drawButtons];
UIImage* downButtonImage = [UIImage imageNamed:@"DownButton"];
UIImage* rightButtonImage = [UIImage imageNamed:@"RightButton"];
UIImage* upButtonImage = [UIImage imageNamed:@"UpButton"];
@@ -69,17 +70,20 @@
[self.OSCButtonLayers addObject:self._dPadBackground];
[_view.layer addSublayer:self._dPadBackground];
/* add dPad buttons to parent layer */
// add dPad buttons to parent layer
[self._dPadBackground addSublayer:self._downButton];
[self._dPadBackground addSublayer:self._rightButton];
[self._dPadBackground addSublayer:self._upButton];
[self._dPadBackground addSublayer:self._leftButton];
/* reposition each dPad button within their parent dPadBackground layer */
[self resizeControllerLayerWith:self._dPadBackground and:_dPadSizeFactor];
/*
// reposition each dPad button within their parent dPadBackground layer
self._downButton.frame = CGRectMake(self._dPadBackground.frame.size.width/3, self._dPadBackground.frame.size.height/2 + D_PAD_DIST, downButtonImage.size.width, downButtonImage.size.height);
self._rightButton.frame = CGRectMake(self._dPadBackground.frame.size.width/2 + D_PAD_DIST, self._dPadBackground.frame.size.height/3, rightButtonImage.size.width, rightButtonImage.size.height);
self._upButton.frame = CGRectMake(self._dPadBackground.frame.size.width/3, 0, upButtonImage.size.width, upButtonImage.size.height);
self._leftButton.frame = CGRectMake(0, self._dPadBackground.frame.size.height/3, leftButtonImage.size.width, leftButtonImage.size.height);
self._leftButton.frame = CGRectMake(0, self._dPadBackground.frame.size.height/3, leftButtonImage.size.width, leftButtonImage.size.height);*/
}
/**
+6 -1
View File
@@ -17,7 +17,12 @@
static const float D_PAD_DIST = 10;
static const float BUTTON_DIST = 20;
@interface OnScreenControls : NSObject
@interface OnScreenControls : NSObject{
@protected
CGFloat _leftStickSizeFactor;
CGFloat _rightStickSizeFactor;
CGFloat _dPadSizeFactor;
}
typedef NS_ENUM(NSInteger, OnScreenControlsLevel) {
OnScreenControlsLevelOff,
+39 -24
View File
@@ -68,8 +68,6 @@ static NSSet *validPositionButtonNames;
BOOL _swapABXY;
BOOL _largerStickLR1;
CGFloat _oscTapExlusionAreaSizeFactor;
CGFloat _leftStickSizeFactor;
CGFloat _rightStickSizeFactor;
OSCProfilesManager *profilesManager;
NSMutableDictionary *_activeCustomOscButtonPositionDict;
}
@@ -314,6 +312,7 @@ static float L3_Y;
// retrieve complex control size factors
if([buttonState.name isEqualToString:@"leftStick"]) _leftStickSizeFactor = buttonState.oscLayerSizeFactor;
if([buttonState.name isEqualToString:@"rightStick"]) _rightStickSizeFactor = buttonState.oscLayerSizeFactor;
if([buttonState.name isEqualToString:@"upButton"]) _dPadSizeFactor = buttonState.oscLayerSizeFactor / 0.982759;
}
NSLog(@"_activeCustomOscButtonPositionDict update, active button number: %lu", (unsigned long)[_activeCustomOscButtonPositionDict count]);
}
@@ -558,33 +557,45 @@ static float L3_Y;
_yButton.contents = (id) yButtonImage.CGImage;
[_view.layer addSublayer:_yButton];
// create Down button
UIImage* downButtonImage = [UIImage imageNamed:@"DownButton"];
_downButton.frame = CGRectMake(D_PAD_CENTER_X - downButtonImage.size.width / 2, D_PAD_CENTER_Y + D_PAD_DIST, downButtonImage.size.width, downButtonImage.size.height);
_downButton.contents = (id) downButtonImage.CGImage;
_downButton.frame = CGRectMake(D_PAD_CENTER_X - downButtonImage.size.width / 2, D_PAD_CENTER_Y + D_PAD_DIST, downButtonImage.size.width, downButtonImage.size.height);
[_view.layer addSublayer:_downButton];
// create Right button
UIImage* rightButtonImage = [UIImage imageNamed:@"RightButton"];
_rightButton.frame = CGRectMake(D_PAD_CENTER_X + D_PAD_DIST, D_PAD_CENTER_Y - rightButtonImage.size.height / 2, rightButtonImage.size.width, rightButtonImage.size.height);
_rightButton.contents = (id) rightButtonImage.CGImage;
_rightButton.frame = CGRectMake(D_PAD_CENTER_X + D_PAD_DIST, D_PAD_CENTER_Y - rightButtonImage.size.height / 2, rightButtonImage.size.width, rightButtonImage.size.height);
