refactor: adopt UIScene lifecycle

feat: add initial support for pip

feat: add setting toggle for pip

fix: let os handle invokation of pip which is more reliable

fix: UIScene compatibility with airplay

fix: black screen on external display when on app view and streaming

fix: incorrect window size when launched directly on external display

fix: wrong resolution shown in settings when in stream session

Enable gamemode flag for iOS18+

Explicitly enters pip mode when in background
This commit is contained in:
Acaki committed 2025-07-11 01:34:53 +08:00
1 parent 51e915b598
commit b5ce7a8ff7
24 files changed
+480 -144

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@@ -2,6 +2,8 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>GCSupportsGameMode</key>
<true/>
<key>CADisableMinimumFrameDuration</key>
<true/>
<key>CADisableMinimumFrameDurationOnPhone</key>
@@ -66,11 +68,36 @@
<string>Moonlight uses the device Gyro and Acceleration data to emulate motion controls when streaming.</string>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleExternalDisplay</key>
<array>
<dict>
<key>UISceneDelegateClassName</key>
<string>SceneDelegate</string>
<key>UISceneConfigurationName</key>
<string>External Display Configuration</string>
</dict>
</array>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>SceneDelegate</string>
</dict>
</array>
</dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<true/>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
</array>
<key>UILaunchStoryboardName</key>
<string>Launch Screen</string>
<key>UIMainStoryboardFile</key>