This website requires JavaScript.
Explore
Help
Register
Sign In
hermes-agent
/
VoidLink
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
69026cbcd602e425f2e61ba82baed8ec5e2e076e
VoidLink
/
VoidLink
/
Metal
T
History
Andy Grundman
e5fc439da2
Misc: fix bugs that were preventing starting a new stream after disconnecting. Known issue: this leaks a bit of memory. This also removes all OSX-specific code from the Apple example I used, as I have no intention of using this on Mac.
2025-07-25 01:46:49 +08:00
..
MetalConfig.h
refactor: remove comments added by xcode
2025-07-13 16:25:29 +08:00
MetalVideoRenderer.h
Metal: after experimenting with EDR tone-mapping, it's here but disabled. It's unclear how best to render content from Windows. We get the system calibration peak nits in the Mastering Display Color Volume metadata, but this won't apply to most content.
2025-07-22 17:01:57 +08:00
MetalVideoRenderer.m
Misc: fix bugs that were preventing starting a new stream after disconnecting. Known issue: this leaks a bit of memory. This also removes all OSX-specific code from the Apple example I used, as I have no intention of using this on Mac.
2025-07-25 01:46:49 +08:00
MetalView.h
Misc: fix bugs that were preventing starting a new stream after disconnecting. Known issue: this leaks a bit of memory. This also removes all OSX-specific code from the Apple example I used, as I have no intention of using this on Mac.
2025-07-25 01:46:49 +08:00
MetalView.m
Misc: fix bugs that were preventing starting a new stream after disconnecting. Known issue: this leaks a bit of memory. This also removes all OSX-specific code from the Apple example I used, as I have no intention of using this on Mac.
2025-07-25 01:46:49 +08:00
MetalViewController.h
Misc: fix bugs that were preventing starting a new stream after disconnecting. Known issue: this leaks a bit of memory. This also removes all OSX-specific code from the Apple example I used, as I have no intention of using this on Mac.
2025-07-25 01:46:49 +08:00
MetalViewController.m
Misc: fix bugs that were preventing starting a new stream after disconnecting. Known issue: this leaks a bit of memory. This also removes all OSX-specific code from the Apple example I used, as I have no intention of using this on Mac.
2025-07-25 01:46:49 +08:00
Shaders-Linear.metal
Metal: after experimenting with EDR tone-mapping, it's here but disabled. It's unclear how best to render content from Windows. We get the system calibration peak nits in the Mastering Display Color Volume metadata, but this won't apply to most content.
2025-07-22 17:01:57 +08:00
Shaders.metal
MetalVideoRenderer: EDR support, enabling better HDR output and tone-mapping regardless of screen brightness. This commit also includes some fixes around stream shutdown, but restarting the app is still needed if the stream stops.
2025-07-20 19:06:21 +08:00