revert: legacy frame pacing changes for VideoDecoderRenderer
This commit is contained in:
@@ -55,13 +55,6 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
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NSInteger _maxRefreshRate;
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RenderingBackend _renderingBackend;
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// Frame pacing mode
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BOOL _useLegacyPacing;
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// Legacy pacing frame counter and queue management
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NSInteger _simplePacingFrameCount;
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NSInteger _enqueuedSampleBuffers;
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}
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- (void)reinitializeDisplayLayer
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@@ -122,11 +115,11 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
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self = [super init];
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_sq = dispatch_queue_create("com.moonlight.VideoDecoderRenderer",
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dispatch_queue_attr_make_with_qos_class(DISPATCH_QUEUE_SERIAL, QOS_CLASS_USER_INTERACTIVE, 0));
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dispatch_queue_attr_make_with_qos_class(DISPATCH_QUEUE_SERIAL, QOS_CLASS_USER_INTERACTIVE, 0));
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// Video decoder needs to run at the highest priority since DisplayLink waits on it
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_vtq = dispatch_queue_create("com.moonlight.VideoDecoderRenderer.VTDecoder",
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dispatch_queue_attr_make_with_qos_class(DISPATCH_QUEUE_SERIAL, QOS_CLASS_USER_INTERACTIVE, 0));
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dispatch_queue_attr_make_with_qos_class(DISPATCH_QUEUE_SERIAL, QOS_CLASS_USER_INTERACTIVE, 0));
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_view = view;
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_callbacks = callbacks;
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@@ -136,22 +129,16 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
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DataManager* dataMan = [[DataManager alloc] init];
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// Check if we should use legacy pacing mode
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_useLegacyPacing = [[dataMan getSettings].framePacingMode integerValue] == FramePacingModeLegacy;
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if (!_useLegacyPacing) {
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// Queue pacing mode uses FrameQueue
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_frameQueue = [FrameQueue sharedInstance];
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[_frameQueue start];
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[_frameQueue setHighWaterMark:(int)[[dataMan getSettings].frameQueueSize integerValue]];
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}
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_frameQueue = [FrameQueue sharedInstance];
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[_frameQueue start];
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[_frameQueue setHighWaterMark:(int)[[dataMan getSettings].frameQueueSize integerValue]];
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[self reinitializeDisplayLayer];
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(reinitializeDisplayLayer)
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name:@"ScreenChanged"
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object:nil];
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selector:@selector(reinitializeDisplayLayer)
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name:@"ScreenChanged"
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object:nil];
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return self;
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}
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@@ -168,17 +155,11 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
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DataManager* dataMan = [[DataManager alloc] init];
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if ([[dataMan getSettings].renderingBackend integerValue] == RENDER_AVSB) {
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// PACING_MODE_VSYNC:
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// Deliver 1 frame at each vsync interval. Ignores server pts timestamps.
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// Drop frames intelligently to maintain chosen queue size.
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_renderingBackend = RENDER_AVSB;
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if (_useLegacyPacing) {
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// Legacy pacing mode
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_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(renderModeLegacy:)];
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} else {
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// PACING_MODE_VSYNC:
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// Deliver 1 frame at each vsync interval. Ignores server pts timestamps.
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// Drop frames intelligently to maintain chosen queue size.
