9.0.0-AXX-MultiTouch
This commit is contained in:
@@ -38,83 +38,85 @@
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return self;
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}
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- (void)onLongPressStart:(NSTimer*)timer {
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// Raise the left click and start a right click
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LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
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LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT);
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}
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
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// Ignore touch down events with more than one finger
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if ([[event allTouches] count] > 1) {
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return;
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}
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UITouch* touch = [touches anyObject];
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CGPoint touchLocation = [touch locationInView:view];
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// Don't reposition for finger down events within the deadzone. This makes double-clicking easier.
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if (touch.timestamp - lastTouchUp.timestamp > DOUBLE_TAP_DEAD_ZONE_DELAY ||
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sqrt(pow((touchLocation.x / view.bounds.size.width) - (lastTouchUpLocation.x / view.bounds.size.width), 2) +
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pow((touchLocation.y / view.bounds.size.height) - (lastTouchUpLocation.y / view.bounds.size.height), 2)) > DOUBLE_TAP_DEAD_ZONE_DELTA) {
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[view updateCursorLocation:touchLocation isMouse:NO];
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}
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// Press the left button down
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LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
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// Start the long press timer
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longPressTimer = [NSTimer scheduledTimerWithTimeInterval:LONG_PRESS_ACTIVATION_DELAY
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target:self
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selector:@selector(onLongPressStart:)
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userInfo:nil
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repeats:NO];
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lastTouchDown = touch;
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lastTouchDownLocation = touchLocation;
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}
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
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// Ignore touch move events with more than one finger
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if ([[event allTouches] count] > 1) {
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return;
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}
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UITouch* touch = [touches anyObject];
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CGPoint touchLocation = [touch locationInView:view];
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if (sqrt(pow((touchLocation.x / view.bounds.size.width) - (lastTouchDownLocation.x / view.bounds.size.width), 2) +
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pow((touchLocation.y / view.bounds.size.height) - (lastTouchDownLocation.y / view.bounds.size.height), 2)) > LONG_PRESS_ACTIVATION_DELTA) {
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// Moved too far since touch down. Cancel the long press timer.
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[longPressTimer invalidate];
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longPressTimer = nil;
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}
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[view updateCursorLocation:[[touches anyObject] locationInView:view] isMouse:NO];
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}
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
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// Only fire this logic if all touches have ended
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if ([[event allTouches] count] == [touches count]) {
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// Cancel the long press timer
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[longPressTimer invalidate];
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longPressTimer = nil;
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// Left button up on finger up
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LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
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// Raise right button too in case we triggered a long press gesture
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LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT);
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// Remember this last touch for touch-down deadzoning
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lastTouchUp = [touches anyObject];
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lastTouchUpLocation = [lastTouchUp locationInView:view];
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}
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}
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- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
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// Treat this as a normal touchesEnded event
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[self touchesEnded:touches withEvent:event];
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}
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//- (void)onLongPressStart:(NSTimer*)timer {
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// // Raise the left click and start a right click
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// LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
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// LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT);
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//}
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//
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//- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
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// // Ignore touch down events with more than one finger
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// return;
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// if ([[event allTouches] count] > 1) {
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// return;
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// }
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//
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// UITouch* touch = [touches anyObject];
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// CGPoint touchLocation = [touch locationInView:view];
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//
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// // Don't reposition for finger down events within the deadzone. This makes double-clicking easier.
