gameSirG8MFi rumbler ready

This commit is contained in:
True Zhuanjia
2026-08-25 00:30:31 +08:00
parent ececc03d46
commit bd306ba07f
7 changed files with 503 additions and 363 deletions
+4 -6
View File
@@ -20,7 +20,7 @@
1850C82A2E667E4000845308 /* MicHandler.swift in Sources */ = {isa = PBXBuildFile; fileRef = 1850C8292E667E4000845308 /* MicHandler.swift */; }; 1850C82A2E667E4000845308 /* MicHandler.swift in Sources */ = {isa = PBXBuildFile; fileRef = 1850C8292E667E4000845308 /* MicHandler.swift */; };
18729EDE2E8BD68800101194 /* UUIDHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = 18729EDD2E8BD68800101194 /* UUIDHelper.swift */; }; 18729EDE2E8BD68800101194 /* UUIDHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = 18729EDD2E8BD68800101194 /* UUIDHelper.swift */; };
18780CC72F10D66000B90483 /* StoreKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 18780CC62F10D66000B90483 /* StoreKit.framework */; }; 18780CC72F10D66000B90483 /* StoreKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 18780CC62F10D66000B90483 /* StoreKit.framework */; };
A76B00032FFCC00100000003 /* GameSirG8MFiRumble.m in Sources */ = {isa = PBXBuildFile; fileRef = A76B00022FFCC00100000002 /* GameSirG8MFiRumble.m */; }; A76B00032FFCC00100000003 /* GameSirG8MFiRumbler.swift in Sources */ = {isa = PBXBuildFile; fileRef = A76B00022FFCC00100000002 /* GameSirG8MFiRumbler.swift */; };
A76B00052FFCC00100000005 /* ExternalAccessory.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A76B00042FFCC00100000004 /* ExternalAccessory.framework */; }; A76B00052FFCC00100000005 /* ExternalAccessory.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A76B00042FFCC00100000004 /* ExternalAccessory.framework */; };
18780CCA2F10D6CC00B90483 /* IAPManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = 18780CC92F10D6CC00B90483 /* IAPManager.swift */; }; 18780CCA2F10D6CC00B90483 /* IAPManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = 18780CC92F10D6CC00B90483 /* IAPManager.swift */; };
187F4B282E04658A00EECC59 /* WidgetPanelStackView.m in Sources */ = {isa = PBXBuildFile; fileRef = 187F4B272E04658A00EECC59 /* WidgetPanelStackView.m */; }; 187F4B282E04658A00EECC59 /* WidgetPanelStackView.m in Sources */ = {isa = PBXBuildFile; fileRef = 187F4B272E04658A00EECC59 /* WidgetPanelStackView.m */; };
@@ -202,8 +202,7 @@
1850C8292E667E4000845308 /* MicHandler.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MicHandler.swift; sourceTree = "<group>"; }; 1850C8292E667E4000845308 /* MicHandler.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MicHandler.swift; sourceTree = "<group>"; };
18729EDD2E8BD68800101194 /* UUIDHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = UUIDHelper.swift; sourceTree = "<group>"; }; 18729EDD2E8BD68800101194 /* UUIDHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = UUIDHelper.swift; sourceTree = "<group>"; };
18780CC62F10D66000B90483 /* StoreKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = StoreKit.framework; path = System/Library/Frameworks/StoreKit.framework; sourceTree = SDKROOT; }; 18780CC62F10D66000B90483 /* StoreKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = StoreKit.framework; path = System/Library/Frameworks/StoreKit.framework; sourceTree = SDKROOT; };
A76B00012FFCC00100000001 /* GameSirG8MFiRumble.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameSirG8MFiRumble.h; sourceTree = "<group>"; }; A76B00022FFCC00100000002 /* GameSirG8MFiRumbler.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = GameSirG8MFiRumbler.swift; sourceTree = "<group>"; };
A76B00022FFCC00100000002 /* GameSirG8MFiRumble.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GameSirG8MFiRumble.m; sourceTree = "<group>"; };
A76B00042FFCC00100000004 /* ExternalAccessory.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ExternalAccessory.framework; path = System/Library/Frameworks/ExternalAccessory.framework; sourceTree = SDKROOT; }; A76B00042FFCC00100000004 /* ExternalAccessory.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ExternalAccessory.framework; path = System/Library/Frameworks/ExternalAccessory.framework; sourceTree = SDKROOT; };
18780CC92F10D6CC00B90483 /* IAPManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = IAPManager.swift; sourceTree = "<group>"; }; 18780CC92F10D6CC00B90483 /* IAPManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = IAPManager.swift; sourceTree = "<group>"; };
