Re-enable keyboard toggle in native touch mode, with a gesture of 2 taps of 2 fingers.

This commit is contained in:
True Zhuanjia
2024-05-14 01:26:48 +08:00
parent afc390bacf
commit 6207d77349
3 changed files with 65 additions and 57 deletions
+61 -53
View File
@@ -23,6 +23,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
KeyboardInputField* keyInputField;
BOOL isInputingText;
NSMutableSet* keysDown;
UITapGestureRecognizer* _keyboardToggleTapRecognizer;
float streamAspectRatio;
@@ -70,6 +71,12 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
[keyInputField setAutocapitalizationType:UITextAutocapitalizationTypeNone];
[keyInputField setSpellCheckingType:UITextSpellCheckingTypeNo];
[self addSubview:keyInputField];
_keyboardToggleTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(toggleKeyboard)];
_keyboardToggleTapRecognizer.numberOfTouchesRequired = 2;
_keyboardToggleTapRecognizer.numberOfTapsRequired = 2;
_keyboardToggleTapRecognizer.delaysTouchesBegan = NO;
_keyboardToggleTapRecognizer.delaysTouchesEnded = NO;
[self addGestureRecognizer:_keyboardToggleTapRecognizer];
#if TARGET_OS_TV
// tvOS requires RelativeTouchHandler to manage Apple Remote input
@@ -137,6 +144,42 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
[self becomeFirstResponder];
}
- (void)toggleKeyboard{
if (isInputingText) {
Log(LOG_D, @"Closing the keyboard");
[keyInputField resignFirstResponder];
isInputingText = false;
} else {
Log(LOG_D, @"Opening the keyboard");
// Prepare the textbox used to capture keyboard events.
keyInputField.delegate = self;
keyInputField.text = @"0";
#if !TARGET_OS_TV
// Prepare the toolbar above the keyboard for more options
if(false){
UIToolbar *customToolbarView = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, 44)];
UIBarButtonItem *doneBarButton = [self createButtonWithImageNamed:@"DoneIcon.png" backgroundColor:[UIColor clearColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x00 isToggleable:NO];
UIBarButtonItem *windowsBarButton = [self createButtonWithImageNamed:@"WindowsIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x5B isToggleable:YES];
UIBarButtonItem *tabBarButton = [self createButtonWithImageNamed:@"TabIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x09 isToggleable:NO];
UIBarButtonItem *shiftBarButton = [self createButtonWithImageNamed:@"ShiftIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA0 isToggleable:YES];
UIBarButtonItem *escapeBarButton = [self createButtonWithImageNamed:@"EscapeIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x1B isToggleable:NO];
UIBarButtonItem *controlBarButton = [self createButtonWithImageNamed:@"ControlIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA2 isToggleable:YES];
UIBarButtonItem *altBarButton = [self createButtonWithImageNamed:@"AltIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA4 isToggleable:YES];
UIBarButtonItem *deleteBarButton = [self createButtonWithImageNamed:@"DeleteIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x2E isToggleable:NO];
UIBarButtonItem *flexibleSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
[customToolbarView setItems:[NSArray arrayWithObjects:doneBarButton, windowsBarButton, escapeBarButton, tabBarButton, shiftBarButton, controlBarButton, altBarButton, deleteBarButton, flexibleSpace, nil]];
keyInputField.inputAccessoryView = customToolbarView;
}
#endif
[keyInputField becomeFirstResponder];
[keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged];
// Undo causes issues for our state management, so turn it off
[keyInputField.undoManager disableUndoRegistration];
isInputingText = true;
}
}
- (void)startInteractionTimer {
// Restart user interaction tracking
hasUserInteracted = NO;
@@ -435,22 +478,22 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
#if !TARGET_OS_TV
if (@available(iOS 13.4, *)) {
// NSArray<UITouch*> *arr1 = [[event allTouches] allObjects];
//// NSLog(@"touchesBegan - %lu",[[event allTouches] count]);
//// NSLog(@"touchesBegan - %lu",arr1.count);
//
// for(int i=0;i<arr1.count;i++){
// if (arr1[i].type == UITouchTypePencil) {
// [self sendStylusEvent:arr1[i]];
// return;
//
// }
// TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
// if (settings.absoluteTouchMode) {
// [self handleUITouch:arr1[i] index:i];
// return;
// }
// }
// NSArray<UITouch*> *arr1 = [[event allTouches] allObjects];
//// NSLog(@"touchesBegan - %lu",[[event allTouches] count]);
//// NSLog(@"touchesBegan - %lu",arr1.count);
//
// for(int i=0;i<arr1.count;i++){
// if (arr1[i].type == UITouchTypePencil) {
// [self sendStylusEvent:arr1[i]];
// return;
//
// }
// TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
// if (settings.absoluteTouchMode) {
// [self handleUITouch:arr1[i] index:i];
// return;
// }
// }
for (UITouch* touch in touches) {
if (touch.type == UITouchTypePencil) {
if ([self sendStylusEvent:touch]) {
@@ -461,7 +504,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
if (settings.absoluteTouchMode) {
[self handleUITouch:touch index:0];
// return;
// return;
}
}
// NSLog(@"touchesBegan - allTouches %lu, pointerSet count %lu",[[event allTouches] count], [pointerIdSet count]);
@@ -476,42 +519,7 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
// is triggered.
