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VoidLink/Limelight/Input/CustomTapGestureRecognizer.m
T

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1.9 KiB
Objective-C

//
// CustomTapGestureRecognizer.m
// Moonlight
//
// Created by ZWM on 2024/5/15.
// Copyright © 2024 Moonlight Game Streaming Project. All rights reserved.
//
#import <Foundation/Foundation.h>
#import <UIKit/UIGestureRecognizerSubclass.h>
#import "CustomTapGestureRecognizer.h"
@implementation CustomTapGestureRecognizer
static NSTimeInterval multiFingerDownTime;
static bool multiFingerDown;
static CGFloat screenHeightInPoints;
static CGFloat lowestTouchPointYCoord = 0.0;
- (instancetype)initWithTarget:(nullable id)target action:(nullable SEL)action {
self = [super initWithTarget:target action:action];
screenHeightInPoints = CGRectGetHeight([[UIScreen mainScreen] bounds]);
return self;
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
// Check if the number of touches and taps meets the required criteria
if ([[event allTouches] count] == _numberOfTouchesRequired) {
multiFingerDownTime = CACurrentMediaTime();
multiFingerDown = true;
for(UITouch *touch in [event allTouches]){
if(lowestTouchPointYCoord < [touch locationInView:self.view].y) lowestTouchPointYCoord = [touch locationInView:self.view].y;
}
_lowestTouchPointHeight = screenHeightInPoints - lowestTouchPointYCoord;
self.state = UIGestureRecognizerStatePossible;
}
}
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
// [super touchesEnded:touches withEvent:event];
if(multiFingerDown && [[event allTouches] count] == [touches count]){
multiFingerDown = false;
if((CACurrentMediaTime() - multiFingerDownTime) < _tapDownTimeThreshold / 1000){
lowestTouchPointYCoord = 0.0; //reset for next recognition
self.state = UIGestureRecognizerStateRecognized;
}
}
}
+ (CGFloat)lowestTouchPointHeight{
@synchronized (self){
return self.lowestTouchPointHeight;
}
}
@end