implements custom on screen keyboard button

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True Zhuanjia committed 2024-08-18 23:29:00 +08:00
1 parent a1a7047370
commit ab3c551357
11 files changed
+240 -529

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@@ -304,29 +304,7 @@ import UIKit
private func sendKeyboardCommand(_ cmd: RemoteCommand) {
print("Sending key-value")
let keyboardCmdStrings = CommandManager.shared.extractKeyStrings(from: cmd.keyboardCmdString)
sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings!)
}
private func sendKeyDownEventWithDelay(keyboardCmdStrings: [String], delay: TimeInterval = 0.05, index: Int = 0) {
guard index < keyboardCmdStrings.count else {
for keyStr in keyboardCmdStrings {
LiSendKeyboardEvent(CommandManager.keyMappings[keyStr]!,Int8(KEY_ACTION_UP), 0)
}
return
} // 如果已经处理完所有键,释放所有按键
let keyCode = CommandManager.keyMappings[keyboardCmdStrings[index]]
guard let keyCode = keyCode else {
print("No mapping found for \(keyboardCmdStrings[index])")
sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings, delay: delay, index: index+1) // 跳过当前键,继续下一个
return
}
// 发送当前键的键盘按下事件
LiSendKeyboardEvent(keyCode,Int8(KEY_ACTION_DOWN), 0)
// 使用 asyncAfter 在指定异步延迟后发送下一个键的键盘按下事件
DispatchQueue.main.asyncAfter(deadline: .now() + delay) {
self.sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings, delay: delay, index: index+1) // 跳过当前键,继续下一个
}
CommandManager.shared.sendKeyDownEventWithDelay(keyboardCmdStrings: keyboardCmdStrings!)
}
}