special game widgets: YSWASD, YSMR

This commit is contained in:
TrueZhuangjia
2025-03-21 22:57:18 +08:00
committed by TrueZhuanjia
parent 0f2d54e8c0
commit 4f8c5189e0
3 changed files with 42 additions and 37 deletions
+12 -9
View File
@@ -51,11 +51,15 @@ import UIKit
@objc public class CommandManager: NSObject {
@objc public static let shared = CommandManager()
@objc public static let mouseButtonMappings: [String: Int32] = ["M_LEFT" : BUTTON_LEFT,
"M_MIDDLE" : BUTTON_MIDDLE,
"M_RIGHT" : BUTTON_RIGHT,
"M_X1" : BUTTON_X1,
"M_X2" : BUTTON_X2]
@objc public static let mouseButtonMappings: [String: Int32] = [
"YSML" : BUTTON_LEFT,
"YSMR" : BUTTON_RIGHT,
"M_LEFT" : BUTTON_LEFT,
"M_MIDDLE" : BUTTON_MIDDLE,
"M_RIGHT" : BUTTON_RIGHT,
"M_X1" : BUTTON_X1,
"M_X2" : BUTTON_X2
]
@objc public static let oscButtonMappings: [String: Int32] = [
@@ -86,19 +90,18 @@ import UIKit
"OSCSTART",
"OSCSELECT"]
@objc public static let touchPadCmds: [String] = ["LSVPAD", "RSVPAD", "LSPAD", "RSPAD", "MOUSEPAD", "DPAD", "WASDPAD", "ARROWPAD"]
@objc public static let touchPadCmds: [String] = ["LSVPAD", "RSVPAD", "LSPAD", "RSPAD", "MOUSEPAD", "DPAD", "WASDPAD", "ARROWPAD", "YSWASD"]
@objc public static let stickTouchPads: [String] = ["LSVPAD", "RSVPAD", "LSPAD", "RSPAD"]
@objc public static let nonVectorStickPads: [String] = ["LSPAD", "RSPAD"]
@objc public static let specialOverlayButtonCmds: [String] = ["SETTINGS"]
@objc public static let specialGameWidgets: [String] = ["YSRT1", "YSB1","YSRT2", "YSB2", "YSEM", "YSYM"]
@objc public static let specialGameWidgets: [String] = ["YSRT1", "YSB1", "YSRT2", "YSB2", "YSEM", "YSML", "YSMR", "YSWASD"]
@objc public static let yuanshenRsvButtonCmds: [String] = ["YSRT1", "YSB1"]
@objc public static let yuanshenMouseButtonCmds: [String] = ["YSEM", "YSYM"]
@objc public static let yuanshenMouseMoveButtonCmds: [String] = ["YSEM", "YSML", "YSMR"]
static let keyboardButtonMappings: [String: Int16] = [
// Windows Key Codes
"YSEM": 0x45, // 'E' & mousePad button in GenshinImpact
"YSYM": 0x59, // 'Y' & mousePad button in GenshinImpact
"CTRL": 0x11, // VK_CONTROL
"SHIFT": 0x10, // VK_SHIFT
"ALT": 0x12, // VK_MENU
+27 -26
View File
@@ -95,7 +95,7 @@ import UIKit
private let moonlightPurple: CGColor = UIColor(red: 0.5, green: 0.5, blue: 1.0, alpha: 0.86).cgColor
// whole button press down visual effect
private let buttonDownVisualEffectLayer = CAShapeLayer()
@objc public let buttonDownVisualEffectLayer = CAShapeLayer()
private var buttonDownVisualEffectWidth: CGFloat
@objc init(keyString: String, keyLabel: String, shape:String) {
@@ -470,7 +470,7 @@ import UIKit
DispatchQueue.global().async {
// 后台执行耗时操作
usleep(200000)
DispatchQueue.main.async {
DispatchQueue.main.async { // switch to main thread to update UI
if !self.touchBegan {
self.crossMarkLayer.removeFromSuperlayer()
self.stickBallLayer.removeFromSuperlayer()
@@ -578,7 +578,7 @@ import UIKit
if(buttonPressed & Direction.up.rawValue == Direction.up.rawValue){
showLrudDirectionIndicator(with: upIndicator)
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["W"]!,Int8(KEY_ACTION_DOWN), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["W"]!,Int8(KEY_ACTION_DOWN), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["UP_ARROW"]!,Int8(KEY_ACTION_DOWN), 0)
case "DPAD": self.onScreenControls.pressDownControllerButton(UP_FLAG)
default: break
@@ -587,7 +587,7 @@ import UIKit
else{
self.upIndicator.removeFromSuperlayer()
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["W"]!,Int8(KEY_ACTION_UP), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["W"]!,Int8(KEY_ACTION_UP), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["UP_ARROW"]!,Int8(KEY_ACTION_UP), 0)
case "DPAD": self.onScreenControls.releaseControllerButton(UP_FLAG)