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// if (touch.timestamp - lastTouchUp.timestamp > DOUBLE_TAP_DEAD_ZONE_DELAY ||
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// sqrt(pow((touchLocation.x / view.bounds.size.width) - (lastTouchUpLocation.x / view.bounds.size.width), 2) +
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// pow((touchLocation.y / view.bounds.size.height) - (lastTouchUpLocation.y / view.bounds.size.height), 2)) > DOUBLE_TAP_DEAD_ZONE_DELTA) {
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// [view updateCursorLocation:touchLocation isMouse:NO];
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// }
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//
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// // Press the left button down
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// LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
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//
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// // Start the long press timer
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// longPressTimer = [NSTimer scheduledTimerWithTimeInterval:LONG_PRESS_ACTIVATION_DELAY
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// target:self
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// selector:@selector(onLongPressStart:)
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// userInfo:nil
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// repeats:NO];
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//
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// lastTouchDown = touch;
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// lastTouchDownLocation = touchLocation;
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//}
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//
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//- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
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// // Ignore touch move events with more than one finger
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// return;
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// if ([[event allTouches] count] > 1) {
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// return;
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// }
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//
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// UITouch* touch = [touches anyObject];
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// CGPoint touchLocation = [touch locationInView:view];
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//
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// if (sqrt(pow((touchLocation.x / view.bounds.size.width) - (lastTouchDownLocation.x / view.bounds.size.width), 2) +
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// pow((touchLocation.y / view.bounds.size.height) - (lastTouchDownLocation.y / view.bounds.size.height), 2)) > LONG_PRESS_ACTIVATION_DELTA) {
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// // Moved too far since touch down. Cancel the long press timer.
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// [longPressTimer invalidate];
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// longPressTimer = nil;
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// }
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//
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// [view updateCursorLocation:[[touches anyObject] locationInView:view] isMouse:NO];
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//}
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//
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//- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
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// // Only fire this logic if all touches have ended
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// if ([[event allTouches] count] == [touches count]) {
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// // Cancel the long press timer
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// [longPressTimer invalidate];
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// longPressTimer = nil;
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//
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// // Left button up on finger up
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// LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
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//
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// // Raise right button too in case we triggered a long press gesture
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// LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT);
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//
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// // Remember this last touch for touch-down deadzoning
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// lastTouchUp = [touches anyObject];
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// lastTouchUpLocation = [lastTouchUp locationInView:view];
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// }
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//}
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//
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//- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
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// // Treat this as a normal touchesEnded event
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// [self touchesEnded:touches withEvent:event];
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//}
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@end
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+152
-50
@@ -87,25 +87,24 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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Log(LOG_I, @"Setting manual on-screen controls level: %d", (int)level);
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[onScreenControls setLevel:level];
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}
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// It would be nice to just use GCMouse on iOS 14+ and the older API on iOS 13
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// but unfortunately that isn't possible today. GCMouse doesn't recognize many
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// mice correctly, but UIKit does. We will register for both and ignore UIKit
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// events if a GCMouse is connected.
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if (@available(iOS 13.4, *)) {
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[self addInteraction:[[UIPointerInteraction alloc] initWithDelegate:self]];
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UIPanGestureRecognizer *discreteMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedDiscrete:)];
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discreteMouseWheelRecognizer.maximumNumberOfTouches = 0;
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discreteMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskDiscrete;
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discreteMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)];
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[self addGestureRecognizer:discreteMouseWheelRecognizer];
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UIPanGestureRecognizer *continuousMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedContinuous:)];
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continuousMouseWheelRecognizer.maximumNumberOfTouches = 0;
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continuousMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskContinuous;
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continuousMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)];
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[self addGestureRecognizer:continuousMouseWheelRecognizer];
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// [self addInteraction:[[UIPointerInteraction alloc] initWithDelegate:self]];
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//
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// UIPanGestureRecognizer *discreteMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedDiscrete:)];
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// discreteMouseWheelRecognizer.maximumNumberOfTouches = 0;
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// discreteMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskDiscrete;
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// discreteMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)];
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// [self addGestureRecognizer:discreteMouseWheelRecognizer];
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//
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// UIPanGestureRecognizer *continuousMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedContinuous:)];
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// continuousMouseWheelRecognizer.maximumNumberOfTouches = 0;
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// continuousMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskContinuous;
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// continuousMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)];
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// [self addGestureRecognizer:continuousMouseWheelRecognizer];
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}
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#if defined(__IPHONE_16_1) || defined(__TVOS_16_1)
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@@ -240,6 +239,73 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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return 90 - MIN(90, altitudeDegs);
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}
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- (void)trySendTouchEvent:(UITouch*)event index:(int)index{
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uint8_t type;
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NSLog(@"trySendTouchEvent %ld,%d",(long)event.phase,(uint32_t)event);
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//#define LI_TOUCH_EVENT_HOVER 0x00
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//#define LI_TOUCH_EVENT_DOWN 0x01
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//#define LI_TOUCH_EVENT_UP 0x02
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//#define LI_TOUCH_EVENT_MOVE 0x03
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//#define LI_TOUCH_EVENT_CANCEL 0x04
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//#define LI_TOUCH_EVENT_BUTTON_ONLY 0x05
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//#define LI_TOUCH_EVENT_HOVER_LEAVE 0x06
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//#define LI_TOUCH_EVENT_CANCEL_ALL 0x07
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//#define LI_ROT_UNKNOWN 0xFFFF
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// UITouchPhaseBegan, // whenever a finger touches the surface.
