Build 31 touches spawned at the upper 40% screen edge (left or right) will not be sent to the remote PC
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@@ -16,7 +16,7 @@
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@property (nonatomic, assign) UIRectEdge edges; // Specify the edge(s) you want to recognize the swipe gesture on
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@property (nonatomic, assign) CGFloat normalizedThresholdDistance; // Distance from the edge to start recognizing the gesture
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@property (nonatomic, assign) bool immediateTriggering;
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@property (nonatomic, assign) CGFloat edgeTolerancePoints;
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@property (nonatomic, assign) CGFloat EDGE_TOLERANCE;
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@end
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#endif /* CustomEdgeSwipeGestureRecognizer_h */
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@@ -20,7 +20,7 @@ static CGFloat screenWidthInPoints;
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self = [super initWithTarget:target action:action];
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screenWidthInPoints = CGRectGetWidth([[UIScreen mainScreen] bounds]); // Get the screen's bounds (in points)
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_immediateTriggering = false;
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_edgeTolerancePoints = 50.0f;
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_EDGE_TOLERANCE = 15.0f;
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return self;
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}
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@@ -32,13 +32,13 @@ static CGFloat screenWidthInPoints;
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if(_immediateTriggering){
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if(self.edges & UIRectEdgeLeft){
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if(startPointX < _edgeTolerancePoints){
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if(startPointX < _EDGE_TOLERANCE){
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self.state = UIGestureRecognizerStateEnded;
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}
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// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
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}
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if(self.edges & UIRectEdgeRight){
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if(startPointX > screenWidthInPoints - _edgeTolerancePoints){
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if(startPointX > screenWidthInPoints - _EDGE_TOLERANCE){
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self.state = UIGestureRecognizerStateEnded;
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}
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// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
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@@ -55,13 +55,13 @@ static CGFloat screenWidthInPoints;
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CGFloat normalizedGestureDistance = fabs(_endPointX - startPointX)/screenWidthInPoints;
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if(self.edges & UIRectEdgeLeft){
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if(startPointX < _edgeTolerancePoints && normalizedGestureDistance > _normalizedThresholdDistance){
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if(startPointX < _EDGE_TOLERANCE && normalizedGestureDistance > _normalizedThresholdDistance){
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self.state = UIGestureRecognizerStateEnded;
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}
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// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
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}
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if(self.edges & UIRectEdgeRight){
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if((startPointX > (screenWidthInPoints - _edgeTolerancePoints)) && normalizedGestureDistance > _normalizedThresholdDistance){
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if((startPointX > (screenWidthInPoints - _EDGE_TOLERANCE)) && normalizedGestureDistance > _normalizedThresholdDistance){
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self.state = UIGestureRecognizerStateEnded;
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}
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// NSLog(@"startPointX %f , normalizedGestureDeltaX %f", startPointX, normalizedGestureDistance);
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