default: break
@@ -596,7 +596,7 @@ import UIKit
if(buttonPressed & Direction.down.rawValue == Direction.down.rawValue){
showLrudDirectionIndicator(with: downIndicator)
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["S"]!,Int8(KEY_ACTION_DOWN), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["S"]!,Int8(KEY_ACTION_DOWN), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["DOWN_ARROW"]!,Int8(KEY_ACTION_DOWN), 0)
case "DPAD": self.onScreenControls.pressDownControllerButton(DOWN_FLAG)
default: break
@@ -605,7 +605,7 @@ import UIKit
else{
self.downIndicator.removeFromSuperlayer()
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["S"]!,Int8(KEY_ACTION_UP), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["S"]!,Int8(KEY_ACTION_UP), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["DOWN_ARROW"]!,Int8(KEY_ACTION_UP), 0)
case "DPAD": self.onScreenControls.releaseControllerButton(DOWN_FLAG)
default: break
@@ -614,7 +614,7 @@ import UIKit
if(buttonPressed & Direction.left.rawValue == Direction.left.rawValue){
showLrudDirectionIndicator(with: leftIndicator)
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["A"]!,Int8(KEY_ACTION_DOWN), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["A"]!,Int8(KEY_ACTION_DOWN), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["LEFT_ARROW"]!,Int8(KEY_ACTION_DOWN), 0)
case "DPAD": self.onScreenControls.pressDownControllerButton(LEFT_FLAG)
default: break
@@ -623,7 +623,7 @@ import UIKit
else{
self.leftIndicator.removeFromSuperlayer()
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["A"]!,Int8(KEY_ACTION_UP), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["A"]!,Int8(KEY_ACTION_UP), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["LEFT_ARROW"]!,Int8(KEY_ACTION_UP), 0)
case "DPAD": self.onScreenControls.releaseControllerButton(LEFT_FLAG)
default: break
@@ -632,7 +632,7 @@ import UIKit
if(buttonPressed & Direction.right.rawValue == Direction.right.rawValue){
showLrudDirectionIndicator(with: rightIndicator)
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["D"]!,Int8(KEY_ACTION_DOWN), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["D"]!,Int8(KEY_ACTION_DOWN), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["RIGHT_ARROW"]!,Int8(KEY_ACTION_DOWN), 0)
case "DPAD": self.onScreenControls.pressDownControllerButton(RIGHT_FLAG)
default: break
@@ -641,7 +641,7 @@ import UIKit
else{
self.rightIndicator.removeFromSuperlayer()
switch keyString {
case "WASDPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["D"]!,Int8(KEY_ACTION_UP), 0)
case "WASDPAD","YSWASD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["D"]!,Int8(KEY_ACTION_UP), 0)
case "ARROWPAD": LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["RIGHT_ARROW"]!,Int8(KEY_ACTION_UP), 0)
case "DPAD": self.onScreenControls.releaseControllerButton(RIGHT_FLAG)
default: break
@@ -888,6 +888,15 @@ import UIKit
break
case "DPAD", "WASDPAD", "ARROWPAD":
self.lrudIndicatorBall = createAndShowLrudBall(at: touchBeganLocation)
case "YSWASD":
self.lrudIndicatorBall = createAndShowLrudBall(at: touchBeganLocation)
if quickDoubleTapDetected {
LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["CTRL"]!,Int8(KEY_ACTION_DOWN), 0)
DispatchQueue.global(qos: .userInitiated).async {
usleep(100000)
LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["CTRL"]!,Int8(KEY_ACTION_UP), 0)
}
}
break
default:
break
@@ -928,6 +937,7 @@ import UIKit
}
// here is in edit mode:
else{
self.buttonDownVisualEffect()
NotificationCenter.default.post(name: Notification.Name("OnScreenWidgetViewSelected"),object: self) // inform layout tool controller to fetch button size factors. self will be passed as the object of the notification
}
