revert: legacy frame pacing changes for VideoDecoderRenderer

This commit is contained in:
Acaki committed 2025-08-26 01:33:19 +08:00
1 parent 56729469bf
commit 8547cee1b9
1 file changed
+9 -108
+9 -108
View File
@@ -55,13 +55,6 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
NSInteger _maxRefreshRate; NSInteger _maxRefreshRate;
RenderingBackend _renderingBackend; RenderingBackend _renderingBackend;
// Frame pacing mode
BOOL _useLegacyPacing;
// Legacy pacing frame counter and queue management
NSInteger _simplePacingFrameCount;
NSInteger _enqueuedSampleBuffers;
} }
- (void)reinitializeDisplayLayer - (void)reinitializeDisplayLayer
@@ -136,15 +129,9 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
DataManager* dataMan = [[DataManager alloc] init]; DataManager* dataMan = [[DataManager alloc] init];
// Check if we should use legacy pacing mode
_useLegacyPacing = [[dataMan getSettings].framePacingMode integerValue] == FramePacingModeLegacy;
if (!_useLegacyPacing) {
// Queue pacing mode uses FrameQueue
_frameQueue = [FrameQueue sharedInstance]; _frameQueue = [FrameQueue sharedInstance];
[_frameQueue start]; [_frameQueue start];
[_frameQueue setHighWaterMark:(int)[[dataMan getSettings].frameQueueSize integerValue]]; [_frameQueue setHighWaterMark:(int)[[dataMan getSettings].frameQueueSize integerValue]];
}
[self reinitializeDisplayLayer]; [self reinitializeDisplayLayer];
@@ -168,17 +155,11 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
DataManager* dataMan = [[DataManager alloc] init]; DataManager* dataMan = [[DataManager alloc] init];
if ([[dataMan getSettings].renderingBackend integerValue] == RENDER_AVSB) { if ([[dataMan getSettings].renderingBackend integerValue] == RENDER_AVSB) {
_renderingBackend = RENDER_AVSB;
if (_useLegacyPacing) {
// Legacy pacing mode
_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(renderModeLegacy:)];
} else {
// PACING_MODE_VSYNC: // PACING_MODE_VSYNC:
// Deliver 1 frame at each vsync interval. Ignores server pts timestamps. // Deliver 1 frame at each vsync interval. Ignores server pts timestamps.
// Drop frames intelligently to maintain chosen queue size. // Drop frames intelligently to maintain chosen queue size.
_renderingBackend = RENDER_AVSB;
_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(renderModeAVSB:)]; _displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(renderModeAVSB:)];
}
if (@available(iOS 15.0, tvOS 15.0, *)) { if (@available(iOS 15.0, tvOS 15.0, *)) {
_displayLink.preferredFrameRateRange = CAFrameRateRangeMake(self->_frameRate, self->_frameRate, self->_frameRate); _displayLink.preferredFrameRateRange = CAFrameRateRangeMake(self->_frameRate, self->_frameRate, self->_frameRate);
@@ -195,6 +176,7 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
- (void)setupDecompressionSessionWithAttributes:(NSDictionary *)destinationPixelBufferAttributes { - (void)setupDecompressionSessionWithAttributes:(NSDictionary *)destinationPixelBufferAttributes {
// This method is called from within synchronized block, so no additional sync needed here
if (_decompressionSession != NULL) { if (_decompressionSession != NULL) {
VTDecompressionSessionInvalidate(_decompressionSession); VTDecompressionSessionInvalidate(_decompressionSession);
CFRelease(_decompressionSession); CFRelease(_decompressionSession);
@@ -260,33 +242,7 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit); int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
#pragma mark DisplayLink - Legacy Frame Pacing #pragma mark DisplayLink - Frame Pacing - Vsync with FrameQueue
// Legacy frame pacing method from upstream/Integration - direct polling without FrameQueue
- (void)renderModeLegacy:(CADisplayLink *)link {
VIDEO_FRAME_HANDLE handle;
PDECODE_UNIT du;
while (LiPollNextVideoFrame(&handle, &du)) {
LiCompleteVideoFrame(handle, DrSubmitDecodeUnit(du));
// Calculate the actual display refresh rate
double displayRefreshRate = 1 / (link.targetTimestamp - link.timestamp);
// Only pace frames if the display refresh rate is >= 90% of our stream frame rate.