187F4B232E04633100EECC59 /* WidgetPanelStackView.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = WidgetPanelStackView.h; sourceTree = "<group>"; }; 187F4B232E04633100EECC59 /* WidgetPanelStackView.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = WidgetPanelStackView.h; sourceTree = "<group>"; };
@@ -757,8 +756,7 @@
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
84351B052C29ACAF00A77989 /* CustomOSC */, 84351B052C29ACAF00A77989 /* CustomOSC */,
A76B00012FFCC00100000001 /* GameSirG8MFiRumble.h */, A76B00022FFCC00100000002 /* GameSirG8MFiRumbler.swift */,
A76B00022FFCC00100000002 /* GameSirG8MFiRumble.m */,
FB89460A19F646E200339C8A /* ControllerSupport.h */, FB89460A19F646E200339C8A /* ControllerSupport.h */,
FB89460B19F646E200339C8A /* ControllerSupport.m */, FB89460B19F646E200339C8A /* ControllerSupport.m */,
FB89460C19F646E200339C8A /* StreamView.h */, FB89460C19F646E200339C8A /* StreamView.h */,
@@ -1252,7 +1250,7 @@
FBD3494319FC9C04002D2A60 /* AppAssetManager.m in Sources */, FBD3494319FC9C04002D2A60 /* AppAssetManager.m in Sources */,
FB6549561A57907E001C8F39 /* DiscoveryWorker.m in Sources */, FB6549561A57907E001C8F39 /* DiscoveryWorker.m in Sources */,
84351B0E2C29ACCB00A77989 /* LayoutOnScreenControls.m in Sources */, 84351B0E2C29ACCB00A77989 /* LayoutOnScreenControls.m in Sources */,
A76B00032FFCC00100000003 /* GameSirG8MFiRumble.m in Sources */, A76B00032FFCC00100000003 /* GameSirG8MFiRumbler.swift in Sources */,
FB89462A19F646E200339C8A /* ControllerSupport.m in Sources */, FB89462A19F646E200339C8A /* ControllerSupport.m in Sources */,
FB9AFD3D1A7E111600872C98 /* AppAssetResponse.m in Sources */, FB9AFD3D1A7E111600872C98 /* AppAssetResponse.m in Sources */,
1888C1922E24C33100108730 /* AboutViewController.swift in Sources */, 1888C1922E24C33100108730 /* AboutViewController.swift in Sources */,
+34 -35
View File
@@ -10,7 +10,6 @@
// //
#import "ControllerSupport.h" #import "ControllerSupport.h"
#import "GameSirG8MFiRumble.h"
#import "OnScreenControls.h" #import "OnScreenControls.h"
#import "VoidController.h" #import "VoidController.h"
#import "VoidLink-Swift.h" #import "VoidLink-Swift.h"
@@ -120,7 +119,7 @@ static void ApplyAdaptiveTriggerEffect(GCDualSenseAdaptiveTrigger* trigger,
OSCProfile* oscProfile; OSCProfile* oscProfile;
OSCProfilesManager* oscProfileMan; OSCProfilesManager* oscProfileMan;
#if !TARGET_OS_TV #if !TARGET_OS_TV
GameSirG8MFiRumble *_gameSirG8MFiRumble; GameSirG8MFiRumbler *_gameSirG8MFiRumbler;
#endif #endif
#define EMULATING_SELECT 0x1 #define EMULATING_SELECT 0x1
@@ -159,6 +158,20 @@ static void ApplyAdaptiveTriggerEffect(GCDualSenseAdaptiveTrigger* trigger,
#define MAX_MAGNITUDE(x, y) (abs(x) > abs(y) ? (x) : (y)) #define MAX_MAGNITUDE(x, y) (abs(x) > abs(y) ? (x) : (y))
-(void) applyPhysicalControllerRumble:(VoidController*)controller lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor
{
#if !TARGET_OS_TV
if (controller.hardware == ControllerHardwareG8PlusMFi) {
NSLog(@"[G8Rumble] route native rumble low=%hu high=%hu", lowFreqMotor, highFreqMotor);
[_gameSirG8MFiRumbler setLowFrequencyMotor:lowFreqMotor highFrequencyMotor:highFreqMotor];
return;
}
#endif
[controller.lowFreqMotor setMotorAmplitude:lowFreqMotor];
[controller.highFreqMotor setMotorAmplitude:highFreqMotor];
}
-(void) rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor -(void) rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor
{ {
VoidController* voidController = [_voidControllers objectForKey:[NSNumber numberWithInteger:controllerNumber]]; VoidController* voidController = [_voidControllers objectForKey:[NSNumber numberWithInteger:controllerNumber]];
@@ -178,48 +191,29 @@ static void ApplyAdaptiveTriggerEffect(GCDualSenseAdaptiveTrigger* trigger,
return; return;
} }
#if !TARGET_OS_TV NSLog(@"[G8Rumble] rumble request controller=%hu low=%hu high=%hu preference=%ld vendor=%@",
BOOL useGameSirG8MFiRumble = [_gameSirG8MFiRumble canHandleController:voidController.gamepad]; controllerNumber,
#endif lowFreqMotor,
highFreqMotor,
(long)preference,
voidController.gamepad.vendorName);
// physical controller connected: // physical controller connected:
switch (preference) { switch (preference) {
case HapticEngineAuto: case HapticEngineAuto:
#if !TARGET_OS_TV
if (useGameSirG8MFiRumble) {
[_gameSirG8MFiRumble setLowFrequencyMotor:lowFreqMotor highFrequencyMotor:highFreqMotor];
break;
}