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// UITouchPhaseMoved, // whenever a finger moves on the surface.
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// UITouchPhaseStationary, // whenever a finger is touching the surface but hasn't moved since the previous event.
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// UITouchPhaseEnded, // whenever a finger leaves the surface.
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// UITouchPhaseCancelled, // whenever a touch doesn't end but we need to stop tracking (e.g. putting device to face)
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// UITouchPhaseRegionEntered API_AVAILABLE(ios(13.4), tvos(13.4)) API_UNAVAILABLE(watchos), // whenever a touch is entering the region of a user interface
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// UITouchPhaseRegionMoved API_AVAILABLE(ios(13.4), tvos(13.4)) API_UNAVAILABLE(watchos), // when a touch is inside the region of a user interface, but hasn’t yet made contact or left the region
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// UITouchPhaseRegionExited API_AVAILABLE(ios(13.4), tvos(13.4))
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switch (event.phase) {
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case UITouchPhaseBegan://开始触摸
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type = LI_TOUCH_EVENT_DOWN;
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break;
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case UITouchPhaseMoved://移动
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case UITouchPhaseStationary:
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type = LI_TOUCH_EVENT_MOVE;
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break;
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case UITouchPhaseEnded://触摸结束
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type = LI_TOUCH_EVENT_UP;
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break;
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case UITouchPhaseCancelled://触摸取消
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type = LI_TOUCH_EVENT_CANCEL;
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break;
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case UITouchPhaseRegionEntered://停留
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case UITouchPhaseRegionMoved://停留
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type = LI_TOUCH_EVENT_HOVER;
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break;
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default:
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return;
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}
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// switch (event.phase) {
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// case UITouchPhaseBegan:
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// type = LI_TOUCH_EVENT_DOWN;
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// break;
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// case UITouchPhaseMoved:
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// type = LI_TOUCH_EVENT_MOVE;
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// break;
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// case UITouchPhaseEnded:
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// type = LI_TOUCH_EVENT_UP;
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// break;
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// case UITouchPhaseCancelled:
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// type = LI_TOUCH_EVENT_CANCEL;
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// break;
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// default:
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// return;
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// }
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CGPoint location = [self adjustCoordinatesForVideoArea:[event locationInView:self]];
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CGSize videoSize = [self getVideoAreaSize];
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LiSendTouchEvent(type,(uint32_t)event,location.x / videoSize.width, location.y / videoSize.height,(event.force / event.maximumPossibleForce) / sin(event.altitudeAngle),0.0f, 0.0f,[self getRotationFromAzimuthAngle:[event azimuthAngleInView:self]]);
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}
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- (void)sendStylusEvent:(UITouch*)event {
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uint8_t type;
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@@ -327,11 +393,32 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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#if !TARGET_OS_TV
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if (@available(iOS 13.4, *)) {
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// NSArray<UITouch*> *arr1 = [[event allTouches] allObjects];
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//// NSLog(@"touchesBegan - %lu",[[event allTouches] count]);
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//// NSLog(@"touchesBegan - %lu",arr1.count);
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//
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// for(int i=0;i<arr1.count;i++){
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// if (arr1[i].type == UITouchTypePencil) {
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// [self sendStylusEvent:arr1[i]];
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// return;
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//
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// }
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// TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
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// if (settings.absoluteTouchMode) {
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// [self trySendTouchEvent:arr1[i] index:i];
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// return;
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// }
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// }
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for (UITouch* touch in touches) {
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if (touch.type == UITouchTypePencil) {
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[self sendStylusEvent:touch];
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return;
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}
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TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
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if (settings.absoluteTouchMode) {
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[self trySendTouchEvent:touch index:0];
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// return;
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}
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}
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}
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#endif
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@@ -344,42 +431,42 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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// is triggered.