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_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(renderModeAVSB:)];
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}
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_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(renderModeAVSB:)];
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if (@available(iOS 15.0, tvOS 15.0, *)) {
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_displayLink.preferredFrameRateRange = CAFrameRateRangeMake(self->_frameRate, self->_frameRate, self->_frameRate);
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@@ -195,6 +176,7 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
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- (void)setupDecompressionSessionWithAttributes:(NSDictionary *)destinationPixelBufferAttributes {
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// This method is called from within synchronized block, so no additional sync needed here
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if (_decompressionSession != NULL) {
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VTDecompressionSessionInvalidate(_decompressionSession);
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CFRelease(_decompressionSession);
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@@ -238,7 +220,7 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
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destinationPixelBufferAttributes[(id)kVTVideoDecoderSpecification_RequireHardwareAcceleratedVideoDecoder] = @YES;
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destinationPixelBufferAttributes[(id)kVTDecompressionPropertyKey_GeneratePerFrameHDRDisplayMetadata] = @YES;
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}
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return [self setupDecompressionSessionWithAttributes:destinationPixelBufferAttributes];
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}
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@@ -260,33 +242,7 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
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int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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#pragma mark DisplayLink - Legacy Frame Pacing
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// Legacy frame pacing method from upstream/Integration - direct polling without FrameQueue
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- (void)renderModeLegacy:(CADisplayLink *)link {
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VIDEO_FRAME_HANDLE handle;
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PDECODE_UNIT du;
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while (LiPollNextVideoFrame(&handle, &du)) {
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LiCompleteVideoFrame(handle, DrSubmitDecodeUnit(du));
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// Calculate the actual display refresh rate
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double displayRefreshRate = 1 / (link.targetTimestamp - link.timestamp);
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// Only pace frames if the display refresh rate is >= 90% of our stream frame rate.
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// Battery saver, accessibility settings, or device thermals can cause the actual
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// refresh rate of the display to drop below the physical maximum.
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if (displayRefreshRate >= _frameRate * 0.9f) {
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// Keep one pending frame to smooth out gaps due to
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// network jitter at the cost of 1 frame of latency
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if (LiGetPendingVideoFrames() == 1) {
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break;
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}
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}
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}
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}
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#pragma mark DisplayLink - Frame Pacing - Vsync with FrameQueue (Queue Pacing)
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#pragma mark DisplayLink - Frame Pacing - Vsync with FrameQueue
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// This frame pacing method was inspired by the behavior of moonlight-qt's Pacer class, although it has evolved
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// a few additional features. Incoming frames from Sunshine are asynchronously processed into a queue by the VideoRecv thread.
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@@ -338,11 +294,9 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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// we missed a callback
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// Log(LOG_W, @"*** slow frametime %.3f ms", frametime * 1000.0);
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}
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dispatch_async(dispatch_get_main_queue(), ^{
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if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) {
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[[ImGuiPlots sharedInstance] observeFloat:PLOT_FRAMETIME value:frametime * 1000.0];
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}
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});
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if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) {
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[[ImGuiPlots sharedInstance] observeFloat:PLOT_FRAMETIME value:frametime * 1000.0];
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}
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}
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lastTargetLocal = targetLocal;
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@@ -410,9 +364,7 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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}
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- (void)cleanup
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{
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if (_frameQueue) {
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[_frameQueue stop];
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}
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[_frameQueue stop];
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if (_renderingBackend == RENDER_AVSB) {
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[_displayLink invalidate];
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@@ -448,7 +400,7 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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// Write the length prefix to the new buffer
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const int dataLength = nalLength - NALU_START_PREFIX_SIZE;
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const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16),
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(uint8_t)(dataLength >> 8), (uint8_t)dataLength};
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(uint8_t)(dataLength >> 8), (uint8_t)dataLength};
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status = CMBlockBufferReplaceDataBytes(lengthBytes, frameBuffer,
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oldOffset, NAL_LENGTH_PREFIX_SIZE);
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if (status != noErr) {
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@@ -660,9 +612,9 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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// Referenced the VP9 code in Chrome that performs a similar function
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// https://source.chromium.org/chromium/chromium/src/+/main:media/gpu/mac/vt_config_util.mm;drc=977dc02c431b4979e34c7792bc3d646f649dacb4;l=155
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extensions[(__bridge NSString*)kCMFormatDescriptionExtension_SampleDescriptionExtensionAtoms] =
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@{
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@"av1C" : [self getAv1CodecConfigurationBox:frameData],
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};
