res auto load improvement

This commit is contained in:
True Zhuanjia
2024-07-07 03:48:53 +08:00
parent b4cfe21074
commit 94addc69f7
6 changed files with 103 additions and 17 deletions
@@ -15,6 +15,8 @@
@property (nonatomic, assign) UIRectEdge edges; // Specify the edge(s) you want to recognize the swipe gesture on
@property (nonatomic, assign) CGFloat normalizedThresholdDistance; // Distance from the edge to start recognizing the gesture
@property (nonatomic, assign) bool immediateTriggering;
@property (nonatomic, assign) CGFloat edgeTolerancePoints;
@end
#endif /* CustomEdgeSwipeGestureRecognizer_h */
@@ -13,13 +13,14 @@
@implementation CustomEdgeSwipeGestureRecognizer
UITouch* capturedUITouch;
CGFloat _startPointX;
CGFloat startPointX;
static CGFloat screenWidthInPoints;
static CGFloat EDGE_TOLERANCE_POINTS = 50.0f;
- (instancetype)initWithTarget:(nullable id)target action:(nullable SEL)action {
self = [super initWithTarget:target action:action];
screenWidthInPoints = CGRectGetWidth([[UIScreen mainScreen] bounds]); // Get the screen's bounds (in points)
_immediateTriggering = false;
_edgeTolerancePoints = 50.0f;
return self;
}
@@ -27,7 +28,23 @@ static CGFloat EDGE_TOLERANCE_POINTS = 50.0f;
// [super touchesBegan:touches withEvent:event];
UITouch *touch = [touches anyObject];
capturedUITouch = touch;
_startPointX = [capturedUITouch locationInView:self.view].x;
startPointX = [capturedUITouch locationInView:self.view].x;
if(_immediateTriggering){
if(self.edges & UIRectEdgeLeft){
if(startPointX < _edgeTolerancePoints){
self.state = UIGestureRecognizerStateEnded;
}
// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
}
if(self.edges & UIRectEdgeRight){
if(startPointX > screenWidthInPoints - _edgeTolerancePoints){
self.state = UIGestureRecognizerStateEnded;
}
// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
}
}
}
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
@@ -35,19 +52,19 @@ static CGFloat EDGE_TOLERANCE_POINTS = 50.0f;
if([touches containsObject:capturedUITouch]){
CGFloat _endPointX = [capturedUITouch locationInView:self.view].x;
CGFloat normalizedGestureDistance = fabs(_endPointX - _startPointX)/screenWidthInPoints;
CGFloat normalizedGestureDistance = fabs(_endPointX - startPointX)/screenWidthInPoints;
if(self.edges & UIRectEdgeLeft){
if(_startPointX < EDGE_TOLERANCE_POINTS && normalizedGestureDistance > _normalizedThresholdDistance){
if(startPointX < _edgeTolerancePoints && normalizedGestureDistance > _normalizedThresholdDistance){
self.state = UIGestureRecognizerStateEnded;
}
// NSLog(@"_startPointX %f , normalizedGestureDeltaX %f", _startPointX, normalizedGestureDistance);
// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
}
if(self.edges & UIRectEdgeRight){
if((_startPointX > (screenWidthInPoints - EDGE_TOLERANCE_POINTS)) && normalizedGestureDistance > _normalizedThresholdDistance){
if((startPointX > (screenWidthInPoints - _edgeTolerancePoints)) && normalizedGestureDistance > _normalizedThresholdDistance){
self.state = UIGestureRecognizerStateEnded;
}
// NSLog(@"_startPointX %f , normalizedGestureDeltaX %f", _startPointX, normalizedGestureDistance);
// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
}
}
}
@@ -20,6 +20,8 @@
@property (weak, nonatomic) IBOutlet UIBarButtonItem *settingsButton;
#if !TARGET_OS_TV
@property (weak, nonatomic) IBOutlet UIBarButtonItem *upButton;
-(void)simulateSettingsButtonPress;
#endif
@end
@@ -27,6 +27,7 @@
#import "IdManager.h"
#import "ConnectionHelper.h"
#import "LocalizationHelper.h"
#import "CustomEdgeSwipeGestureRecognizer.h"
#if !TARGET_OS_TV
#import "SettingsViewController.h"
@@ -40,6 +41,8 @@
@implementation MainFrameViewController {
UILabel* waterMark;
CGFloat recordedScreenWidth;
CustomEdgeSwipeGestureRecognizer* _exitSwipeRecognizer;
NSOperationQueue* _opQueue;
TemporaryHost* _selectedHost;
BOOL _showHiddenApps;
@@ -872,17 +875,35 @@ static NSMutableSet* hostList;
}
#if !TARGET_OS_TV
- (void)simulateSettingsButtonPress { //force expand settings view to update resolution table, and all setting includes current fullscreen resolution will be updated.