// Battery saver, accessibility settings, or device thermals can cause the actual
// refresh rate of the display to drop below the physical maximum.
if (displayRefreshRate >= _frameRate * 0.9f) {
// Keep one pending frame to smooth out gaps due to
// network jitter at the cost of 1 frame of latency
if (LiGetPendingVideoFrames() == 1) {
break;
}
}
}
}
#pragma mark DisplayLink - Frame Pacing - Vsync with FrameQueue (Queue Pacing)
// This frame pacing method was inspired by the behavior of moonlight-qt's Pacer class, although it has evolved // This frame pacing method was inspired by the behavior of moonlight-qt's Pacer class, although it has evolved
// a few additional features. Incoming frames from Sunshine are asynchronously processed into a queue by the VideoRecv thread. // a few additional features. Incoming frames from Sunshine are asynchronously processed into a queue by the VideoRecv thread.
@@ -338,11 +294,9 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
// we missed a callback // we missed a callback
// Log(LOG_W, @"*** slow frametime %.3f ms", frametime * 1000.0); // Log(LOG_W, @"*** slow frametime %.3f ms", frametime * 1000.0);
} }
dispatch_async(dispatch_get_main_queue(), ^{
if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) { if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) {
[[ImGuiPlots sharedInstance] observeFloat:PLOT_FRAMETIME value:frametime * 1000.0]; [[ImGuiPlots sharedInstance] observeFloat:PLOT_FRAMETIME value:frametime * 1000.0];
} }
});
} }
lastTargetLocal = targetLocal; lastTargetLocal = targetLocal;
@@ -410,9 +364,7 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
} }
- (void)cleanup - (void)cleanup
{ {
if (_frameQueue) {
[_frameQueue stop]; [_frameQueue stop];
}
if (_renderingBackend == RENDER_AVSB) { if (_renderingBackend == RENDER_AVSB) {
[_displayLink invalidate]; [_displayLink invalidate];
@@ -973,44 +925,6 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
// Dispatch onto our higher priority queue // Dispatch onto our higher priority queue
dispatch_async(self->_vtq, ^{ dispatch_async(self->_vtq, ^{
if (self->_useLegacyPacing && self->_renderingBackend == RENDER_AVSB) {
// Legacy pacing: Process all frames normally, but with immediate display timing
// Set presentation time to current time for immediate display
CMTime targetTime = CMTimeMakeWithSeconds(CACurrentMediaTime(), NSEC_PER_SEC);
CMSampleBufferSetOutputPresentationTimeStamp(sampleBufferOut, targetTime);
// Dispatch display layer operations to main thread to avoid CATransaction warnings
dispatch_async(dispatch_get_main_queue(), ^{
if (frameType == FRAME_TYPE_IDR) {
// Ensure the layer is visible now
self->_displayLayer.hidden = NO;
// Tell our parent VC to hide the progress indicator
[self->_callbacks videoContentShown];
}
if ([self->_displayLayer controlTimebase] == NULL) {
// On first frame, set timebase
CMTimebaseRef timebase = NULL;
CMTimebaseCreateWithSourceClock(CFAllocatorGetDefault(), CMClockGetHostTimeClock(), &timebase);
CMTime pts = CMSampleBufferGetOutputPresentationTimeStamp(sampleBufferOut);
CMTimebaseSetTime(timebase, pts);
CMTimebaseSetRate(timebase, 1.0);
[self->_displayLayer setControlTimebase:timebase];
if (timebase) {
CFRelease(timebase);
}
Log(LOG_I, @"Setting timebase for legacy pacing to %d / %d", pts.value, pts.timescale);
}
[self->_displayLayer enqueueSampleBuffer:sampleBufferOut];
CFRelease(sampleBufferOut);
});
} else {
// Queue pacing: use FrameQueue
Frame *frame = nil; Frame *frame = nil;
if (self->_renderingBackend == RENDER_AVSB) { if (self->_renderingBackend == RENDER_AVSB) {
frame = [[Frame alloc] initWithSampleBuffer:sampleBufferOut frameNumber:frameNumber frameType:frameType]; frame = [[Frame alloc] initWithSampleBuffer:sampleBufferOut frameNumber:frameNumber frameType:frameType];
@@ -1020,15 +934,9 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
} }
int framesDropped = [self->_frameQueue enqueue:frame withSlackSize:3]; int framesDropped = [self->_frameQueue enqueue:frame withSlackSize:3];