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@{
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@"av1C" : [self getAv1CodecConfigurationBox:frameData],
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};
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extensions[@"BitsPerComponent"] = @(bitstreamCtx->bit_depth);
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#undef SET_EXTENSION
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@@ -871,10 +823,10 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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CMSampleBufferRef sampleBuffer;
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status = CMSampleBufferCreateReady(kCFAllocatorDefault,
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frameBlockBuffer,
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_formatDesc, 1, 1,
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&sampleTiming, 0, NULL,
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&sampleBuffer);
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frameBlockBuffer,
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_formatDesc, 1, 1,
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&sampleTiming, 0, NULL,
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&sampleBuffer);
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if (status != noErr) {
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Log(LOG_E, @"CMSampleBufferCreate failed: %d", (int)status);
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CFRelease(dataBlockBuffer);
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@@ -898,163 +850,115 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
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frameNumber:(int)frameNumber
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frameType:(int)frameType
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decodeStartTime:(CFTimeInterval)decodeStartTime {
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// Synchronize access to decompression session to prevent race conditions during background/foreground transitions
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@synchronized(self) {
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// Check if we need to create/recreate the decompression session
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BOOL needsNewSession = (frameType == FRAME_TYPE_IDR || _decompressionSession == nil);
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// Synchronize access to decompression session to prevent race conditions during background/foreground transitions
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@synchronized(self) {
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// Check if we need to create/recreate the decompression session
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BOOL needsNewSession = (frameType == FRAME_TYPE_IDR || _decompressionSession == nil);
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// Also check if the session might have been invalidated by iOS during background
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if (!needsNewSession && _decompressionSession != nil) {
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Boolean isValid = VTDecompressionSessionCanAcceptFormatDescription(_decompressionSession, _formatDesc);
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if (!isValid) {
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Log(LOG_W, @"Decompression session is invalid, needs recreation");
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needsNewSession = YES;
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}
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}
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// Also check if the session might have been invalidated by iOS during background
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if (!needsNewSession && _decompressionSession != nil) {
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Boolean isValid = VTDecompressionSessionCanAcceptFormatDescription(_decompressionSession, _formatDesc);
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if (!isValid) {
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Log(LOG_W, @"Decompression session is invalid, needs recreation");
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needsNewSession = YES;
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}
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}
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if (needsNewSession) {
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[self setupDecompressionSession];
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}
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if (needsNewSession) {
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[self setupDecompressionSession];
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}
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if (_decompressionSession == nil) {
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Log(LOG_E, @"Failed to create decompression session");
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return kVTInvalidSessionErr;
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}
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if (_decompressionSession == nil) {
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Log(LOG_E, @"Failed to create decompression session");
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return kVTInvalidSessionErr;
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}
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OSStatus status = VTDecompressionSessionDecodeFrameWithOutputHandler(
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_decompressionSession,
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sampleBuffer,
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0,
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NULL,
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^(OSStatus status, VTDecodeInfoFlags infoFlags, CVImageBufferRef _Nullable imageBuffer, CMTime presentationTimestamp, CMTime presentationDuration) {
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if (status != noErr || !imageBuffer) {
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NSError *error = [NSError errorWithDomain:NSOSStatusErrorDomain code:status userInfo:nil];
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Log(LOG_E, @"Decompression session error: %@", error);
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if (status == kVTInvalidSessionErr) {
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// The session was invalidated by the OS. Destroy our reference
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// so it gets recreated on the next IDR frame.
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@synchronized(self) {
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if (self->_decompressionSession) {
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VTDecompressionSessionInvalidate(self->_decompressionSession);
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CFRelease(self->_decompressionSession);
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self->_decompressionSession = nil;
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OSStatus status = VTDecompressionSessionDecodeFrameWithOutputHandler(
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_decompressionSession,
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sampleBuffer,
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0,
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NULL,
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^(OSStatus status, VTDecodeInfoFlags infoFlags, CVImageBufferRef _Nullable imageBuffer, CMTime presentationTimestamp, CMTime presentationDuration) {
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if (status != noErr || !imageBuffer) {
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NSError *error = [NSError errorWithDomain:NSOSStatusErrorDomain code:status userInfo:nil];
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Log(LOG_E, @"Decompression session error: %@", error);
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if (status == kVTInvalidSessionErr) {
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// The session was invalidated by the OS. Destroy our reference
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// so it gets recreated on the next IDR frame.
