- Fixed: mousepad unable to perform 2-finger right click in hovering mode

- Minor changes & improvements for mousePad widget
This commit is contained in:
TrueZhuanjia committed 2025-09-11 17:42:17 +08:00
1 parent 32b78d1a4c
commit d12b83d1ef
1 file changed
+26 -29
+26 -29
View File
@@ -283,15 +283,12 @@ import UIKit
if self.widgetType == WidgetTypeEnum.button { if self.widgetType == WidgetTypeEnum.button {
self.autoTapTimer = SafeTimer(interval:0.001 * Double(autoTapInterval)) { self.autoTapTimer = SafeTimer(interval:0.001 * Double(autoTapInterval)) {
self.handleButtonDown() self.handleButtonDown()
DispatchQueue.global(qos: .userInteractive).async { DispatchQueue.main.asyncAfter(deadline: .now() + 0.025) {
usleep(25000)
DispatchQueue.main.async {
self.handleButtonUp() self.handleButtonUp()
} }
} }
} }
} }
}
@objc public func setVibration(style: Int) { @objc public func setVibration(style: Int) {
if #available(iOS 13.0, *) { if #available(iOS 13.0, *) {
@@ -718,14 +715,11 @@ import UIKit
CATransaction.commit() CATransaction.commit()
CATransaction.begin() CATransaction.begin()
// CATransaction.setDisableActions(true)
CATransaction.setAnimationDuration(0.15) CATransaction.setAnimationDuration(0.15)
self.stickBallLayer.position = CGPointMake(CGRectGetMidX(self.crossMarkLayer.frame), CGRectGetMidY(self.crossMarkLayer.frame)) self.stickBallLayer.position = CGPointMake(CGRectGetMidX(self.crossMarkLayer.frame), CGRectGetMidY(self.crossMarkLayer.frame))
CATransaction.setCompletionBlock { CATransaction.setCompletionBlock {
DispatchQueue.global().async { // 动画结束后执行的代码
// 后台执行耗时操作 DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
usleep(200000)
DispatchQueue.main.async { // switch to main thread to update UI
if !self.touchBegan { if !self.touchBegan {
CATransaction.begin() CATransaction.begin()
CATransaction.setDisableActions(true) CATransaction.setDisableActions(true)
@@ -735,8 +729,6 @@ import UIKit
} }
} }
} }
// 动画结束后执行的代码
}
CATransaction.commit() CATransaction.commit()
} }
@@ -941,8 +933,7 @@ import UIKit
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_LEFT) LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_LEFT)
// Wait 200 ms to simulate a real button press // Wait 200 ms to simulate a real button press
usleep(UInt32(self.QUICK_TAP_TIME_INTERVAL * 1000000)) DispatchQueue.global().asyncAfter(deadline: .now() + self.QUICK_TAP_TIME_INTERVAL) {
// If quick tap is not detected, release the button // If quick tap is not detected, release the button
if !self.quickDoubleTapDetected { if !self.quickDoubleTapDetected {
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), BUTTON_LEFT) LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), BUTTON_LEFT)
@@ -952,25 +943,25 @@ import UIKit
// Don't release the button if we're still dragging, this will prevent the dragging from being interrupted. // Don't release the button if we're still dragging, this will prevent the dragging from being interrupted.
} }
} }
}
private func sendShortMouseLeftButtonClickEvent() { private func sendShortMouseLeftButtonClickEvent() {
DispatchQueue.global(qos: .userInteractive).async { DispatchQueue.global().asyncAfter(deadline: .now() + 0.05) {
NSLog("double click: sending short click")
usleep(UInt32(50 * 1000))
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_LEFT) LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_LEFT)
usleep(UInt32(50 * 1000)) DispatchQueue.global().asyncAfter(deadline: .now() + 0.05) {
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), BUTTON_LEFT) LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), BUTTON_LEFT)
} }
} }
}
private func sendMouseRightButtonClickEvent() { private func sendMouseRightButtonClickEvent() {
DispatchQueue.global(qos: .userInteractive).async { DispatchQueue.global().asyncAfter(deadline: .now() + 0.05) {
usleep(UInt32(50 * 1000))
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_RIGHT) LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_RIGHT)
usleep(UInt32(50 * 1000)) DispatchQueue.global().asyncAfter(deadline: .now() + 0.05) {
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), BUTTON_RIGHT) LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), BUTTON_RIGHT)
} }
} }
}
//mousepad-trackball behavior======================================================== //mousepad-trackball behavior========================================================
private func startTrackballMomentum() { private func startTrackballMomentum() {
@@ -1151,7 +1142,7 @@ import UIKit
}} }}
} }
//============================================================================== //==============================================================================
private func sendComboButtonsDownEvent(comboStrings: [String]) { private func sendComboButtonsDownEvent(comboStrings: [String]) {
DispatchQueue.global(qos: .userInteractive).async { DispatchQueue.global(qos: .userInteractive).async {