#endif
// if controller has no haptic profile, it already falled bakc to device engine // if controller has no haptic profile, it already falled bakc to device engine
[voidController.lowFreqMotor setMotorAmplitude:lowFreqMotor]; [self applyPhysicalControllerRumble:voidController lowFreqMotor:lowFreqMotor highFreqMotor:highFreqMotor];
[voidController.highFreqMotor setMotorAmplitude:highFreqMotor];
break; break;
case RumbleDevice: case RumbleDevice:
#if !TARGET_OS_TV [self applyPhysicalControllerRumble:voidController lowFreqMotor:0 highFreqMotor:0];
if (useGameSirG8MFiRumble) {
[_gameSirG8MFiRumble setLowFrequencyMotor:0 highFrequencyMotor:0];
}
#endif
[_oscController.lowFreqMotor setMotorAmplitude:lowFreqMotor]; [_oscController.lowFreqMotor setMotorAmplitude:lowFreqMotor];
[_oscController.highFreqMotor setMotorAmplitude:highFreqMotor]; [_oscController.highFreqMotor setMotorAmplitude:highFreqMotor];
break; break;
case LeftRightSwapped: case LeftRightSwapped:
#if !TARGET_OS_TV [self applyPhysicalControllerRumble:voidController lowFreqMotor:highFreqMotor highFreqMotor:lowFreqMotor];
if (useGameSirG8MFiRumble) {
[_gameSirG8MFiRumble setLowFrequencyMotor:highFreqMotor highFrequencyMotor:lowFreqMotor];
break;
}
#endif
[voidController.lowFreqMotor setMotorAmplitude:highFreqMotor];
[voidController.highFreqMotor setMotorAmplitude:lowFreqMotor];
break; break;
case RumbleOff: case RumbleOff:
#if !TARGET_OS_TV [self applyPhysicalControllerRumble:voidController lowFreqMotor:0 highFreqMotor:0];
if (useGameSirG8MFiRumble) {
[_gameSirG8MFiRumble setLowFrequencyMotor:0 highFrequencyMotor:0];
}
#endif
break; break;
default: default:
break; break;
@@ -1777,6 +1771,11 @@ double rc_expo(double x, double expo) {
voidController.motionTypes = [[NSMutableSet alloc] init]; voidController.motionTypes = [[NSMutableSet alloc] init];
voidController.supportedEmulationFlags = EMULATING_SPECIAL | EMULATING_SELECT; voidController.supportedEmulationFlags = EMULATING_SPECIAL | EMULATING_SELECT;
voidController.gamepad = controller; voidController.gamepad = controller;
#if !TARGET_OS_TV
voidController.hardware = [_gameSirG8MFiRumbler isTargetController:controller] ? ControllerHardwareG8PlusMFi : ControllerHardwareGeneric;
#else
voidController.hardware = ControllerHardwareGeneric;
#endif
voidController.hasAccelerometer = NO; voidController.hasAccelerometer = NO;
voidController.hasGyroscope = NO; voidController.hasGyroscope = NO;
@@ -2036,7 +2035,7 @@ double rc_expo(double x, double expo) {
[ControllerUtil.activeStreamingGCControllers removeAllObjects]; [ControllerUtil.activeStreamingGCControllers removeAllObjects];
_controllerNumbers = 0; _controllerNumbers = 0;
#if !TARGET_OS_TV #if !TARGET_OS_TV
_gameSirG8MFiRumble = [[GameSirG8MFiRumble alloc] init]; _gameSirG8MFiRumbler = [[GameSirG8MFiRumbler alloc] init];
#endif #endif
_captureMouse = (streamConfig.localMousePointerMode == 0); _captureMouse = (streamConfig.localMousePointerMode == 0);
@@ -2098,8 +2097,8 @@ double rc_expo(double x, double expo) {
VoidController* voidController = [self->_voidControllers objectForKey:[NSNumber numberWithInteger:controller.playerIndex]]; VoidController* voidController = [self->_voidControllers objectForKey:[NSNumber numberWithInteger:controller.playerIndex]];
if (voidController) { if (voidController) {
#if !TARGET_OS_TV #if !TARGET_OS_TV
if ([self->_gameSirG8MFiRumble isTargetController:controller]) { if ([self->_gameSirG8MFiRumbler isTargetController:controller]) {
[self->_gameSirG8MFiRumble stopAndClose]; [self->_gameSirG8MFiRumbler stopAndClose];
} }
#endif #endif
[self stopTimerForController:voidController]; [self stopTimerForController:voidController];
@@ -2306,7 +2305,7 @@ double rc_expo(double x, double expo) {
{ {
[ControllerUtil stopAllDualSenseHaptics]; [ControllerUtil stopAllDualSenseHaptics];
#if !TARGET_OS_TV #if !TARGET_OS_TV
[_gameSirG8MFiRumble invalidate]; [_gameSirG8MFiRumbler invalidate];
#endif #endif
if (VLSharedControllerSupport == self) { if (VLSharedControllerSupport == self) {
+5
View File
@@ -267,6 +267,11 @@ import UIKit
case xboxAndPs = 0x00 // LI_CTYPE_UNKNOWN case xboxAndPs = 0x00 // LI_CTYPE_UNKNOWN
} }
@objc enum ControllerHardware: UInt8 {
case generic
case g8PlusMFi
}
@objc protocol ControllerUtilDelegate: AnyObject { @objc protocol ControllerUtilDelegate: AnyObject {
func isStreaming() -> Bool func isStreaming() -> Bool