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[touchHandler touchesBegan:touches withEvent:event];
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if ([[event allTouches] count] == 3) {
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if (isInputingText) {
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Log(LOG_D, @"Closing the keyboard");
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[keyInputField resignFirstResponder];
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isInputingText = false;
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} else {
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Log(LOG_D, @"Opening the keyboard");
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// Prepare the textbox used to capture keyboard events.
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keyInputField.delegate = self;
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keyInputField.text = @"0";
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#if !TARGET_OS_TV
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// Prepare the toolbar above the keyboard for more options
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UIToolbar *customToolbarView = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, 44)];
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UIBarButtonItem *doneBarButton = [self createButtonWithImageNamed:@"DoneIcon.png" backgroundColor:[UIColor clearColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x00 isToggleable:NO];
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UIBarButtonItem *windowsBarButton = [self createButtonWithImageNamed:@"WindowsIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x5B isToggleable:YES];
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UIBarButtonItem *tabBarButton = [self createButtonWithImageNamed:@"TabIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x09 isToggleable:NO];
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UIBarButtonItem *shiftBarButton = [self createButtonWithImageNamed:@"ShiftIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA0 isToggleable:YES];
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UIBarButtonItem *escapeBarButton = [self createButtonWithImageNamed:@"EscapeIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x1B isToggleable:NO];
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UIBarButtonItem *controlBarButton = [self createButtonWithImageNamed:@"ControlIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA2 isToggleable:YES];
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UIBarButtonItem *altBarButton = [self createButtonWithImageNamed:@"AltIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA4 isToggleable:YES];
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UIBarButtonItem *deleteBarButton = [self createButtonWithImageNamed:@"DeleteIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x2E isToggleable:NO];
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UIBarButtonItem *flexibleSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
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[customToolbarView setItems:[NSArray arrayWithObjects:doneBarButton, windowsBarButton, escapeBarButton, tabBarButton, shiftBarButton, controlBarButton, altBarButton, deleteBarButton, flexibleSpace, nil]];
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keyInputField.inputAccessoryView = customToolbarView;
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#endif
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[keyInputField becomeFirstResponder];
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[keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged];
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// Undo causes issues for our state management, so turn it off
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[keyInputField.undoManager disableUndoRegistration];
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isInputingText = true;
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}
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}
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// if ([[event allTouches] count] == 3) {
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// if (isInputingText) {
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// Log(LOG_D, @"Closing the keyboard");
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// [keyInputField resignFirstResponder];
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// isInputingText = false;
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// } else {
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// Log(LOG_D, @"Opening the keyboard");
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// // Prepare the textbox used to capture keyboard events.