[_view.layer addSublayer:_rightButton];
// create Up button
// Calculate the distances of each button from the shared center based on their transformed positions
CGFloat newDPadDistFactor = 0.1/_dPadSizeFactor;
CGFloat newLongSideLength = standardLeftRightButtonBounds.size.width * _dPadSizeFactor;
CGFloat newShortSideLength = standardLeftRightButtonBounds.size.height * _dPadSizeFactor;
CGPoint sharedCenter = CGPointMake(D_PAD_CENTER_X, D_PAD_CENTER_Y); // this will anchor the center point of the dPad
// dPad buttons are resized HERE
// up button
UIImage* upButtonImage = [UIImage imageNamed:@"UpButton"];
_upButton.frame = CGRectMake(D_PAD_CENTER_X - upButtonImage.size.width / 2, D_PAD_CENTER_Y - D_PAD_DIST - upButtonImage.size.height, upButtonImage.size.width, upButtonImage.size.height);
_upButton.contents = (id) upButtonImage.CGImage;
_upButton.frame = CGRectMake(D_PAD_CENTER_X - upButtonImage.size.width / 2, D_PAD_CENTER_Y - D_PAD_DIST - upButtonImage.size.height, upButtonImage.size.width, upButtonImage.size.height);
[_view.layer addSublayer:_upButton];
_upButton.anchorPoint = CGPointMake(0.5, 1 + newDPadDistFactor);
_upButton.bounds = CGRectMake(0, 0, newShortSideLength, newLongSideLength);
_upButton.position = CGPointMake(sharedCenter.x, sharedCenter.y);
// create Left button
// down button
UIImage* downButtonImage = [UIImage imageNamed:@"DownButton"];
_downButton.contents = (id) downButtonImage.CGImage;
[_view.layer addSublayer:_downButton];
// Resize and reposition the button
_downButton.anchorPoint = CGPointMake(0.5, 0 - newDPadDistFactor);
_downButton.bounds = CGRectMake(0, 0, newShortSideLength, newLongSideLength);
_downButton.position = CGPointMake(sharedCenter.x, sharedCenter.y);
// left button
UIImage* leftButtonImage = [UIImage imageNamed:@"LeftButton"];
_leftButton.frame = CGRectMake(D_PAD_CENTER_X - D_PAD_DIST - leftButtonImage.size.width, D_PAD_CENTER_Y - leftButtonImage.size.height / 2, leftButtonImage.size.width, leftButtonImage.size.height);
_leftButton.contents = (id) leftButtonImage.CGImage;
_leftButton.frame = CGRectMake(D_PAD_CENTER_X - D_PAD_DIST - leftButtonImage.size.width, D_PAD_CENTER_Y - leftButtonImage.size.height / 2, leftButtonImage.size.width, leftButtonImage.size.height);
[_view.layer addSublayer:_leftButton];
_leftButton.anchorPoint = CGPointMake(1 + newDPadDistFactor, 0.5);
_leftButton.bounds = CGRectMake(0, 0, newLongSideLength, newShortSideLength);
_leftButton.position = CGPointMake(sharedCenter.x, sharedCenter.y);
// right button
UIImage* rightButtonImage = [UIImage imageNamed:@"RightButton"];
_rightButton.contents = (id) rightButtonImage.CGImage;
[_view.layer addSublayer:_rightButton];
_rightButton.anchorPoint = CGPointMake(0 - newDPadDistFactor, 0.5);
_rightButton.bounds = CGRectMake(0, 0, newLongSideLength, newShortSideLength);
_rightButton.position = CGPointMake(sharedCenter.x, sharedCenter.y);
}
/**
@@ -1596,8 +1607,12 @@ static float L3_Y;
CGFloat newLongSideLength = standardLeftRightButtonBounds.size.width * sizeFactor;
CGFloat newShortSideLength = standardLeftRightButtonBounds.size.height * sizeFactor;
CGPoint sharedCenter = CGPointMake(standardLeftRightButtonBounds.size.width, standardLeftRightButtonBounds.size.width); // this will anchor the center point of the dPad
// this will anchor the center point of the dPad
// must * _dPadSizeFactor (the current size factor retrieved from selected osc profile)
CGPoint sharedCenter = CGPointMake(standardLeftRightButtonBounds.size.width * _dPadSizeFactor, standardLeftRightButtonBounds.size.width * _dPadSizeFactor);
//CGPoint sharedCenter = CGPointMake(0, 0); // this will anchor the center point of the dPad
// Resize and reposition the Up button
_upButton.anchorPoint = CGPointMake(0.5, 1 + newDPadDistFactor);
_upButton.bounds = CGRectMake(0, 0, newShortSideLength, newLongSideLength);