resolve conflicts between on-screen buttons & tap gestures
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@@ -1100,7 +1100,7 @@ static float L3_Y;
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if ([gesture isKindOfClass:[CustomTapGestureRecognizer class]]) {
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// This is a CustomTapGestureRecognizer
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CustomTapGestureRecognizer *tapGesture = (CustomTapGestureRecognizer *)gesture;
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tapGesture.areOnScreenButtonTaps = true;
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tapGesture.areOnScreenControllerTaps = true;
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// Perform actions with tapGesture
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}
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}
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