- (void)simulateSettingsButtonPressOpen { //force expand settings view to update resolution table, and all setting includes current fullscreen resolution will be updated.
if (currentPosition == FrontViewPositionLeft && _settingsButton.target && [_settingsButton.target respondsToSelector:_settingsButton.action]) {
[_settingsButton.target performSelector:_settingsButton.action withObject:_settingsButton];
}
}
- (void)simulateSettingsButtonPress { //simulate pressing the setting button, called from setting view controller.
if (_settingsButton.target && [_settingsButton.target respondsToSelector:_settingsButton.action]) {
[_settingsButton.target performSelector:_settingsButton.action withObject:_settingsButton];
}
}
- (void)handleOrientaionChange {
double delayInSeconds = 0.7;
// Convert the delay into a dispatch_time_t value
dispatch_time_t delayTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(delayInSeconds * NSEC_PER_SEC));
// Perform some task after the delay
dispatch_after(delayTime, dispatch_get_main_queue(), ^{// Code to execute after the delay
if(CGRectGetWidth([[UIScreen mainScreen] bounds]) != self->recordedScreenWidth) [self simulateSettingsButtonPressOpen]; //device orientation change condition.
self->recordedScreenWidth = CGRectGetWidth([[UIScreen mainScreen] bounds]);
});
}
- (void)revealController:(SWRevealViewController *)revealController didMoveToPosition:(FrontViewPosition)position {
// If we moved back to the center position, we should save the settings
SettingsViewController* settingsViewController = (SettingsViewController*)[revealController rearViewController];
settingsViewController.mainFrameViewController = self;
if (position == FrontViewPositionLeft) {
[(SettingsViewController*)[revealController rearViewController] saveSettings];
[settingsViewController saveSettings];
_settingsButton.enabled = YES; // make sure these 2 buttons are enabled after closing setting view.
_upButton.enabled = YES; // here is the select new host button
}
@@ -969,6 +990,8 @@ static NSMutableSet* hostList;
[self attachWaterMark];
#if !TARGET_OS_TV
// Set the side bar button action. When it's tapped, it'll show the sidebar.
[_settingsButton setTarget:self.revealViewController];
[_settingsButton setAction:@selector(revealToggle:)];
@@ -1049,6 +1072,12 @@ static NSMutableSet* hostList;
[self updateTitle];
[self.view addSubview:hostScrollView];
}
//if([SettingsViewController isLandscapeNow] != _streamConfig.width > _streamConfig.height)
[self simulateSettingsButtonPress]; //force expand setting view if orientation changed since last quit from app.
[self simulateSettingsButtonPress]; //force expand setting view if orientation changed since last quit from app.
}
#if TARGET_OS_TV
@@ -1143,11 +1172,12 @@ static NSMutableSet* hostList;
#if !TARGET_OS_TV
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(simulateSettingsButtonPress) // //force expand settings view to update resolution table, and all setting includes current fullscreen resolution will be updated.
selector:@selector(handleOrientaionChange) // //force expand settings view to update resolution table, and all setting includes current fullscreen resolution will be updated.
name:UIDeviceOrientationDidChangeNotification
object:nil];
[[self revealViewController] setPrimaryViewController:self];
recordedScreenWidth = CGRectGetWidth([[UIScreen mainScreen] bounds]); // Get the screen's bounds (in points), for force expand setting view
#endif
[self.navigationController setNavigationBarHidden:NO animated:YES];
@@ -9,6 +9,8 @@
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
#import "CustomOSCViewControl/LayoutOnScreenControlsViewController.h"
#import "MainFrameViewController.h"
#import "CustomEdgeSwipeGestureRecognizer.h"
@interface SettingsViewController : UIViewController
@property (strong, nonatomic) IBOutlet UILabel *bitrateLabel;
@@ -44,6 +46,8 @@
@property (strong, nonatomic) IBOutlet UISlider *mousePointerVelocityFactorSlider;
@property (strong, nonatomic) IBOutlet UILabel *mousePointerVelocityFactorUILabel;
@property (strong, nonatomic) LayoutOnScreenControlsViewController *layoutOnScreenControlsVC;
@property (nonatomic, strong) MainFrameViewController *mainFrameViewController;
@property (nonatomic, strong) CustomEdgeSwipeGestureRecognizer *exitSwipeRecognizer;
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunguarded-availability"