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@synchronized(self) {
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if (self->_decompressionSession) {
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VTDecompressionSessionInvalidate(self->_decompressionSession);
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CFRelease(self->_decompressionSession);
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self->_decompressionSession = nil;
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}
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}
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}
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LiRequestIdrFrame(); // Request an IDR to restart the stream
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return;
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}
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}
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LiRequestIdrFrame(); // Request an IDR to restart the stream
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return;
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}
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CMSampleBufferRef sampleBufferOut = nil;
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CVPixelBufferRef pixelBuffer = nil;
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CMSampleBufferRef sampleBufferOut = nil;
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CVPixelBufferRef pixelBuffer = nil;
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// AVSampleBuffer path: package into a SampleBuffer
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if (self->_renderingBackend == RENDER_AVSB) {
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if (self->_formatDescImageBuffer == NULL || !CMVideoFormatDescriptionMatchesImageBuffer(self->_formatDescImageBuffer, imageBuffer)) {
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OSStatus res = CMVideoFormatDescriptionCreateForImageBuffer(kCFAllocatorDefault, imageBuffer, &(self->_formatDescImageBuffer));
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if (res != noErr) {
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Log(LOG_E, @"Failed to create video format description from imageBuffer");
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return;
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}
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}
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// AVSampleBuffer path: package into a SampleBuffer
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if (self->_renderingBackend == RENDER_AVSB) {
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if (self->_formatDescImageBuffer == NULL || !CMVideoFormatDescriptionMatchesImageBuffer(self->_formatDescImageBuffer, imageBuffer)) {
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OSStatus res = CMVideoFormatDescriptionCreateForImageBuffer(kCFAllocatorDefault, imageBuffer, &(self->_formatDescImageBuffer));
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if (res != noErr) {
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Log(LOG_E, @"Failed to create video format description from imageBuffer");
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return;
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}
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}
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CMSampleTimingInfo sampleTiming = {kCMTimeInvalid, presentationTimestamp, presentationDuration};
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CMSampleTimingInfo sampleTiming = {kCMTimeInvalid, presentationTimestamp, presentationDuration};
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OSStatus err =
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CMSampleBufferCreateReadyWithImageBuffer(kCFAllocatorDefault, imageBuffer, self->_formatDescImageBuffer, &sampleTiming, &sampleBufferOut);
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if (err != noErr) {
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Log(LOG_E, @"Error creating sample buffer for decompressed image buffer %d", (int)err);
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return;
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}
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} else if (self->_renderingBackend == RENDER_METAL) {
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// Metal path: retain the pixelBuffer here so it survives the dispatch
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pixelBuffer = CVPixelBufferRetain((CVPixelBufferRef)imageBuffer);
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}
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OSStatus err =
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CMSampleBufferCreateReadyWithImageBuffer(kCFAllocatorDefault, imageBuffer, self->_formatDescImageBuffer, &sampleTiming, &sampleBufferOut);
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if (err != noErr) {
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Log(LOG_E, @"Error creating sample buffer for decompressed image buffer %d", (int)err);
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return;
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}
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} else if (self->_renderingBackend == RENDER_METAL) {
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// Metal path: retain the pixelBuffer here so it survives the dispatch