func isInAppView() -> Bool func isInAppView() -> Bool
-23
View File
@@ -1,23 +0,0 @@
//
// GameSirG8MFiRumble.h
// VoidLink
//
#import <Foundation/Foundation.h>
#include <stdint.h>
@class GCController;
NS_ASSUME_NONNULL_BEGIN
@interface GameSirG8MFiRumble : NSObject
- (BOOL)canHandleController:(GCController *)controller;
- (BOOL)isTargetController:(GCController *)controller;
- (void)setLowFrequencyMotor:(uint16_t)lowFrequencyMotor highFrequencyMotor:(uint16_t)highFrequencyMotor;
- (void)stopAndClose;
- (void)invalidate;
@end
NS_ASSUME_NONNULL_END
-299
View File
@@ -1,299 +0,0 @@
//
// GameSirG8MFiRumble.m
// VoidLink
//
#import "GameSirG8MFiRumble.h"
@import ExternalAccessory;
@import GameController;
@import UIKit;
static NSString *const GameSirG8MFiProtocol = @"com.xiaoji.M2boot";
static NSString *const GameSirManufacturer = @"GameSir";
static NSString *const GameSirG8MFiModel = @"G8+ MFi";
@interface GameSirG8MFiRumble () <NSStreamDelegate>
@end
@implementation GameSirG8MFiRumble {
EASession *_session;
NSData *_inFlightPacket;
NSUInteger _inFlightOffset;
NSData *_queuedPacket;
NSData *_lastSentPacket;
BOOL _appActive;
BOOL _invalidated;
}
- (instancetype)init {
self = [super init];
if (self) {
_appActive = UIApplication.sharedApplication.applicationState == UIApplicationStateActive;
[NSNotificationCenter.defaultCenter addObserver:self
selector:@selector(applicationWillResignActive:)
name:UIApplicationWillResignActiveNotification
object:nil];
[NSNotificationCenter.defaultCenter addObserver:self
selector:@selector(applicationDidBecomeActive:)
name:UIApplicationDidBecomeActiveNotification
object:nil];
}
return self;
}
- (void)dealloc {
[NSNotificationCenter.defaultCenter removeObserver:self];
NSAssert(NSThread.isMainThread || _session == nil, @"Active GameSir sessions must be closed on the main thread before deallocation");
if (NSThread.isMainThread) {
[self stopAndCloseOnMainThread];
}
}
- (void)applicationWillResignActive:(NSNotification *)notification {
_appActive = NO;
[self stopAndCloseOnMainThread];
}
- (void)applicationDidBecomeActive:(NSNotification *)notification {
_appActive = YES;
}
- (BOOL)isTargetController:(GCController *)controller {
NSString *vendorName = controller.vendorName;
if (vendorName.length == 0) {
return NO;
}
NSStringCompareOptions options = NSCaseInsensitiveSearch | NSDiacriticInsensitiveSearch;
return [vendorName rangeOfString:GameSirManufacturer options:options].location != NSNotFound &&
[vendorName rangeOfString:@"G8+" options:options].location != NSNotFound && [vendorName rangeOfString:@"MFi" options:options].location != NSNotFound;
}
- (EAAccessory *)connectedAccessory {
for (EAAccessory *accessory in EAAccessoryManager.sharedAccessoryManager.connectedAccessories) {
if (!accessory.connected || ![accessory.protocolStrings containsObject:GameSirG8MFiProtocol]) {
continue;
}
if (accessory.manufacturer.length == 0 || accessory.modelNumber.length == 0 ||
[accessory.manufacturer caseInsensitiveCompare:GameSirManufacturer] != NSOrderedSame ||
[accessory.modelNumber caseInsensitiveCompare:GameSirG8MFiModel] != NSOrderedSame) {
continue;
}
return accessory;
}
return nil;
}
- (BOOL)canHandleController:(GCController *)controller {
return [self isTargetController:controller] && [self connectedAccessory] != nil;
}
+ (uint8_t)convertMotorAmplitude:(uint16_t)amplitude {
return (uint8_t)(((uint32_t)amplitude * 255u + 32767u) / 65535u);
}
- (NSData *)packetForLowFrequencyMotor:(uint16_t)lowFrequencyMotor highFrequencyMotor:(uint16_t)highFrequencyMotor {
const uint8_t packet[] = {
0x04,
[GameSirG8MFiRumble convertMotorAmplitude:lowFrequencyMotor],
0x01,
[GameSirG8MFiRumble convertMotorAmplitude:highFrequencyMotor],
0x01,
0x00,
0x00,
0x00,
0x00,
};
return [NSData dataWithBytes:packet length:sizeof(packet)];
}
- (BOOL)openSessionIfNeeded {
if (_session != nil) {
return YES;
}
EAAccessory *accessory = [self connectedAccessory];
if (accessory == nil) {
return NO;
}
EASession *session = [[EASession alloc] initWithAccessory:accessory forProtocol:GameSirG8MFiProtocol];
if (session == nil || session.inputStream == nil || session.outputStream == nil) {
return NO;
}
_session = session;
session.inputStream.delegate = self;
session.outputStream.delegate = self;
[session.inputStream scheduleInRunLoop:NSRunLoop.mainRunLoop forMode:NSDefaultRunLoopMode];
[session.outputStream scheduleInRunLoop:NSRunLoop.mainRunLoop forMode:NSDefaultRunLoopMode];