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// keyInputField.delegate = self;
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// keyInputField.text = @"0";
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//#if !TARGET_OS_TV
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// // Prepare the toolbar above the keyboard for more options
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// UIToolbar *customToolbarView = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, 44)];
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//
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// UIBarButtonItem *doneBarButton = [self createButtonWithImageNamed:@"DoneIcon.png" backgroundColor:[UIColor clearColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x00 isToggleable:NO];
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// UIBarButtonItem *windowsBarButton = [self createButtonWithImageNamed:@"WindowsIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x5B isToggleable:YES];
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// UIBarButtonItem *tabBarButton = [self createButtonWithImageNamed:@"TabIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x09 isToggleable:NO];
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// UIBarButtonItem *shiftBarButton = [self createButtonWithImageNamed:@"ShiftIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA0 isToggleable:YES];
|
||||
// UIBarButtonItem *escapeBarButton = [self createButtonWithImageNamed:@"EscapeIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x1B isToggleable:NO];
|
||||
// UIBarButtonItem *controlBarButton = [self createButtonWithImageNamed:@"ControlIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA2 isToggleable:YES];
|
||||
// UIBarButtonItem *altBarButton = [self createButtonWithImageNamed:@"AltIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA4 isToggleable:YES];
|
||||
// UIBarButtonItem *deleteBarButton = [self createButtonWithImageNamed:@"DeleteIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x2E isToggleable:NO];
|
||||
// UIBarButtonItem *flexibleSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
|
||||
//
|
||||
// [customToolbarView setItems:[NSArray arrayWithObjects:doneBarButton, windowsBarButton, escapeBarButton, tabBarButton, shiftBarButton, controlBarButton, altBarButton, deleteBarButton, flexibleSpace, nil]];
|
||||
// keyInputField.inputAccessoryView = customToolbarView;
|
||||
//#endif
|
||||
// [keyInputField becomeFirstResponder];
|
||||
// [keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged];
|
||||
//
|
||||
// // Undo causes issues for our state management, so turn it off
|
||||
// [keyInputField.undoManager disableUndoRegistration];
|
||||
//
|
||||
// isInputingText = true;
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -509,6 +596,11 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
|
||||
[self sendStylusEvent:touch];
|
||||
return;
|
||||
}
|
||||
TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
|
||||
if (settings.absoluteTouchMode) {
|
||||
[self trySendTouchEvent:touch index:0];
|
||||
// return;
|
||||
}
|
||||
}
|
||||
|
||||
UITouch *touch = [touches anyObject];
|
||||
@@ -596,6 +688,11 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
|
||||
[self sendStylusEvent:touch];
|
||||
return;
|
||||
}
|
||||
TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
|
||||
if (settings.absoluteTouchMode) {
|
||||
[self trySendTouchEvent:touch index:0];
|
||||
// return;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -616,6 +713,11 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
|
||||
if (touch.type == UITouchTypePencil) {
|
||||
[self sendStylusEvent:touch];
|
||||
}
|
||||
TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
|
||||
if (settings.absoluteTouchMode) {
|
||||
[self trySendTouchEvent:touch index:0];
|
||||
// return;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<string>Moonlight-阿西</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
@@ -69,7 +69,7 @@
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UIRequiresFullScreen</key>
|
||||
<true/>
|
||||
