- optimize _areVirtualControllerTap mechanism, fix onscreen game controller button stuck

- change keyboard toggle gesture finger number logic
This commit is contained in:
True Zhuanjia
2024-08-15 09:34:43 +08:00
parent 9618b7bb94
commit 9ff10135a8
8 changed files with 105 additions and 45 deletions
@@ -15,7 +15,9 @@
#import "CustomEdgeSwipeGestureRecognizer.h"
#import "CustomTapGestureRecognizer.h"
#import "LocalizationHelper.h"
#import "RelativeTouchHandler.h"
#import "Moonlight-Swift.h"
#import "SettingsViewController.h"
#include <sys/socket.h>
#include <netinet/in.h>
@@ -56,22 +58,24 @@
#if !TARGET_OS_TV
CustomEdgeSwipeGestureRecognizer *_slideToSettingsRecognizer;
CustomEdgeSwipeGestureRecognizer *_slideToCmdToolRecognizer;
CustomTapGestureRecognizer *_oscLayoutTapRecoginizer;
CustomTapGestureRecognizer *_oscLayoutTapRecognizer;
CustomTapGestureRecognizer *_mouseRightClickRecognizer;
LayoutOnScreenControlsViewController *_layoutOnScreenControlsVC;
#endif
}
- (void)configOscLayoutTool{
[self.view removeGestureRecognizer:_oscLayoutTapRecoginizer];
[self.view removeGestureRecognizer:_oscLayoutTapRecognizer];
if((_settings.touchMode.intValue == RELATIVE_TOUCH || _settings.touchMode.intValue == REGULAR_NATIVE_TOUCH) && _settings.onscreenControls.intValue == OnScreenControlsLevelCustom){
_oscLayoutTapRecoginizer = [[CustomTapGestureRecognizer alloc] initWithTarget:self action:@selector(layoutOSC)];
_oscLayoutTapRecoginizer.numberOfTouchesRequired = 4; //tap 4 fingers to invoke OSC rebase
_oscLayoutTapRecoginizer.tapDownTimeThreshold = 1;
_oscLayoutTapRecoginizer.delaysTouchesBegan = NO;
_oscLayoutTapRecoginizer.delaysTouchesEnded = NO;
_oscLayoutTapRecognizer = [[CustomTapGestureRecognizer alloc] initWithTarget:self action:@selector(layoutOSC)];
_oscLayoutTapRecognizer.numberOfTouchesRequired = OSC_TOOL_FINGERS; //Tap 5 fingers to invoke OSC rebase
_oscLayoutTapRecognizer.tapDownTimeThreshold = 1;
_oscLayoutTapRecognizer.delaysTouchesBegan = NO;
_oscLayoutTapRecognizer.delaysTouchesEnded = NO;
[self.view addGestureRecognizer:_oscLayoutTapRecoginizer];
[self.view addGestureRecognizer:_oscLayoutTapRecognizer];
/* sets a reference to the correct 'LayoutOnScreenControlsViewController' depending on whether the user is on an iPhone or iPad */
_layoutOnScreenControlsVC = [[LayoutOnScreenControlsViewController alloc] init];
BOOL isIPhone = ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone);
@@ -94,6 +98,22 @@
[self presentViewController:cmdManViewController animated:YES completion:nil];
}
- (void)configMouseRightClickGesture{
[self.view removeGestureRecognizer:_mouseRightClickRecognizer];// remove the recognizer first
OnScreenControls* onScreenControls = [_streamView getOnScreenControlsObj];// retrieve onScreenControls obj from sreamview
onScreenControls.mouseRightClickTapRecognizer = nil;
if(_settings.touchMode.intValue == RELATIVE_TOUCH){
// retrieve mouse right click recognizer from streamview
RelativeTouchHandler* touchHandler = (RelativeTouchHandler* ) [_streamView getTouchHandler];
_mouseRightClickRecognizer = [touchHandler getMouseRightClickTapRecognizer];
onScreenControls.mouseRightClickTapRecognizer = _mouseRightClickRecognizer; // pass the recognizer to the onscreen controls obj.
// add the recognizer to the streamframe view.
[self.view addGestureRecognizer:_mouseRightClickRecognizer];
}
// reset this recognizer for streamview.
}
- (void)configSwipeGestures{
[self.view removeGestureRecognizer:_slideToSettingsRecognizer];
_slideToSettingsRecognizer = [[CustomEdgeSwipeGestureRecognizer alloc] initWithTarget:self action:@selector(edgeSwiped)];
@@ -139,9 +159,11 @@
- (void)reConfigStreamViewRealtime{
//[self.view removeGestureRecognizer:]
_settings = [[[DataManager alloc] init] getSettings]; //StreamFrameViewController retrieve the settings here.
/*
[self configOscLayoutTool];
[self configSwipeGestures];
[self configZoomGesture];
[self configMouseRightClickGesture]; // added in relative touch mode.
[self configZoomGesture]; */
[self->_streamView disableOnScreenControls]; //don't know why but this must be called outside the streamview class, just put it here. execute in streamview class cause hang
[self.mainFrameViewcontroller reloadStreamConfig]; // reload streamconfig
_controllerSupport = [[ControllerSupport alloc] initWithConfig:self.streamConfig delegate:self]; // reload controllerSupport obj, this is mandatory for OSC reload,especially when the stream view is launched without OSC
@@ -155,6 +177,11 @@
selector:@selector(updateStatsOverlay)
userInfo:nil
repeats:_settings.statsOverlay];
// these must be congured in the last step:
[self configOscLayoutTool];
[self configSwipeGestures];
[self configMouseRightClickGesture]; // added in relative touch mode.
[self configZoomGesture];
}
@@ -270,6 +297,7 @@
#else
[self configSwipeGestures]; // swipe & exit gesture configured here
[self configMouseRightClickGesture]; // added in relative touch mode.
[self configOscLayoutTool]; //_oscLayoutTapRecoginizer will be added or removed to the view here
#endif