[session.inputStream open];
[session.outputStream open];
return YES;
}
- (void)setLowFrequencyMotor:(uint16_t)lowFrequencyMotor highFrequencyMotor:(uint16_t)highFrequencyMotor {
@synchronized(self) {
if (_invalidated) {
return;
}
}
NSData *packet = [self packetForLowFrequencyMotor:lowFrequencyMotor highFrequencyMotor:highFrequencyMotor];
dispatch_async(dispatch_get_main_queue(), ^{
@synchronized(self) {
if (self->_invalidated) {
return;
}
}
if (!self->_appActive) {
return;
}
BOOL duplicateQueuedPacket = [self->_queuedPacket isEqualToData:packet];
BOOL duplicateInFlightPacket = self->_queuedPacket == nil && [self->_inFlightPacket isEqualToData:packet];
BOOL duplicateSentPacket = self->_queuedPacket == nil && self->_inFlightPacket == nil && [self->_lastSentPacket isEqualToData:packet];
if (!duplicateQueuedPacket && !duplicateInFlightPacket && !duplicateSentPacket) {
self->_queuedPacket = packet;
}
if ([self openSessionIfNeeded]) {
[self flushOutput];
}
});
}
- (void)flushOutput {
NSOutputStream *outputStream = _session.outputStream;
if (outputStream.streamStatus != NSStreamStatusOpen || !outputStream.hasSpaceAvailable) {
return;
}
while (outputStream.hasSpaceAvailable) {
if (_inFlightPacket == nil) {
if (_queuedPacket == nil) {
return;
}
_inFlightPacket = _queuedPacket;
_queuedPacket = nil;
_inFlightOffset = 0;
}
const uint8_t *bytes = _inFlightPacket.bytes;
NSUInteger remainingLength = _inFlightPacket.length - _inFlightOffset;
NSInteger written = [outputStream write:&bytes[_inFlightOffset] maxLength:remainingLength];
if (written <= 0) {
return;
}
_inFlightOffset += (NSUInteger)written;
if (_inFlightOffset == _inFlightPacket.length) {
_lastSentPacket = _inFlightPacket;
_inFlightPacket = nil;
_inFlightOffset = 0;
}
}
}
- (void)writeStopPacketBestEffort {
NSOutputStream *outputStream = _session.outputStream;
if (outputStream.streamStatus != NSStreamStatusOpen || !outputStream.hasSpaceAvailable) {
return;
}
_queuedPacket = nil;
[self flushOutput];
if (_inFlightPacket != nil) {
return;
}
NSData *stopPacket = [self packetForLowFrequencyMotor:0 highFrequencyMotor:0];
NSUInteger offset = 0;
while (offset < stopPacket.length && outputStream.hasSpaceAvailable) {
const uint8_t *bytes = stopPacket.bytes;
NSInteger written = [outputStream write:&bytes[offset] maxLength:stopPacket.length - offset];
if (written <= 0) {
break;
}
offset += (NSUInteger)written;
}
if (offset == stopPacket.length) {
_lastSentPacket = stopPacket;
}
}
- (void)closeSession {
NSAssert(NSThread.isMainThread, @"GameSir sessions must be closed on the main thread");
if (_session != nil) {
[_session.inputStream close];
[_session.outputStream close];
[_session.inputStream removeFromRunLoop:NSRunLoop.mainRunLoop forMode:NSDefaultRunLoopMode];
[_session.outputStream removeFromRunLoop:NSRunLoop.mainRunLoop forMode:NSDefaultRunLoopMode];
_session.inputStream.delegate = nil;
_session.outputStream.delegate = nil;
}
_session = nil;
_inFlightPacket = nil;
_inFlightOffset = 0;
_queuedPacket = nil;
_lastSentPacket = nil;
}
- (void)stopAndCloseOnMainThread {
NSAssert(NSThread.isMainThread, @"GameSir sessions must be stopped on the main thread");
[self writeStopPacketBestEffort];
[self closeSession];
}
- (void)stopAndClose {
if (NSThread.isMainThread) {
[self stopAndCloseOnMainThread];
return;
}
dispatch_async(dispatch_get_main_queue(), ^{
[self stopAndCloseOnMainThread];
});
}
- (void)invalidate {
@synchronized(self) {
_invalidated = YES;
}
[self stopAndClose];
}
- (void)stream:(NSStream *)stream handleEvent:(NSStreamEvent)eventCode {
if (stream != _session.inputStream && stream != _session.outputStream) {
return;
}
switch (eventCode) {
case NSStreamEventHasBytesAvailable: {
uint8_t buffer[64];
while (_session.inputStream.hasBytesAvailable) {
if ([_session.inputStream read:buffer maxLength:sizeof(buffer)] <= 0) {
break;
}
}
break;
}
case NSStreamEventOpenCompleted:
case NSStreamEventHasSpaceAvailable:
if (stream == _session.outputStream) {
[self flushOutput];
}
break;
case NSStreamEventErrorOccurred:
case NSStreamEventEndEncountered:
[self writeStopPacketBestEffort];
[self closeSession];
break;
case NSStreamEventNone:
break;
}
}
@end
+456
View File
@@ -0,0 +1,456 @@
//
// GameSirG8MFiRumble.m -> GameSirG8MFiRumbler.swift
// VoidLink
//
// Created by chrisnch on 2026/08/22
// Copyright © 2026 chrisnch@github. All rights reserved.