<false/>
|
||||
<key>UIStatusBarHidden</key>
|
||||
<true/>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
|
||||
@@ -187,25 +187,25 @@
|
||||
#endif
|
||||
|
||||
// Only enable scroll and zoom in absolute touch mode
|
||||
if (_settings.absoluteTouchMode) {
|
||||
_scrollView = [[UIScrollView alloc] initWithFrame:self.view.frame];
|
||||
#if !TARGET_OS_TV
|
||||
[_scrollView.panGestureRecognizer setMinimumNumberOfTouches:2];
|
||||
#endif
|
||||
[_scrollView setShowsHorizontalScrollIndicator:NO];
|
||||
[_scrollView setShowsVerticalScrollIndicator:NO];
|
||||
[_scrollView setDelegate:self];
|
||||
[_scrollView setMaximumZoomScale:10.0f];
|
||||
|
||||
// Add StreamView inside a UIScrollView for absolute mode
|
||||
[_scrollView addSubview:_streamView];
|
||||
[self.view addSubview:_scrollView];
|
||||
}
|
||||
else {
|
||||
// Add StreamView directly in relative mode
|
||||
[self.view addSubview:_streamView];
|
||||
}
|
||||
|
||||
// if (_settings.absoluteTouchMode) {
|
||||
// _scrollView = [[UIScrollView alloc] initWithFrame:self.view.frame];
|
||||
//#if !TARGET_OS_TV
|
||||
// [_scrollView.panGestureRecognizer setMinimumNumberOfTouches:2];
|
||||
//#endif
|
||||
// [_scrollView setShowsHorizontalScrollIndicator:NO];
|
||||
// [_scrollView setShowsVerticalScrollIndicator:NO];
|
||||
// [_scrollView setDelegate:self];
|
||||
// [_scrollView setMaximumZoomScale:10.0f];
|
||||
//
|
||||
// // Add StreamView inside a UIScrollView for absolute mode
|
||||
// [_scrollView addSubview:_streamView];
|
||||
// [self.view addSubview:_scrollView];
|
||||
// }
|
||||
// else {
|
||||
// // Add StreamView directly in relative mode
|
||||
// [self.view addSubview:_streamView];
|
||||
// }
|
||||
[self.view addSubview:_streamView];
|
||||
[self.view addSubview:_stageLabel];
|
||||
[self.view addSubview:_spinner];
|
||||
[self.view addSubview:_tipLabel];
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Moonlight</string>
|
||||
<string>MoonlightAXI</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
|
||||
@@ -933,7 +933,6 @@
|
||||
};
|
||||
};
|
||||
FB290CED19B2C406004C83CF = {
|
||||
DevelopmentTeam = DM46QST4M7;
|
||||
LastSwiftMigration = 1140;
|
||||
};
|
||||
};
|
||||
@@ -1378,6 +1377,7 @@
|
||||
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
CURRENT_PROJECT_VERSION = 2;
|
||||
DEVELOPMENT_TEAM = U39XM5BN3U;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "Limelight/Limelight-Prefix.pch";
|
||||
HEADER_SEARCH_PATHS = (
|
||||
@@ -1388,6 +1388,7 @@
|
||||
"$(PROJECT_DIR)/libs/**",
|
||||
);
|
||||
INFOPLIST_FILE = "Limelight/Limelight-Info.plist";
|
||||
INFOPLIST_KEY_CFBundleDisplayName = MoonlightAXI;
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
@@ -1406,7 +1407,7 @@
|
||||
"$(PROJECT_DIR)/libs/FFmpeg/lib/iOS-Sim",
|
||||
);
|
||||
MARKETING_VERSION = 9.0.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.moonlight-stream.$(PRODUCT_NAME:rfc1034identifier)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.moonlight-stream.iPadOS";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE = "";
|
||||
SKIP_INSTALL = NO;
|
||||
@@ -1427,6 +1428,7 @@
|
||||
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
CURRENT_PROJECT_VERSION = 2;
|
||||
DEVELOPMENT_TEAM = U39XM5BN3U;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "Limelight/Limelight-Prefix.pch";
|
||||
HEADER_SEARCH_PATHS = (
|
||||
@@ -1437,6 +1439,7 @@
|
||||
"$(PROJECT_DIR)/libs/**",
|
||||
);
|
||||
INFOPLIST_FILE = "Limelight/Limelight-Info.plist";
|
||||
INFOPLIST_KEY_CFBundleDisplayName = MoonlightAXI;
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
@@ -1455,7 +1458,7 @@
|
||||
"$(PROJECT_DIR)/libs/FFmpeg/lib/iOS-Sim",
|
||||
);
|
||||
MARKETING_VERSION = 9.0.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.moonlight-stream.$(PRODUCT_NAME:rfc1034identifier)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.moonlight-stream.iPadOS";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE = "";
|
||||
SKIP_INSTALL = NO;
|
||||
|
||||
Submodule moonlight-common/moonlight-common-c updated: 3ed3ba6253...4f983ff584
Reference in New Issue
Block a user