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pixelBuffer = CVPixelBufferRetain((CVPixelBufferRef)imageBuffer);
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}
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// Dispatch onto our higher priority queue
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dispatch_async(self->_vtq, ^{
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if (self->_useLegacyPacing && self->_renderingBackend == RENDER_AVSB) {
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// Legacy pacing: Process all frames normally, but with immediate display timing
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// Set presentation time to current time for immediate display
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CMTime targetTime = CMTimeMakeWithSeconds(CACurrentMediaTime(), NSEC_PER_SEC);
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CMSampleBufferSetOutputPresentationTimeStamp(sampleBufferOut, targetTime);
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// Dispatch display layer operations to main thread to avoid CATransaction warnings
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dispatch_async(dispatch_get_main_queue(), ^{
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if (frameType == FRAME_TYPE_IDR) {
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// Ensure the layer is visible now
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self->_displayLayer.hidden = NO;
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// Dispatch onto our higher priority queue
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dispatch_async(self->_vtq, ^{
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Frame *frame = nil;
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if (self->_renderingBackend == RENDER_AVSB) {
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frame = [[Frame alloc] initWithSampleBuffer:sampleBufferOut frameNumber:frameNumber frameType:frameType];
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} else {
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frame = [[Frame alloc] initWithPixelBufffer:pixelBuffer frameNumber:frameNumber frameType:frameType pts:presentationTimestamp];
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[frame setFormatDesc:self->_formatDesc];
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}
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int framesDropped = [self->_frameQueue enqueue:frame withSlackSize:3];
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// Tell our parent VC to hide the progress indicator
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[self->_callbacks videoContentShown];
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}
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if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) {
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static PlotMetrics frameQueueMetrics = {};
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[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_QUEUED_FRAMES value:[self->_frameQueue count] plotMetrics:&frameQueueMetrics];
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[self safeCopyMetricsTo:&self->_frameQueueMetrics from:&frameQueueMetrics];
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if ([self->_displayLayer controlTimebase] == NULL) {
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// On first frame, set timebase
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CMTimebaseRef timebase = NULL;
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CMTimebaseCreateWithSourceClock(CFAllocatorGetDefault(), CMClockGetHostTimeClock(), &timebase);
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[[ImGuiPlots sharedInstance] observeFloat:PLOT_DROPPED value:framesDropped];
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CMTime pts = CMSampleBufferGetOutputPresentationTimeStamp(sampleBufferOut);
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CMTimebaseSetTime(timebase, pts);
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CMTimebaseSetRate(timebase, 1.0);
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// It's important we capture host metrics on the incoming thread, as this frame object
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// may have been dropped by the above enqueue
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static CFTimeInterval lastHostFrame = 0.0f;
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if (lastHostFrame != 0) {
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[[ImGuiPlots sharedInstance] observeFloat:PLOT_HOST_FRAMETIME value:(frame.pts - lastHostFrame) * 1000.0];
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}
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lastHostFrame = frame.pts;
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[self->_displayLayer setControlTimebase:timebase];
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if (timebase) {
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CFRelease(timebase);
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}
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Log(LOG_I, @"Setting timebase for legacy pacing to %d / %d", pts.value, pts.timescale);
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}
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// Decode time is not graphed because it is marked as hidden, but we can use the same mechanism for the value used by stats
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static PlotMetrics decodeMetrics = {};