//
// Modified by True砖家 on 2026/08/25
// Copyright © 2026 True砖家 on Bilibili. All rights reserved.
//
import ExternalAccessory
import Foundation
import GameController
import UIKit
@objcMembers
final class GameSirG8MFiRumbler: NSObject, StreamDelegate {
private static let gameSirG8MFiProtocol = "com.xiaoji.M2boot"
private static let gameSirManufacturer = "GameSir"
private static let gameSirG8MFiModel = "G8+ MFi"
static var repeatInterval: TimeInterval = 0.167253
private var session: EASession?
private var inFlightPacket: Data?
private var inFlightOffset = 0
private var queuedPacket: Data?
private var lastSentPacket: Data?
private var repeatTimer: Timer?
private var repeatPacket: Data?
private var appActive: Bool
private var invalidated = false
override init() {
appActive = UIApplication.shared.applicationState == .active
super.init()
NotificationCenter.default.addObserver(
self,
selector: #selector(applicationWillResignActive(_:)),
name: UIApplication.willResignActiveNotification,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(applicationDidBecomeActive(_:)),
name: UIApplication.didBecomeActiveNotification,
object: nil
)
}
deinit {
NotificationCenter.default.removeObserver(self)
assert(Thread.isMainThread || session == nil, "Active GameSir sessions must be closed on the main thread before deallocation")
if Thread.isMainThread {
stopAndCloseOnMainThread()
}
}
func canHandleController(_ controller: GCController) -> Bool {
return isTargetController(controller) && connectedAccessory() != nil
}
func isTargetController(_ controller: GCController) -> Bool {
guard let vendorName = controller.vendorName, !vendorName.isEmpty else {
return false
}
return vendorName.range(of: Self.gameSirManufacturer, options: [.caseInsensitive, .diacriticInsensitive]) != nil &&
vendorName.range(of: "G8+", options: [.caseInsensitive, .diacriticInsensitive]) != nil &&
vendorName.range(of: "MFi", options: [.caseInsensitive, .diacriticInsensitive]) != nil
}
@objc(setLowFrequencyMotor:highFrequencyMotor:)
func setLowFrequencyMotor(_ lowFrequencyMotor: UInt16, highFrequencyMotor: UInt16) {
objc_sync_enter(self)
let isInvalidated = invalidated
objc_sync_exit(self)
if isInvalidated {
return
}
let packet = packet(lowFrequencyMotor: lowFrequencyMotor, highFrequencyMotor: highFrequencyMotor)
// NSLog("[G8Rumble] queue request low=%hu high=%hu packet=%@", lowFrequencyMotor, highFrequencyMotor, packet as NSData)
let shouldRepeat = lowFrequencyMotor != 0 || highFrequencyMotor != 0
DispatchQueue.main.async { [weak self] in
guard let self else {
return
}
objc_sync_enter(self)
let isInvalidated = self.invalidated
objc_sync_exit(self)
if isInvalidated {
// NSLog("[G8Rumble] drop packet because rumble handler is invalidated")
return
}
if !self.appActive {
// NSLog("[G8Rumble] drop packet because app is inactive packet=%@", packet as NSData)
return
}
if shouldRepeat {
self.stopRepeatTimer(clearPacket: false)
self.repeatPacket = packet
self.startRepeatTimer()
} else {
self.stopRepeatTimer()
}
self.queuePacket(packet)
}
}
func stopAndClose() {
if Thread.isMainThread {
stopAndCloseOnMainThread()
return
}
DispatchQueue.main.async { [weak self] in
self?.stopAndCloseOnMainThread()
}
}
func invalidate() {
objc_sync_enter(self)
invalidated = true
objc_sync_exit(self)
stopAndClose()
}
@objc private func applicationWillResignActive(_ notification: Notification) {
appActive = false
stopAndCloseOnMainThread()
}
@objc private func applicationDidBecomeActive(_ notification: Notification) {
appActive = true
}
private func connectedAccessory() -> EAAccessory? {
var sawAccessory = false
for accessory in EAAccessoryManager.shared().connectedAccessories {
sawAccessory = true
/*
NSLog(
"[G8Rumble] EA accessory name=%@ manufacturer=%@ model=%@ protocols=%@ connected=%d",
accessory.name,
accessory.manufacturer,
accessory.modelNumber,
accessory.protocolStrings,
accessory.isConnected
) */
guard accessory.isConnected,
accessory.protocolStrings.contains(Self.gameSirG8MFiProtocol),
!accessory.manufacturer.isEmpty,
!accessory.modelNumber.isEmpty,
