settingsVC ui fix
This commit is contained in:
@@ -162,7 +162,7 @@ static void ApplyAdaptiveTriggerEffect(GCDualSenseAdaptiveTrigger* trigger,
|
||||
{
|
||||
#if !TARGET_OS_TV
|
||||
if (controller.hardware == ControllerHardwareG8PlusMFi) {
|
||||
NSLog(@"[G8Rumble] route native rumble low=%hu high=%hu", lowFreqMotor, highFreqMotor);
|
||||
// NSLog(@"[G8Rumble] route native rumble low=%hu high=%hu", lowFreqMotor, highFreqMotor);
|
||||
[_gameSirG8MFiRumbler setLowFrequencyMotor:lowFreqMotor highFrequencyMotor:highFreqMotor];
|
||||
return;
|
||||
}
|
||||
@@ -191,12 +191,14 @@ static void ApplyAdaptiveTriggerEffect(GCDualSenseAdaptiveTrigger* trigger,
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
NSLog(@"[G8Rumble] rumble request controller=%hu low=%hu high=%hu preference=%ld vendor=%@",
|
||||
controllerNumber,
|
||||
lowFreqMotor,
|
||||
highFreqMotor,
|
||||
(long)preference,
|
||||
voidController.gamepad.vendorName);
|
||||
*/
|
||||
|
||||
// physical controller connected:
|
||||
switch (preference) {
|
||||
|
||||
@@ -192,6 +192,10 @@ public extension UISegmentedControl {
|
||||
}
|
||||
|
||||
private func storePreviousSelectedSegmentIndex(_ value: Int) {
|
||||
guard canStorePreviousSelectedSegmentIndex(value) else {
|
||||
return
|
||||
}
|
||||
|
||||
objc_setAssociatedObject(
|
||||
self,
|
||||
&previousSelectedSegmentIndexKey,
|
||||
@@ -200,6 +204,16 @@ public extension UISegmentedControl {
|
||||
)
|
||||
}
|
||||
|
||||
private func canStorePreviousSelectedSegmentIndex(_ value: Int) -> Bool {
|
||||
guard value != UISegmentedControl.noSegment else {
|
||||
return true
|
||||
}
|
||||
guard value >= 0 && value < numberOfSegments else {
|
||||
return false
|
||||
}
|
||||
return isEnabledForSegment(at: value)
|
||||
}
|
||||
|
||||
private func storeLastKnownSelectedSegmentIndex(_ value: Int) {
|
||||
objc_setAssociatedObject(
|
||||
self,
|
||||
|
||||
@@ -1402,8 +1402,13 @@ static NSMutableSet* hostList;
|
||||
// Enable frame pacing mode selector only if not in stream view AND not in performance mode
|
||||
BOOL shouldEnableFrameQueueSettings = !_settingsExpandedInStreamView && (self.settingsViewController.renderingBackendSelector.selectedSegmentIndex != RENDER_METAL);
|
||||
// [self.settingsViewController.framePacingModeSelector setEnabled:shouldEnableFrameQueueSettings];
|
||||
[self.settingsViewController.framePacingModeSelector setEnabled:!_settingsExpandedInStreamView forSegmentAtIndex:FramePacingModeOff];
|
||||
[self.settingsViewController.framePacingModeSelector setEnabled:!_settingsExpandedInStreamView forSegmentAtIndex:FramePacingModeLegacy];
|
||||
|
||||
if(self.settingsViewController.framePacingModeSelector.selectedSegmentIndex != FramePacingModeOff
|
||||
&& self.settingsViewController.framePacingModeSelector.selectedSegmentIndex != FramePacingModeLegacy) {
|
||||
[self.settingsViewController.framePacingModeSelector setEnabled:!_settingsExpandedInStreamView forSegmentAtIndex:FramePacingModeOff];
|
||||
[self.settingsViewController.framePacingModeSelector setEnabled:!_settingsExpandedInStreamView forSegmentAtIndex:FramePacingModeLegacy];
|
||||
}
|
||||
else [self.settingsViewController.framePacingModeSelector setEnabled:!_settingsExpandedInStreamView];
|
||||
|
||||
if(FrameInterpolator.deviceSupportsInterpolation){
|
||||
[self.settingsViewController.framePacingModeSelector setEnabled:_settingsViewController.framerateSelector.selectedSegmentIndex != _settingsViewController.framerateSelector.numberOfSegments-1
|
||||
|
||||
Reference in New Issue
Block a user