test
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@@ -806,22 +806,27 @@ static float L3_Y;
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[_controllerSupport setButtonFlag:_controller flags:A_FLAG];
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_aTouch = touch;
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updated = true;
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NSLog(@"Captured OSC A");
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} else if ([_bButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:B_FLAG];
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_bTouch = touch;
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updated = true;
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NSLog(@"Captured OSC B");
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} else if ([_xButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:X_FLAG];
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_xTouch = touch;
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updated = true;
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NSLog(@"Captured OSC X");
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} else if ([_yButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:Y_FLAG];
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_yTouch = touch;
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updated = true;
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NSLog(@"Captured OSC Y");
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} else if ([_upButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:UP_FLAG];
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_dpadTouch = touch;
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updated = true;
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NSLog(@"Captured OSC UP");
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} else if ([_downButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:DOWN_FLAG];
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_dpadTouch = touch;
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@@ -830,41 +835,51 @@ static float L3_Y;
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[_controllerSupport setButtonFlag:_controller flags:LEFT_FLAG];
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_dpadTouch = touch;
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updated = true;
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NSLog(@"Captured OSC LEFT");
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} else if ([_rightButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:RIGHT_FLAG];
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_dpadTouch = touch;
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updated = true;
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NSLog(@"Captured OSC RIGHT");
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} else if ([_startButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:PLAY_FLAG];
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_startTouch = touch;
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updated = true;
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NSLog(@"Captured OSC PLAY");
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} else if ([_selectButton.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:BACK_FLAG];
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_selectTouch = touch;
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updated = true;
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NSLog(@"Captured OSC BACK");
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} else if ([_l1Button.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:LB_FLAG];
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_l1Touch = touch;
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updated = true;
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NSLog(@"Captured OSC LB");
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} else if ([_r1Button.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport setButtonFlag:_controller flags:RB_FLAG];
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_r1Touch = touch;
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updated = true;
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NSLog(@"Captured OSC RB");
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} else if ([_l2Button.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport updateLeftTrigger:_controller left:0xFF];
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_l2Touch = touch;
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updated = true;
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NSLog(@"Captured OSC LeftTrigger");
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} else if ([_r2Button.presentationLayer hitTest:touchLocation]) {
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[_controllerSupport updateRightTrigger:_controller right:0xFF];
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_r2Touch = touch;
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updated = true;
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NSLog(@"Captured OSC RightTrigger");
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} else if ([_l3Button.presentationLayer hitTest:touchLocation]) {
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if (l3Set) {
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[_controllerSupport clearButtonFlag:_controller flags:LS_CLK_FLAG];
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_l3Button.borderWidth = 0.0f;
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NSLog(@"Captured OSC LS_CLK");
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} else {
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[_controllerSupport setButtonFlag:_controller flags:LS_CLK_FLAG];
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_l3Button.borderWidth = 2.0f;
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NSLog(@"Captured OSC LS_CLK2");
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}
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l3Set = !l3Set;
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_l3Touch = touch;
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@@ -873,9 +888,11 @@ static float L3_Y;
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if (r3Set) {
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[_controllerSupport clearButtonFlag:_controller flags:RS_CLK_FLAG];
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_r3Button.borderWidth = 0.0f;
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NSLog(@"Captured OSC RS_CLK");
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} else {
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[_controllerSupport setButtonFlag:_controller flags:RS_CLK_FLAG];
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_r3Button.borderWidth = 2.0f;
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NSLog(@"Captured OSC RS_CLK2");
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}
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r3Set = !r3Set;
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_r3Touch = touch;
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@@ -888,6 +905,8 @@ static float L3_Y;
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if (l3TouchTime < STICK_CLICK_RATE) {
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[_controllerSupport setButtonFlag:_controller flags:LS_CLK_FLAG];
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updated = true;
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NSLog(@"Captured OSC LS_CLK3");
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}
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}
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_lsTouch = touch;
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@@ -900,6 +919,7 @@ static float L3_Y;
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if (r3TouchTime < STICK_CLICK_RATE) {
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[_controllerSupport setButtonFlag:_controller flags:RS_CLK_FLAG];
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updated = true;
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NSLog(@"Captured OSC LS_CLK4");
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}
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}
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_rsTouch = touch;
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@@ -908,6 +928,7 @@ static float L3_Y;
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if (!updated && !stickTouch && [self isInDeadZone:touch]) {
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[_deadTouches addObject:touch];
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updated = true;
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NSLog(@"blablablab updated true");
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}
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}
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if (updated) {
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@@ -1004,24 +1025,31 @@ static float L3_Y;
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// Dynamically evaluate deadzones based on the controls
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// on screen at the time
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if (_leftButton.superlayer != nil && [self isDpadDeadZone:touch]) {
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NSLog(@"DZ: leftButton");
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return true;
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}
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else if (_aButton.superlayer != nil && [self isAbxyDeadZone:touch]) {
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NSLog(@"DZ: aButton");
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return true;
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}
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else if (_l2Button.superlayer != nil && [self isTriggerDeadZone:touch]) {
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NSLog(@"DZ: l2Button"); // if this is a delete button, will cause issue of unable to touch
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return true;
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}
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else if (_l1Button.superlayer != nil && [self isBumperDeadZone:touch]) {
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NSLog(@"DZ: l1Button");
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return true;
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}
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else if (_startButton.superlayer != nil && [self isStartSelectDeadZone:touch]) {
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NSLog(@"DZ: startButton");
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return true;
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}
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else if (_l3Button.superlayer != nil && [self isL3R3DeadZone:touch]) {
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NSLog(@"DZ: l3Button");
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return true;
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}
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else if (_leftStickBackground.superlayer != nil && [self isStickDeadZone:touch]) {
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NSLog(@"DZ: leftStickBackground");
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return true;
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}
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