accessory.manufacturer.caseInsensitiveCompare(Self.gameSirManufacturer) == .orderedSame,
accessory.modelNumber.caseInsensitiveCompare(Self.gameSirG8MFiModel) == .orderedSame else {
continue
}
NSLog("[G8Rumble] matched GameSir G8+ MFi accessory name=%@", accessory.name)
return accessory
}
if sawAccessory {
NSLog("[G8Rumble] no matching GameSir G8+ MFi accessory")
} else {
NSLog("[G8Rumble] no connected EA accessories")
}
return nil
}
private static func convertMotorAmplitude(_ amplitude: UInt16) -> UInt8 {
return UInt8((UInt32(amplitude) * 255 + 32767) / 65535)
}
private func packet(lowFrequencyMotor: UInt16, highFrequencyMotor: UInt16) -> Data {
return Data([
0x04,
Self.convertMotorAmplitude(lowFrequencyMotor),
0x01,
Self.convertMotorAmplitude(highFrequencyMotor),
0x01,
0x00,
0x00,
0x00,
0x00,
])
}
private func openSessionIfNeeded() -> Bool {
if session != nil {
return true
}
guard let accessory = connectedAccessory() else {
NSLog("[G8Rumble] cannot open session: accessory not found")
return false
}
NSLog("[G8Rumble] opening EASession protocol=%@ accessory=%@", Self.gameSirG8MFiProtocol, accessory.name)
guard let newSession = EASession(accessory: accessory, forProtocol: Self.gameSirG8MFiProtocol),
let inputStream = newSession.inputStream,
let outputStream = newSession.outputStream else {
NSLog("[G8Rumble] failed to create EASession")
return false
}
session = newSession
inputStream.delegate = self
outputStream.delegate = self
inputStream.schedule(in: .main, forMode: .default)
outputStream.schedule(in: .main, forMode: .default)
inputStream.open()
outputStream.open()
/*
NSLog(
"[G8Rumble] EASession opened inputStatus=%ld outputStatus=%ld",
inputStream.streamStatus.rawValue,
outputStream.streamStatus.rawValue
) */
return true
}
private func startRepeatTimer() {
let timer = Timer(timeInterval: Self.repeatInterval, repeats: true) { [weak self] _ in
self?.repeatCurrentPacket()
}
repeatTimer = timer
RunLoop.main.add(timer, forMode: .common)
// NSLog("[G8Rumble] repeat timer started interval=%.3f", Self.repeatInterval)
}
private func stopRepeatTimer(clearPacket: Bool = true) {
guard let timer = repeatTimer else {
if clearPacket {
repeatPacket = nil
}
return
}
timer.invalidate()
repeatTimer = nil
if clearPacket {
repeatPacket = nil
}
// NSLog("[G8Rumble] repeat timer stopped")
}
private func repeatCurrentPacket() {
objc_sync_enter(self)
let isInvalidated = invalidated
objc_sync_exit(self)
if isInvalidated || !appActive {
stopRepeatTimer()
return
}
guard let packet = repeatPacket else {
stopRepeatTimer()
return
}
queuePacket(packet)
}
private func queuePacket(_ packet: Data) {
queuedPacket = packet
// NSLog("[G8Rumble] queued packet=%@", packet as NSData)
if openSessionIfNeeded() {
flushOutput()
} else {
// NSLog("[G8Rumble] packet queued but session is not open packet=%@", packet as NSData)
}
}
private func flushOutput() {
guard let outputStream = session?.outputStream else {
return
}
guard outputStream.streamStatus == .open, outputStream.hasSpaceAvailable else {
/*
NSLog(
"[G8Rumble] flush skipped status=%ld hasSpace=%d queued=%@ inFlight=%@",
outputStream.streamStatus.rawValue,
outputStream.hasSpaceAvailable,
(queuedPacket as NSData?) ?? NSNull(),
(inFlightPacket as NSData?) ?? NSNull()
) */
return
}
while outputStream.hasSpaceAvailable {
if inFlightPacket == nil {
guard let packet = queuedPacket else {
return
}
inFlightPacket = packet
queuedPacket = nil
inFlightOffset = 0
}
guard let packet = inFlightPacket else {
return
}
let remainingLength = packet.count - inFlightOffset
let written = packet.withUnsafeBytes { rawBuffer -> Int in
guard let baseAddress = rawBuffer.bindMemory(to: UInt8.self).baseAddress else {
return -1
}
return outputStream.write(baseAddress.advanced(by: inFlightOffset), maxLength: remainingLength)
}
if written <= 0 {
NSLog(
"[G8Rumble] write failed packet=%@ offset=%lu remaining=%lu written=%ld status=%ld error=%@",
packet as NSData,
UInt(inFlightOffset),
UInt(remainingLength),
written,
outputStream.streamStatus.rawValue,
outputStream.streamError as NSError? ?? NSNull()
)
return
}
/*
