fix: pip video freeze

This commit is contained in:
Acaki
2025-07-11 19:40:07 +08:00
parent 57b12d7a54
commit 0473233775
+5 -12
View File
@@ -39,10 +39,11 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
- (void)reinitializeDisplayLayer
{
CALayer *oldLayer = _displayLayer;
_displayLayer = [[AVSampleBufferDisplayLayer alloc] init];
_displayLayer.backgroundColor = [UIColor blackColor].CGColor;
if (_displayLayer == nil) {
_displayLayer = [[AVSampleBufferDisplayLayer alloc] init];
_displayLayer.backgroundColor = [UIColor blackColor].CGColor;
[_view.layer addSublayer:_displayLayer];
}
// Ensure the AVSampleBufferDisplayLayer is sized to preserve the aspect ratio
// of the video stream. We used to use AVLayerVideoGravityResizeAspect, but that
@@ -63,14 +64,6 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size,
// can see the loading progress label as the stream is starting.
_displayLayer.hidden = YES;
if (oldLayer != nil) {
// Switch out the old display layer with the new one
[_view.layer replaceSublayer:oldLayer with:_displayLayer];
}
else {
[_view.layer addSublayer:_displayLayer];
}
if (formatDesc != nil) {
CFRelease(formatDesc);
formatDesc = nil;