@@ -54,5 +58,6 @@
#pragma clang diagnostic pop
- (void) saveSettings;
+ (bool) isLandscapeNow;
@end
@@ -143,7 +143,8 @@ BOOL isCustomResolution(CGSize res) {
}
for (int i = 0; i < RESOLUTION_TABLE_CUSTOM_INDEX; i++) {
if (res.width == resolutionTable[i].width && res.height == resolutionTable[i].height) {
if ((res.width == resolutionTable[i].width && res.height == resolutionTable[i].height) || (res.height == resolutionTable[i].width && res.width == resolutionTable[i].height)) {
return NO;
}
}
@@ -151,14 +152,27 @@ BOOL isCustomResolution(CGSize res) {
return YES;
}
+ (bool)isLandscapeNow {
return CGRectGetWidth([[UIScreen mainScreen]bounds]) > CGRectGetHeight([[UIScreen mainScreen]bounds]);
}
- (void)updateResolutionTable{
UIWindow *window = UIApplication.sharedApplication.windows.firstObject;
CGFloat screenScale = window.screen.scale;
CGFloat safeAreaWidth = (window.frame.size.width - window.safeAreaInsets.left - window.safeAreaInsets.right) * screenScale;
CGFloat fullScreenWidth = window.frame.size.width * screenScale;
CGFloat fullScreenHeight = window.frame.size.height * screenScale;
resolutionTable[4] = CGSizeMake(safeAreaWidth, fullScreenHeight);
resolutionTable[5] = CGSizeMake(fullScreenWidth, fullScreenHeight);
for(uint8_t i=0;i<7;i++){
CGFloat longSideLen = resolutionTable[i].height > resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
CGFloat shortSideLen = resolutionTable[i].height < resolutionTable[i].width ? resolutionTable[i].height : resolutionTable[i].width;
if([SettingsViewController isLandscapeNow]) resolutionTable[i] = CGSizeMake(longSideLen, shortSideLen);
else resolutionTable[i] = CGSizeMake(shortSideLen, longSideLen);
}
[self updateResolutionDisplayViewText];
}
@@ -179,12 +193,27 @@ BOOL isCustomResolution(CGSize res) {
});
}
- (void)simulateSettingsButtonPress{
[self.mainFrameViewController simulateSettingsButtonPress];
}
- (void)viewDidLoad {
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(deviceOrientationDidChange) // handle orientation change since i made portrait mode available
name:UIDeviceOrientationDidChangeNotification
object:nil];
// for iphones that can not reach mainFrame, to register a gesture to simuluate setting button press & exit from setting view.
_exitSwipeRecognizer = [[CustomEdgeSwipeGestureRecognizer alloc] initWithTarget:self action:@selector(simulateSettingsButtonPress)];
_exitSwipeRecognizer.edges = UIRectEdgeLeft | UIRectEdgeRight;
_exitSwipeRecognizer.normalizedThresholdDistance = 0;
_exitSwipeRecognizer.edgeTolerancePoints = 5;
_exitSwipeRecognizer.immediateTriggering = true;
_exitSwipeRecognizer.delaysTouchesBegan = NO;
_exitSwipeRecognizer.delaysTouchesEnded = NO;
[self.view addGestureRecognizer:_exitSwipeRecognizer];
// Always run settings in dark mode because we want the light fonts
if (@available(iOS 13.0, tvOS 13.0, *)) {
self.overrideUserInterfaceStyle = UIUserInterfaceStyleDark;
@@ -215,6 +244,7 @@ BOOL isCustomResolution(CGSize res) {
resolutionTable[4] = CGSizeMake(safeAreaWidth, fullScreenHeight);
resolutionTable[5] = CGSizeMake(fullScreenWidth, fullScreenHeight);
resolutionTable[6] = CGSizeMake([currentSettings.width integerValue], [currentSettings.height integerValue]); // custom initial value
[self updateResolutionTable];
// Don't populate the custom entry unless we have a custom resolution
if (!isCustomResolution(resolutionTable[6])) {
@@ -237,12 +267,11 @@ BOOL isCustomResolution(CGSize res) {
NSInteger resolution = 1;
for (int i = 0; i < RESOLUTION_TABLE_SIZE; i++) {
if ((int) resolutionTable[i].height == [currentSettings.height intValue]
&& (int) resolutionTable[i].width == [currentSettings.width intValue]) {
if (((int) resolutionTable[i].height == [currentSettings.height intValue] && (int) resolutionTable[i].width == [currentSettings.width intValue]) || ((int) resolutionTable[i].width == [currentSettings.height intValue] && (int) resolutionTable[i].height == [currentSettings.width intValue])){
resolution = i;
break;
}
}
}
// Only show the 120 FPS option if we have a > 60-ish Hz display
bool enable120Fps = false;
@@ -425,6 +454,7 @@ BOOL isCustomResolution(CGSize res) {
- (void)onscreenControlChanged{
BOOL isIPhone = ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone);
if (isIPhone) {
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"iPhone" bundle:nil];