NSLog(
"[G8Rumble] write packet=%@ offset=%lu remaining=%lu written=%ld status=%ld",
packet as NSData,
UInt(inFlightOffset),
UInt(remainingLength),
written,
outputStream.streamStatus.rawValue
) */
inFlightOffset += written
if inFlightOffset == packet.count {
// NSLog("[G8Rumble] packet sent %@", packet as NSData)
lastSentPacket = packet
inFlightPacket = nil
inFlightOffset = 0
}
}
}
private func writeStopPacketBestEffort() {
guard let outputStream = session?.outputStream else {
return
}
guard outputStream.streamStatus == .open, outputStream.hasSpaceAvailable else {
return
}
queuedPacket = nil
flushOutput()
if inFlightPacket != nil {
return
}
let stopPacket = packet(lowFrequencyMotor: 0, highFrequencyMotor: 0)
var offset = 0
while offset < stopPacket.count && outputStream.hasSpaceAvailable {
let written = stopPacket.withUnsafeBytes { rawBuffer -> Int in
guard let baseAddress = rawBuffer.bindMemory(to: UInt8.self).baseAddress else {
return -1
}
return outputStream.write(baseAddress.advanced(by: offset), maxLength: stopPacket.count - offset)
}
if written <= 0 {
NSLog(
"[G8Rumble] stop packet write failed offset=%lu written=%ld status=%ld error=%@",
UInt(offset),
written,
outputStream.streamStatus.rawValue,
outputStream.streamError as NSError? ?? NSNull()
)
break
}
offset += written
}
if offset == stopPacket.count {
lastSentPacket = stopPacket
}
NSLog("[G8Rumble] stop packet written=%lu/%lu packet=%@", UInt(offset), UInt(stopPacket.count), stopPacket as NSData)
}
private func closeSession() {
assert(Thread.isMainThread, "GameSir sessions must be closed on the main thread")
stopRepeatTimer()
if let session,
let inputStream = session.inputStream,
let outputStream = session.outputStream {
NSLog(
"[G8Rumble] closing EASession inputStatus=%ld outputStatus=%ld",
inputStream.streamStatus.rawValue,
outputStream.streamStatus.rawValue
)
inputStream.close()
outputStream.close()
inputStream.remove(from: .main, forMode: .default)
outputStream.remove(from: .main, forMode: .default)
inputStream.delegate = nil
outputStream.delegate = nil
}
session = nil
inFlightPacket = nil
inFlightOffset = 0
queuedPacket = nil
lastSentPacket = nil
}
private func stopAndCloseOnMainThread() {
assert(Thread.isMainThread, "GameSir sessions must be stopped on the main thread")
writeStopPacketBestEffort()
closeSession()
}
func stream(_ stream: Stream, handle eventCode: Stream.Event) {
guard let session,
let inputStream = session.inputStream,
let outputStream = session.outputStream else {
return
}
guard stream === inputStream || stream === outputStream else {
return
}
switch eventCode {
case .hasBytesAvailable:
var buffer = [UInt8](repeating: 0, count: 64)
while inputStream.hasBytesAvailable {
if inputStream.read(&buffer, maxLength: buffer.count) <= 0 {
break
}
}
case .openCompleted, .hasSpaceAvailable:
if stream === outputStream {
flushOutput()
}
case .errorOccurred, .endEncountered:
writeStopPacketBestEffort()
closeSession()
default:
break
}
}
}
+4
View File
@@ -7,6 +7,7 @@
// //
#import "HapticContext.h" #import "HapticContext.h"
#include <stdint.h>
@import GameController; @import GameController;
@import CoreHaptics; @import CoreHaptics;
@@ -14,6 +15,8 @@
@import CoreMotion; @import CoreMotion;
#endif #endif
typedef NS_ENUM(uint8_t, ControllerHardware);
@interface VoidController : NSObject @interface VoidController : NSObject
typedef struct { typedef struct {
@@ -69,6 +72,7 @@ typedef NS_ENUM(NSInteger, ControllerDeviceBatteryState) {
@property(nonatomic, strong) NSMutableSet* _Nullable motionTypes; @property(nonatomic, strong) NSMutableSet* _Nullable motionTypes;
@property(nonatomic, assign) uint16_t reportRateHz; @property(nonatomic, assign) uint16_t reportRateHz;
@property(nonatomic, assign) uint16_t controllerNumber; @property(nonatomic, assign) uint16_t controllerNumber;
@property(nonatomic, assign) ControllerHardware hardware;
@property(nonatomic, assign) BOOL hasAccelerometer; @property(nonatomic, assign) BOOL hasAccelerometer;
@property(nonatomic, assign) BOOL hasGyroscope; @property(nonatomic, assign) BOOL hasGyroscope;