Files
VoidLink/Limelight/Input/NativeTouchHandler.h
T

35 lines
819 B
Objective-C

//
// NativeTouchHandler.h
// Moonlight
//
// Created by ZWM on 2024/5/14.
// Copyright © 2024 Moonlight Game Streaming Project. All rights reserved.
//
#import "StreamView.h"
NS_ASSUME_NONNULL_BEGIN
@interface TouchPointer : NSObject
+ (void)initContextWith:(StreamView *)view;
+ (void)populatePointerId:(UITouch*)touch;
+ (void)removePointerId:(UITouch*)touch;
+ (uint32_t) retrievePointerIdFromDict:(UITouch*)touch;
+ (void)setPointerVelocityDivider:(CGFloat)dividerLocation;
+ (void)setPointerVelocityFactor:(CGFloat)velocityFactor;
+ (void)populatePointerObjIntoDict:(UITouch*)touch;
+ (void)removePointerObjFromDict:(UITouch*)touch;
+ (void)updatePointerObjInDict:(UITouch *)touch;
+ (CGPoint)selectCoordsFor:(UITouch *)touch;
- (instancetype)initWith:(UITouch *)touch;
@end
NS_ASSUME_NONNULL_END