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[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_DECODE value:(CACurrentMediaTime() - decodeStartTime) * 1000.0 plotMetrics:&decodeMetrics];
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[self safeCopyMetricsTo:&self->_decodeMetrics from:&decodeMetrics];
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}
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});
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});
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[self->_displayLayer enqueueSampleBuffer:sampleBufferOut];
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CFRelease(sampleBufferOut);
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});
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} else {
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// Queue pacing: use FrameQueue
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Frame *frame = nil;
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if (self->_renderingBackend == RENDER_AVSB) {
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frame = [[Frame alloc] initWithSampleBuffer:sampleBufferOut frameNumber:frameNumber frameType:frameType];
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} else {
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frame = [[Frame alloc] initWithPixelBufffer:pixelBuffer frameNumber:frameNumber frameType:frameType pts:presentationTimestamp];
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[frame setFormatDesc:self->_formatDesc];
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||||
}
|
||||
int framesDropped = [self->_frameQueue enqueue:frame withSlackSize:3];
|
||||
|
||||
// Capture metrics on main thread to avoid UIApplication thread warning
|
||||
int frameQueueCount = [self->_frameQueue count];
|
||||
CFTimeInterval capturedDecodeTime = CACurrentMediaTime() - decodeStartTime;
|
||||
CFTimeInterval hostFramePts = frame.pts;
|
||||
|
||||
dispatch_async(dispatch_get_main_queue(), ^{
|
||||
if ([[UIApplication sharedApplication] applicationState] != UIApplicationStateBackground) {
|
||||
static PlotMetrics frameQueueMetrics = {};
|
||||
[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_QUEUED_FRAMES value:frameQueueCount plotMetrics:&frameQueueMetrics];
|
||||
[self safeCopyMetricsTo:&self->_frameQueueMetrics from:&frameQueueMetrics];
|
||||
|
||||
[[ImGuiPlots sharedInstance] observeFloat:PLOT_DROPPED value:framesDropped];
|
||||
|
||||
// It's important we capture host metrics on the incoming thread, as this frame object
|
||||
// may have been dropped by the above enqueue
|
||||
static CFTimeInterval lastHostFrame = 0.0f;
|
||||
if (lastHostFrame != 0) {
|
||||
[[ImGuiPlots sharedInstance] observeFloat:PLOT_HOST_FRAMETIME value:(hostFramePts - lastHostFrame) * 1000.0];
|
||||
}
|
||||
lastHostFrame = hostFramePts;
|
||||
|
||||
// Decode time is not graphed because it is marked as hidden, but we can use the same mechanism for the value used by stats
|
||||
static PlotMetrics decodeMetrics = {};
|
||||
[[ImGuiPlots sharedInstance] observeFloatReturnMetrics:PLOT_DECODE
|
||||
value:capturedDecodeTime * 1000.0
|
||||
plotMetrics:&decodeMetrics];
|
||||
[self safeCopyMetricsTo:&self->_decodeMetrics from:&decodeMetrics];
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
return status;
|
||||
}
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
- (void)setHdrMode:(BOOL)enabled {
|
||||
@@ -1066,10 +970,10 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
|
||||
if (hasMetadata && hdrMetadata.displayPrimaries[0].x != 0 && hdrMetadata.maxDisplayLuminance != 0) {
|
||||
// This data is all in big-endian
|
||||
struct {
|
||||
vector_ushort2 primaries[3];
|
||||
vector_ushort2 white_point;
|
||||
uint32_t luminance_max;
|
||||
uint32_t luminance_min;
|
||||
vector_ushort2 primaries[3];
|
||||
vector_ushort2 white_point;
|
||||
uint32_t luminance_max;
|
||||
uint32_t luminance_min;
|
||||
} __attribute__((packed, aligned(4))) mdcv;
|
||||
|
||||
// mdcv is in GBR order while SS_HDR_METADATA is in RGB order
|
||||
@@ -1147,16 +1051,13 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
|
||||
if (_renderingBackend == RENDER_METAL) {
|
||||
stats->renderingBackendString = [NSString stringWithFormat:@"Metal, colorspace: %@", [MetalVideoRenderer currentColorSpace]];
|
||||
} else {
|
||||
NSString *pacingMode = _useLegacyPacing ? @"Legacy" : @"Queue";
|
||||
stats->renderingBackendString = [NSString stringWithFormat:@"AVSampleBuffer (%@ pacing)", pacingMode];
|
||||
stats->renderingBackendString = @"AVSampleBuffer";
|
||||
}
|
||||
|
||||
dispatch_sync(_sq, ^{
|
||||
memcpy(&stats->decodeMetrics, &_decodeMetrics, sizeof(PlotMetrics));
|
||||
if (_frameQueue) {
|
||||
memcpy(&stats->frameQueueMetrics, &_frameQueueMetrics, sizeof(PlotMetrics));
|
||||
[_frameQueue.frameDropMetrics copyMetrics:&stats->frameDropMetrics];
|
||||
}
|
||||
memcpy(&stats->frameQueueMetrics, &_frameQueueMetrics, sizeof(PlotMetrics));
|
||||
[_frameQueue.frameDropMetrics copyMetrics:&stats->frameDropMetrics];
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1168,7 +1069,7 @@ int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit);
|
||||
static int lastTargetRate = 0;
|
||||
int targetRate = (int)_maxRefreshRate;
|
||||
|
||||
if (_maxRefreshRate <= 60 || _maxRefreshRate == 90 || !_frameQueue) {
|
||||
if (_maxRefreshRate <= 60 || _maxRefreshRate == 90) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user