Files
VoidLink/Limelight/ViewControllers/CommandManagerViewController.swift
T
2024-07-25 01:07:17 +08:00

292 lines
13 KiB
Swift

//
// KeyManagerViewController.swift
// Moonlight-ZWM
//
// Created by ZWM on 2024/7/23.
// Copyright © 2024 Moonlight Game Streaming Project. All rights reserved.
//
import UIKit
@objc public class CommandManagerViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
public let tableView = UITableView()
private let addButton = UIButton(type: .system)
private let deleteButton = UIButton(type: .system)
private let editButton = UIButton(type: .system)
private let exitButton = UIButton(type: .system)
private let viewBackgroundColor = UIColor(white: 0.2, alpha: 1.0);
private let highlightColor = UIColor(white: 0.3, alpha: 1.0);
private let titleLabel = UILabel()
private var isEditingMode: Bool = false {
didSet {
updateEditingMode()
}
}
override public func viewDidLoad() {
super.viewDidLoad()
setupViews()
updateEditingMode()
tableView.dataSource = self
tableView.delegate = self
// Register the cell class
tableView.register(UITableViewCell.self, forCellReuseIdentifier: "cell")
//pass self to the CommandManager
CommandManager.shared.viewController = self
}
override public func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
setupConstraints()
}
private func setupViews() {
// Set corner radius
view.layer.cornerRadius = 20 // Adjust the corner radius
view.layer.masksToBounds = true
// Set up the title label
titleLabel.text = SwiftLocalizationHelper.localizedString(forKey: "Send Commands")
titleLabel.font = UIFont.boldSystemFont(ofSize: 20) // Adjust font size as needed
titleLabel.textColor = UIColor.white // Adjust color as needed
titleLabel.textAlignment = .center
view.addSubview(titleLabel)
view.backgroundColor = viewBackgroundColor
tableView.backgroundColor = .clear
tableView.rowHeight = 60
tableView.separatorColor = highlightColor
// Configure buttons
addButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Add"), for: .normal)
deleteButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Delete"), for: .normal)
editButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Edit"), for: .normal)
exitButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Exit"), for: .normal)
addButton.titleLabel?.font = UIFont.systemFont(ofSize: 20) // Adjust the size as needed
deleteButton.titleLabel?.font = UIFont.systemFont(ofSize: 20)
editButton.titleLabel?.font = UIFont.systemFont(ofSize: 20)
exitButton.titleLabel?.font = UIFont.systemFont(ofSize: 20)
// Add subviews
view.addSubview(tableView)
view.addSubview(addButton)
view.addSubview(deleteButton)
view.addSubview(editButton)
view.addSubview(exitButton)
// Setup button targets
addButton.addTarget(self, action: #selector(addButtonTapped), for: .touchUpInside)
deleteButton.addTarget(self, action: #selector(deleteButtonTapped), for: .touchUpInside)
editButton.addTarget(self, action: #selector(editButtonTapped), for: .touchUpInside)
exitButton.addTarget(self, action: #selector(exitButtonTapped), for: .touchUpInside)
}
private func setupConstraints() {
guard let superview = view.superview else {
return
}
view.translatesAutoresizingMaskIntoConstraints = false
tableView.translatesAutoresizingMaskIntoConstraints = false
addButton.translatesAutoresizingMaskIntoConstraints = false
deleteButton.translatesAutoresizingMaskIntoConstraints = false
editButton.translatesAutoresizingMaskIntoConstraints = false
exitButton.translatesAutoresizingMaskIntoConstraints = false
titleLabel.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
// Set the width and height of the view
view.widthAnchor.constraint(equalTo: view.superview!.widthAnchor, multiplier: 0.7),
view.heightAnchor.constraint(equalTo: view.superview!.heightAnchor, multiplier: 0.9),
// Center the view horizontally and vertically
view.centerXAnchor.constraint(equalTo: view.superview!.centerXAnchor),
view.centerYAnchor.constraint(equalTo: view.superview!.centerYAnchor),
// ViewTitle constrains
titleLabel.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 13.5),
titleLabel.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 10),
titleLabel.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -10),
// TableView constraints
tableView.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 10),
tableView.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -10),
tableView.topAnchor.constraint(equalTo: view.topAnchor, constant: 50),
tableView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -60),
// ExitButton constraints
exitButton.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 25),
exitButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
// EditButton constraints
editButton.leadingAnchor.constraint(equalTo: exitButton.trailingAnchor, constant: 50),
editButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
// AddButton constraints
addButton.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -25),
addButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
// DeleteButton constraints
deleteButton.trailingAnchor.constraint(equalTo: addButton.leadingAnchor, constant: -50),
deleteButton.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -10),
])
}
private func updateEditingMode() {
addButton.isEnabled = isEditingMode
deleteButton.isEnabled = isEditingMode
if(isEditingMode){ editButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Done"), for: .normal) }
else{ editButton.setTitle(SwiftLocalizationHelper.localizedString(forKey: "Edit"), for: .normal) }
}
@objc private func addButtonTapped() {
let alert = UIAlertController(title: "New Command", message: "Enter a new command and alias", preferredStyle: .alert)
alert.addTextField { $0.placeholder = "Command" }
alert.addTextField { $0.placeholder = "Alias" }
alert.textFields?[0].keyboardType = .asciiCapable
alert.textFields?[0].autocorrectionType = .no
alert.textFields?[0].spellCheckingType = .no
alert.textFields?[1].keyboardType = .asciiCapable
alert.textFields?[1].autocorrectionType = .no
alert.textFields?[1].spellCheckingType = .no
let submitAction = UIAlertAction(title: "Add", style: .default) { [unowned alert] _ in
let keyboardCmdString = alert.textFields?[0].text ?? ""
let alias = alert.textFields?[1].text ?? keyboardCmdString
let newCommand = RemoteCommand(keyboardCmdString: keyboardCmdString, alias: alias)
CommandManager.shared.addCommand(newCommand)
//self.reloadTableView() // don't know why but this reload has to be called from the CommandManager, it doesn't work here.