@@ -990,7 +1000,7 @@ import UIKit
self.latestTouchLocation = currentTouchLocation
switch self.keyString{
case "MOUSEPAD":
case "MOUSEPAD","YSEM","YSML","YSMR":
LiSendMouseMoveEvent(Int16(truncatingIfNeeded: Int(deltaX * 1.7 * sensitivityFactor)), Int16(truncatingIfNeeded: Int(deltaY * 1.7 * sensitivityFactor)))
break
case "LSPAD":
@@ -1001,13 +1011,9 @@ import UIKit
updateStickIndicator()
case "LSVPAD":
self.sendLeftStickTouchPadEvent(inputX: deltaX*1.5167*sensitivityFactor, inputY: deltaY*1.5167*sensitivityFactor)
case "RSVPAD":
case "RSVPAD", "YSRT1", "YSB1":
self.sendRightStickTouchPadEvent(inputX: deltaX*1.5167*sensitivityFactor, inputY: deltaY*1.5167*sensitivityFactor);
case "YSRT1":
self.sendRightStickTouchPadEvent(inputX: deltaX*1.5167*sensitivityFactor, inputY: deltaY*1.5167*sensitivityFactor);
case "YSB1":
self.sendRightStickTouchPadEvent(inputX: deltaX*1.5167*sensitivityFactor, inputY: deltaY*1.5167*sensitivityFactor);
case "DPAD", "WASDPAD", "ARROWPAD":
case "DPAD", "WASDPAD", "ARROWPAD", "YSWASD":
handleLrudTouchMove()
default:
break
@@ -1052,13 +1058,9 @@ import UIKit
self.resetStickBallPositionAndRemoveIndicator()
case "LSVPAD":
self.onScreenControls.clearLeftStickTouchPadFlag()
case "RSVPAD":
case "RSVPAD","YSRT1","YSB1":
self.onScreenControls.clearRightStickTouchPadFlag()
case "YSRT1":
self.onScreenControls.clearRightStickTouchPadFlag()
case "YSB1":
self.onScreenControls.clearRightStickTouchPadFlag()
case "WASDPAD":
case "WASDPAD","YSWASD":
LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["W"]!,Int8(KEY_ACTION_UP), 0)
LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["A"]!,Int8(KEY_ACTION_UP), 0)
LiSendKeyboardEvent(CommandManager.keyboardButtonMappings["S"]!,Int8(KEY_ACTION_UP), 0)
@@ -1113,9 +1115,6 @@ import UIKit
}
}
self.buttonUpVisualEffect()
if OnScreenWidgetView.editMode {
guard let superview = superview else { return }
@@ -1144,6 +1143,8 @@ import UIKit
self.updateStickIndicator()
}
}
self.buttonUpVisualEffect()
}
}
@@ -438,7 +438,7 @@
[self.widgetAlphaSlider setValue: self->selectedWidgetView.backgroundAlpha];
[self.widgetBorderWidthSlider setValue:self->selectedWidgetView.borderWidth];
NSSet *stickAndMouseTouchpads = [NSSet setWithObjects:@"YSB1", @"YSRT1", @"LSPAD", @"RSPAD", @"LSVPAD", @"RSVPAD", @"MOUSEPAD", nil];
NSSet *stickAndMouseTouchpads = [NSSet setWithObjects:@"YSB1", @"YSRT1",@"YSB2", @"YSRT2", @"YSEM", @"YSML", @"LSPAD", @"RSPAD", @"LSVPAD", @"RSVPAD", @"MOUSEPAD", nil];
NSSet *nonVectorStickPads = [NSSet setWithObjects: @"LSPAD", @"RSPAD", nil];
@@ -512,7 +512,7 @@
[widgetHeightSliderLabel setText:[LocalizationHelper localizedStringForKey:@"Widget Height: %.2f", self.widgetHeightSlider.value]];
if(self->selectedWidgetView != nil && self->widgetViewSelected){
self->selectedWidgetView.translatesAutoresizingMaskIntoConstraints = true; // this is mandatory to prevent unexpected key view location change
if([CommandManager.oscButtonMappings.allKeys containsObject:selectedWidgetView.keyString] && ![CommandManager.oscRectangleButtonCmds containsObject:selectedWidgetView.keyString]) return; // don't change custom osc button height, except for dPad buttons which are in rectangle shape
if([self->selectedWidgetView.shape isEqualToString:@"round"]) return; // don't change height for round buttons, except for dPad buttons which are in rectangle shape
self->selectedWidgetView.heightFactor = self.widgetHeightSlider.value;
[self->selectedWidgetView resizeWidgetView];
}
@@ -845,6 +845,7 @@
[self.OnScreenWidgetViews removeObject:self->selectedWidgetView];
[selectedWidgetView.stickBallLayer removeFromSuperlayer];
[selectedWidgetView.crossMarkLayer removeFromSuperlayer];
[selectedWidgetView.buttonDownVisualEffectLayer removeFromSuperlayer];
}
}