[touchHandler touchesBegan:touches withEvent:event];
// if ([[event allTouches] count] == 3) {
// if (isInputingText) {
// Log(LOG_D, @"Closing the keyboard");
// [keyInputField resignFirstResponder];
// isInputingText = false;
// } else {
// Log(LOG_D, @"Opening the keyboard");
// // Prepare the textbox used to capture keyboard events.
// keyInputField.delegate = self;
// keyInputField.text = @"0";
//#if !TARGET_OS_TV
// // Prepare the toolbar above the keyboard for more options
// UIToolbar *customToolbarView = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, 44)];
//
// UIBarButtonItem *doneBarButton = [self createButtonWithImageNamed:@"DoneIcon.png" backgroundColor:[UIColor clearColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x00 isToggleable:NO];
// UIBarButtonItem *windowsBarButton = [self createButtonWithImageNamed:@"WindowsIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x5B isToggleable:YES];
// UIBarButtonItem *tabBarButton = [self createButtonWithImageNamed:@"TabIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x09 isToggleable:NO];
// UIBarButtonItem *shiftBarButton = [self createButtonWithImageNamed:@"ShiftIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA0 isToggleable:YES];
// UIBarButtonItem *escapeBarButton = [self createButtonWithImageNamed:@"EscapeIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x1B isToggleable:NO];
// UIBarButtonItem *controlBarButton = [self createButtonWithImageNamed:@"ControlIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA2 isToggleable:YES];
// UIBarButtonItem *altBarButton = [self createButtonWithImageNamed:@"AltIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA4 isToggleable:YES];
// UIBarButtonItem *deleteBarButton = [self createButtonWithImageNamed:@"DeleteIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x2E isToggleable:NO];
// UIBarButtonItem *flexibleSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
//
// [customToolbarView setItems:[NSArray arrayWithObjects:doneBarButton, windowsBarButton, escapeBarButton, tabBarButton, shiftBarButton, controlBarButton, altBarButton, deleteBarButton, flexibleSpace, nil]];
// keyInputField.inputAccessoryView = customToolbarView;
//#endif
// [keyInputField becomeFirstResponder];
// [keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged];
//
// // Undo causes issues for our state management, so turn it off
// [keyInputField.undoManager disableUndoRegistration];
//
// isInputingText = true;
// }
// }
//if ([[event allTouches] count] == 3) [self toggleKeyboard];
}
}
@@ -137,8 +137,8 @@
//_exitSwipeRecognizer.edges = UIRectEdgeLeft;
_exitSwipeRecognizer.delaysTouchesBegan = NO;
_exitSwipeRecognizer.delaysTouchesEnded = NO;
[self.view addGestureRecognizer:_exitSwipeRecognizer];
#endif
_tipLabel = [[UILabel alloc] init];
@@ -147,7 +147,7 @@
#if TARGET_OS_TV
[_tipLabel setText:@"Tip: Tap the Play/Pause button on the Apple TV Remote to disconnect from your PC"];
#else
[_tipLabel setText:@"Tip: Swipe from the left edge to disconnect from your PC"];
[_tipLabel setText:@"Tip: Swipe from the left edge to the middle of your screen to disconnect from your PC"];
#endif
[_tipLabel sizeToFit];
+2 -2
View File
@@ -5,7 +5,7 @@
2023年12月, 阿西西的日常首先在iOS Moonlight上实现了多点触控,当时我在他的QQ群里承担了大部分iOS版的测试。
2024年4月,我尝试解决了一个奇怪的多点触控bug, 第一次可以正常使用多点触控。
2024年4月,我尝试解决了一个因pointer ID重复导致的奇怪bug, 第一次可以正常使用多点触控。
安装 release 中的 ipa 文件,需要先对文件进行自签名,或者先越狱、安装巨魔商店。
@@ -18,7 +18,7 @@ This is the first fork published that actually works properly in native multi-po
In Dec. 2023 阿西西的日常 was the first developer to implement native multi-touch passthrough on iOS while I undertook most part of testing for the modified iOS moonlight in his QQ group.
In Apr. 2024, I managed to fix a weird native-touch bug making it able to work properly in native-touch passthrough for the first time.
In Apr. 2024, I managed to fix a weird bug caused by pointer ID repetition making it able to work properly in native-touch passthrough for the first time.
To install the ipa file in release, you need to find a way to sideload the app on iOS, or try to jaibreak or install trollstore.