Revert "feat: use CAMetalDisplayLink for metal renderer to fix refresh rate issues"

This reverts commit 628ce0f12e.
This commit is contained in:
Acaki committed 2025-08-13 15:15:52 +08:00
1 parent 2ab705efdf
commit 868288e70f
9 files changed
+44 -143

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@@ -52,15 +52,7 @@
self.statsOverlay = [[NSUserDefaults standardUserDefaults] boolForKey:@"statsOverlay"];
self.enableGraphs = [[NSUserDefaults standardUserDefaults] boolForKey:@"enableGraphs"];
self.graphOpacity = [NSNumber numberWithInteger:[[NSUserDefaults standardUserDefaults] integerForKey:@"graphOpacity"]];
// Set rendering backend based on iOS version and user preference
NSInteger savedBackend = [[NSUserDefaults standardUserDefaults] integerForKey:@"renderingBackend"];
if (@available(iOS 17.0, *)) {
// iOS 17+ can use Performance mode (Metal renderer)
self.renderingBackend = [NSNumber numberWithInteger:savedBackend];
} else {
// iOS < 17 must use Balanced mode (AVSB renderer)
self.renderingBackend = [NSNumber numberWithInteger:RENDER_AVSB];
}
self.renderingBackend = [NSNumber numberWithInteger:[[NSUserDefaults standardUserDefaults] integerForKey:@"renderingBackend"]];
NSInteger _screenSize = [[NSUserDefaults standardUserDefaults] integerForKey:@"streamResolution"];
switch (_screenSize) {