}
let cancelAction = UIAlertAction(title: "Cancel", style: .cancel)
alert.addAction(submitAction)
alert.addAction(cancelAction)
if let selectedIndexPath = self.tableView.indexPathForSelectedRow {
let selectedCommand = CommandManager.shared.getAllCommands()[selectedIndexPath.row]
alert.textFields?[0].text = selectedCommand.keyboardCmdString // load selected keyboard cmd string
//alert.textFields?[1].text = selectedCommand.alias
}
self.present(alert, animated: true)
}
@objc private func deleteButtonTapped() {
guard let selectedIndexPath = tableView.indexPathForSelectedRow else {
return
}
CommandManager.shared.deleteCommand(at: selectedIndexPath.row)
reloadTableView()
}
@objc private func editButtonTapped() {
isEditingMode.toggle()
}
@objc private func exitButtonTapped() {
dismiss(animated: true, completion: nil)
}
@objc public func reloadTableView() {
let previouslySelectedIndexPath = tableView.indexPathForSelectedRow
tableView.layoutIfNeeded()
tableView.reloadData()
if let indexPath = previouslySelectedIndexPath {
// Make sure the indexPath is still valid and scroll to the selected indexPath
if indexPath.row < tableView.numberOfRows(inSection: indexPath.section) {
tableView.selectRow(at: indexPath, animated: true, scrollPosition: .middle) // keep the entry of previous index selected.
}
}
}
// UITableViewDataSource
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return CommandManager.shared.getAllCommands().count
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
// Configure cell appearance
cell.backgroundColor = viewBackgroundColor // Set background color of the cell
cell.textLabel?.textColor = UIColor.white // Set font color of the text
// Set selected background view
let selectedBackgroundView = UIView()
selectedBackgroundView.backgroundColor = highlightColor // Color for the selected state
cell.selectedBackgroundView = selectedBackgroundView
let command = CommandManager.shared.getAllCommands()[indexPath.row]
cell.textLabel?.text = command.alias
return cell
}
// UITableViewDelegate
public func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if let cell = tableView.cellForRow(at: indexPath) {
// Set the cell background color to the flashing color
// Animate the flash effect
UIView.animate(withDuration: 0.1, animations: {
cell.selectedBackgroundView?.backgroundColor = self.viewBackgroundColor
}) { _ in
// Reset the cell background color after the animation
UIView.animate(withDuration: 0.1) {
cell.selectedBackgroundView?.backgroundColor = self.highlightColor
}
}
}
if !isEditingMode {
// Call the dummy method for key-value sending implementation
let command = CommandManager.shared.getAllCommands()[indexPath.row]
sendKeyboardCommand(command)
dismiss(animated: false, completion: nil) // dimiss the view in sending mode
}
}
private func sendKeyboardCommand(_ cmd: RemoteCommand) {
// Dummy implementation
print("Sending key-value")
let keyboardCmdStrings = CommandManager.shared.extractKeyStrings(from: cmd.keyboardCmdString)
sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings!)
}
private func sendKeyDownEventWithDelay(keyboardCmdStrings: [String], delay: TimeInterval = 0.05, index: Int = 0) {
guard index < keyboardCmdStrings.count else {
for keyStr in keyboardCmdStrings {
LiSendKeyboardEvent(CommandManager.keyMappings[keyStr]!,Int8(KEY_ACTION_UP), 0)
}
return
} // 如果已经处理完所有键,释放所有按键
let keyCode = CommandManager.keyMappings[keyboardCmdStrings[index]]
guard let keyCode = keyCode else {
print("No mapping found for \(keyboardCmdStrings[index])")
sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings, delay: delay, index: index+1) // 跳过当前键,继续下一个
return
}
// 发送当前键的键盘按下事件
LiSendKeyboardEvent(keyCode,Int8(KEY_ACTION_DOWN), 0)
// 使用 asyncAfter 在指定延迟后发送下一个键的键盘按下事件
DispatchQueue.main.asyncAfter(deadline: .now() + delay) {
self.sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings, delay: delay, index: index+1) // 跳过当前键,继续下一个
}
}
}