// Capture metrics on main thread to avoid UIApplication thread warning
int frameQueueCount = [self->_frameQueue count];
CFTimeInterval capturedDecodeTime = CACurrentMediaTime() - decodeStartTime;
CFTimeInterval hostFramePts = frame.pts;
dispatch_async(dispatch_get_main_queue(), ^{
if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) { if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) {
static PlotMetrics frameQueueMetrics = {}; static PlotMetrics frameQueueMetrics = {};
[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_QUEUED_FRAMES value:frameQueueCount plotMetrics:&frameQueueMetrics]; [[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_QUEUED_FRAMES value:[self->_frameQueue count] plotMetrics:&frameQueueMetrics];
[self safeCopyMetricsTo:&self->_frameQueueMetrics from:&frameQueueMetrics]; [self safeCopyMetricsTo:&self->_frameQueueMetrics from:&frameQueueMetrics];
[[ImGuiPlots sharedInstance] observeFloat:PLOT_DROPPED value:framesDropped]; [[ImGuiPlots sharedInstance] observeFloat:PLOT_DROPPED value:framesDropped];
@@ -1037,20 +945,16 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
// may have been dropped by the above enqueue // may have been dropped by the above enqueue
static CFTimeInterval lastHostFrame = 0.0f; static CFTimeInterval lastHostFrame = 0.0f;
if (lastHostFrame != 0) { if (lastHostFrame != 0) {
[[ImGuiPlots sharedInstance] observeFloat:PLOT_HOST_FRAMETIME value:(hostFramePts - lastHostFrame) * 1000.0]; [[ImGuiPlots sharedInstance] observeFloat:PLOT_HOST_FRAMETIME value:(frame.pts - lastHostFrame) * 1000.0];
} }
lastHostFrame = hostFramePts; lastHostFrame = frame.pts;
// Decode time is not graphed because it is marked as hidden, but we can use the same mechanism for the value used by stats // Decode time is not graphed because it is marked as hidden, but we can use the same mechanism for the value used by stats
static PlotMetrics decodeMetrics = {}; static PlotMetrics decodeMetrics = {};
[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_DECODE [[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_DECODE value:(CACurrentMediaTime() - decodeStartTime) * 1000.0 plotMetrics:&decodeMetrics];
value:capturedDecodeTime * 1000.0
plotMetrics:&decodeMetrics];
[self safeCopyMetricsTo:&self->_decodeMetrics from:&decodeMetrics]; [self safeCopyMetricsTo:&self->_decodeMetrics from:&decodeMetrics];
} }
}); });
}
});
}); });
return status; return status;
@@ -1147,16 +1051,13 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
if (_renderingBackend == RENDER_METAL) { if (_renderingBackend == RENDER_METAL) {
stats->renderingBackendString = [NSString stringWithFormat:@"Metal, colorspace: %@", [MetalVideoRenderer currentColorSpace]]; stats->renderingBackendString = [NSString stringWithFormat:@"Metal, colorspace: %@", [MetalVideoRenderer currentColorSpace]];
} else { } else {
NSString *pacingMode = _useLegacyPacing ? @"Legacy" : @"Queue"; stats->renderingBackendString = @"AVSampleBuffer";
stats->renderingBackendString = [NSString stringWithFormat:@"AVSampleBuffer (%@ pacing)", pacingMode];
} }
dispatch_sync(_sq, ^{ dispatch_sync(_sq, ^{
memcpy(&stats->decodeMetrics, &_decodeMetrics, sizeof(PlotMetrics)); memcpy(&stats->decodeMetrics, &_decodeMetrics, sizeof(PlotMetrics));
if (_frameQueue) {
memcpy(&stats->frameQueueMetrics, &_frameQueueMetrics, sizeof(PlotMetrics)); memcpy(&stats->frameQueueMetrics, &_frameQueueMetrics, sizeof(PlotMetrics));
[_frameQueue.frameDropMetrics copyMetrics:&stats->frameDropMetrics]; [_frameQueue.frameDropMetrics copyMetrics:&stats->frameDropMetrics];
}
}); });
} }
@@ -1168,7 +1069,7 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
static int lastTargetRate = 0; static int lastTargetRate = 0;
int targetRate = (int)_maxRefreshRate; int targetRate = (int)_maxRefreshRate;
if (_maxRefreshRate <= 60 || _maxRefreshRate == 90 || !_frameQueue) { if (_maxRefreshRate <= 60 || _maxRefreshRate == 90) {
return; return;
} }