for comboString in comboStrings { for comboString in comboStrings {
@@ -1190,14 +1181,18 @@ import UIKit
} }
} }
//============================================================================== //==============================================================================
// Touch event handling // Touch event handling
private func getAllSpawnedTouchesCount(with event: UIEvent?)->Int{
return event?.allTouches?.filter({ $0.view == self }).count ?? 0
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) { override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
self.touchBegan = true self.touchBegan = true
self.firstTouchMoved = false self.firstTouchMoved = false
super.touchesBegan(touches, with: event) super.touchesBegan(touches, with: event)
// self.isMultipleTouchEnabled = self.touchPadString == "MOUSEPAD" // only enable multi-touch in mousePad mode self.isMultipleTouchEnabled = self.widgetType == WidgetTypeEnum.button || self.touchPadString == "MOUSEPAD";
self.isMultipleTouchEnabled = self.widgetType == WidgetTypeEnum.button
if !OnScreenWidgetView.editMode && self.touchPadString == "TRACKBALL" { if !OnScreenWidgetView.editMode && self.touchPadString == "TRACKBALL" {
stopTrackballMomentum() stopTrackballMomentum()
@@ -1215,8 +1210,8 @@ import UIKit
self.latestTouchLocation = touchBeganLocation self.latestTouchLocation = touchBeganLocation
} }
let allCapturedTouchesCount = event?.allTouches?.filter({ $0.view == self }).count // this will counts all valid touches within the self widgetView, and excludes touches in other widgetViews let allSpawnedTouchesCount = self.getAllSpawnedTouchesCount(with: event) // this will counts all valid touches within the self widgetView, and excludes touches in other widgetViews
if allCapturedTouchesCount == 2 { if allSpawnedTouchesCount == 2 {
self.twoTouchesDetected = true self.twoTouchesDetected = true
} }
@@ -1244,7 +1239,7 @@ import UIKit
self.showl3r3Indicator() self.showl3r3Indicator()
self.sendComboButtonsDownEvent(comboStrings: self.comboButtonStrings)} self.sendComboButtonsDownEvent(comboStrings: self.comboButtonStrings)}
case "DPAD", "WASDPAD", "ARROWPAD": case "DPAD", "WASDPAD", "ARROWPAD":
if allCapturedTouchesCount == 1 {showLrudBall(at: touchBeganLocation)} if allSpawnedTouchesCount == 1 {showLrudBall(at: touchBeganLocation)}
if quickDoubleTapDetected { if quickDoubleTapDetected {
self.sendComboButtonsDownEvent(comboStrings: self.comboButtonStrings) self.sendComboButtonsDownEvent(comboStrings: self.comboButtonStrings)
DispatchQueue.global(qos: .userInteractive).async { DispatchQueue.global(qos: .userInteractive).async {
@@ -1261,7 +1256,7 @@ import UIKit
break break
} }
if self.widgetType == WidgetTypeEnum.touchPad && self.touchPadString == "MOUSEPAD" && allCapturedTouchesCount == 1 && !twoTouchesDetected { if self.widgetType == WidgetTypeEnum.touchPad && self.touchPadString == "MOUSEPAD" && allSpawnedTouchesCount == 1 && !twoTouchesDetected {
switch mouseButtonAction{ switch mouseButtonAction{
case .leftButtonDown: case .leftButtonDown:
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_LEFT) LiSendMouseButtonEvent(CChar(BUTTON_ACTION_PRESS), BUTTON_LEFT)
@@ -1474,9 +1469,11 @@ import UIKit
switch self.touchPadString{ switch self.touchPadString{
case "MOUSEPAD": case "MOUSEPAD":
DispatchQueue.global(qos: .userInteractive).async { DispatchQueue.global(qos: .userInteractive).async {
if self.getAllSpawnedTouchesCount(with: event) == 1 {
self.updateTouchLocation(touch: touches.first!) self.updateTouchLocation(touch: touches.first!)
LiSendMouseMoveEvent(Int16(truncatingIfNeeded: Int(self.deltaX * 1.7 * self.sensitivityFactorX)), Int16(truncatingIfNeeded: Int(self.deltaY * 1.7 * self.sensitivityFactorY))) LiSendMouseMoveEvent(Int16(truncatingIfNeeded: Int(self.deltaX * 1.7 * self.sensitivityFactorX)), Int16(truncatingIfNeeded: Int(self.deltaY * 1.7 * self.sensitivityFactorY)))
} }
}
break break
case "TRACKBALL": case "TRACKBALL":
DispatchQueue.global(qos: .userInteractive).async { DispatchQueue.global(qos: .userInteractive).async {
@@ -1575,7 +1572,7 @@ import UIKit
if !OnScreenWidgetView.editMode && self.widgetType == WidgetTypeEnum.touchPad && self.touchPadString == "MOUSEPAD" && twoTouchesDetected && touches.count == allCapturedTouchesCount { // need to enable multi-touch first if !OnScreenWidgetView.editMode && self.widgetType == WidgetTypeEnum.touchPad && self.touchPadString == "MOUSEPAD" && twoTouchesDetected && touches.count == allCapturedTouchesCount { // need to enable multi-touch first
// touches.count == allCapturedTouchesCount means allfingers are lifting // touches.count == allCapturedTouchesCount means allfingers are lifting
self.sendMouseRightButtonClickEvent() if(self.mouseButtonAction == MouseButtonAction.hovering) {self.sendMouseRightButtonClickEvent()}
twoTouchesDetected = false twoTouchesDetected = false
} }