replace force expand & close of settings view with background resolution width & height swap
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@@ -28,6 +28,7 @@
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#import "ConnectionHelper.h"
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#import "LocalizationHelper.h"
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#import "CustomEdgeSwipeGestureRecognizer.h"
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#import "DataManager.h"
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#if !TARGET_OS_TV
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#import "SettingsViewController.h"
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@@ -1075,11 +1076,27 @@ static NSMutableSet* hostList;
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//if([SettingsViewController isLandscapeNow] != _streamConfig.width > _streamConfig.height)
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[self simulateSettingsButtonPress]; //force expand setting view if orientation changed since last quit from app.
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[self simulateSettingsButtonPress]; //force expand setting view if orientation changed since last quit from app.
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//[self simulateSettingsButtonPress]; //force expand setting view if orientation changed since last quit from app.
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//[self simulateSettingsButtonPress]; //force expand setting view if orientation changed since last quit from app.
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[self swapResolutionWidthHeightAccordingly];
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}
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-(void)swapResolutionWidthHeightAccordingly{
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DataManager* dataMan = [[DataManager alloc] init];
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Settings *currentSettings = [dataMan retrieveSettings];
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CGFloat screenWidthInPoints = CGRectGetWidth([[UIScreen mainScreen] bounds]);
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CGFloat screenHeightInPoints = CGRectGetHeight([[UIScreen mainScreen] bounds]);
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bool needSwap = ((currentSettings.width.floatValue - currentSettings.height.floatValue) * (screenWidthInPoints - screenHeightInPoints)) < 0;
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NSLog(@"need to swap width & height: %d", needSwap);
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if(needSwap){
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CGFloat tmpLength = currentSettings.width.floatValue;
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currentSettings.width = @(currentSettings.height.floatValue);
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currentSettings.height = @(tmpLength);
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[dataMan saveData];
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}
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}
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#if TARGET_OS_TV
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-(void)handleCollectionViewLongPress:(UILongPressGestureRecognizer *)gestureRecognizer
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{
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@@ -1199,10 +1216,14 @@ static NSMutableSet* hostList;
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selector: @selector(handleEnterBackground)
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name: UIApplicationWillResignActiveNotification
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object: nil];
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[self simulateSettingsButtonPress]; //force reload resolution table in the setting
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[self simulateSettingsButtonPress];
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//[self simulateSettingsButtonPress]; //force reload resolution table in the setting
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//[self simulateSettingsButtonPress];
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[self swapResolutionWidthHeightAccordingly];
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}
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- (void)viewWillAppear:(BOOL)animated
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{
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[super viewWillAppear:animated];
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