stereo to system audio engine, multi-channel audio to SDL

This commit is contained in:
TrueZhuanjia
2025-10-30 21:35:27 +08:00
parent cf11b06f3e
commit e548bda73a
2 changed files with 4 additions and 4 deletions
@@ -790,7 +790,8 @@ BOOL isCustomResolution(int resolutionSelected) {
[self addSetting:self.redirectMicStack ofId:@"redirectMicStack" withInfoTag:YES withDynamicLabel:NO to:audioSection];
[self addSetting:self.useBuiltinMicStack ofId:@"useBuiltinMicStack" withInfoTag:YES withDynamicLabel:NO to:audioSection];
[self addSetting:self.micVolumeStack ofId:@"micVolumeStack" withInfoTag:NO withDynamicLabel:YES to:audioSection];
[self addSetting:self.audioEngineStack ofId:@"audioEngineStack" withInfoTag:YES withDynamicLabel:NO to:audioSection];
// [self addSetting:self.audioEngineStack ofId:@"audioEngineStack" withInfoTag:YES withDynamicLabel:NO to:audioSection];
// cancel audio engine selector due to system engine is unable to playback multi-channel audio
[self addSetting:self.audioConfigStack ofId:@"audioConfigStack" withInfoTag:NO withDynamicLabel:NO to:audioSection];
[audioSection addToParentStack:_parentStack];
// [audioSection setExpanded:NO];