revert hud visual feedback demo
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@@ -176,7 +176,7 @@ final class GamepadNavigationIllustrationHud: UIView {
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let keyBorderView = keyView.viewWithTag(Self.keyBorderViewTag) ?? keyView
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let keyContentView = keyView.viewWithTag(Self.keyContentViewTag) ?? keyView
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let keyBackgroundColor = isInAction
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? ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 0.5 : 0.5)
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? ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 0.2 : 0.13)
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: ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 0.09 : 0.05)
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keyView.backgroundColor = .clear
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keyBorderView.layer.borderColor = ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 0.69 : 0.6).cgColor
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@@ -184,7 +184,7 @@ final class GamepadNavigationIllustrationHud: UIView {
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keyView.transform = .identity
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for subview in keyContentView.subviews {
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if let keyLabel = subview as? UILabel {
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keyLabel.textColor = isInAction ? .white.withAlphaComponent(isDark ? 0.8 : 0.8) : ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 0.83 : 0.83)
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keyLabel.textColor = isInAction ? ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 1 : 1) : ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 0.83 : 0.83)
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} else if let imageView = subview as? UIImageView {
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imageView.tintColor = isInAction ? ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 1 : 1) : ThemeManager.appPrimaryColor.withAlphaComponent(isDark ? 0.83 : 0.83)
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}
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