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VoidLink/VoidLink/Metal/MetalVideoRenderer.h
T

34 lines
1.1 KiB
Objective-C

//
// MetalVideoRenderer.h
//
// Created by Andy Grundman.
// Ported to VoidLink by Acaki.
// Copyright (c) 2025 Moonlight Stream. All rights reserved.
//
#import <QuartzCore/CAMetalLayer.h>
#import <QuartzCore/QuartzCore.h>
#import <simd/simd.h>
#import "ConnectionCallbacks.h"
#import "Frame.h"
#import "Plot.h"
@interface MetalVideoRenderer : NSObject
@property (atomic) CFTimeInterval averageGPUTime;
@property (nonatomic) NSUInteger sampleCount;
@property (nonatomic) MTLPixelFormat colorPixelFormat;
@property (nonatomic) CFTimeInterval lastPresented;
@property (nonatomic) id<CAMetalDrawable> _Nullable nextDrawable;
@property (atomic) BOOL isStopping;
- (nonnull instancetype)initWithMetalDevice:(nonnull id<MTLDevice>)device drawablePixelFormat:(MTLPixelFormat)drawablePixelFormat framerate:(float)framerate;
- (void)renderFrame:(nonnull Frame *)frame toLayer:(nonnull CAMetalLayer *)layer API_AVAILABLE(ios(13.0));
- (void)waitToRenderTo:(nonnull CAMetalLayer *)layer API_AVAILABLE(ios(13.0));
- (void)drawableResize:(CGSize)drawableSize;
- (void)shutdown;
+ (NSString *_Nullable)currentColorSpace;
@end