- OnScreenButtonView refactored to OnScreenWidgetView
- oscLayer guideline alignment with onScreenWidgetViews
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@@ -19,6 +19,7 @@ NS_ASSUME_NONNULL_BEGIN
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@property UIView* _view;
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@property NSMutableArray *layoutChanges;
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@property CALayer *layerBeingDragged;
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@property UIViewController *layoutToolVC;
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- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport
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streamConfig:(StreamConfiguration*)streamConfig oscLevel:(int)oscLevel;
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@@ -10,7 +10,7 @@
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#import "OSCProfilesTableViewController.h"
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#import "OnScreenButtonState.h"
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#import "OSCProfilesManager.h"
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#import "Moonlight-Swift.h"
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@interface LayoutOnScreenControls ()
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@end
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@@ -209,30 +209,44 @@
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-Change horizontal guideline color to white if its y-position is almost equal to that of one of the buttons on screen.
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-Change vertical guideline color to white if its x-position is almost equal to that of one of the buttons on screen.
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*/
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horizontalGuideline.backgroundColor = [UIColor blueColor]; // change horizontal guideline back to blue if it doesn't line up with one of the on screen buttons
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for (CALayer *button in self.OSCButtonLayers) { // horizontal guideline position check
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if ((layerBeingDragged != button) && !button.isHidden) {
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if ((horizontalGuideline.center.y < button.position.y + 1) &&
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(horizontalGuideline.center.y > button.position.y - 1)) {
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horizontalGuideline.backgroundColor = [UIColor whiteColor];
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horizontalGuideline.backgroundColor = [UIColor yellowColor];
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break;
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}
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}
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horizontalGuideline.backgroundColor = [UIColor blueColor]; // change horizontal guideline back to blue if it doesn't line up with one of the on screen buttons
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}
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for(UIView* view in self.layoutToolVC.view.subviews){
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if ([view isKindOfClass:[OnScreenWidgetView class]]) {
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if ((horizontalGuideline.center.y < view.center.y + 1) && (horizontalGuideline.center.y > view.center.y - 1)) {
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horizontalGuideline.backgroundColor = [UIColor yellowColor];
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break;
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}
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}
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}
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verticalGuideline.backgroundColor = [UIColor blueColor]; // change vertical guideline back to blue if it doesn't line up with one of the on screen buttons
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for (CALayer *button in self.OSCButtonLayers) { // vertical guideline position check
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if ((layerBeingDragged != button) && !button.isHidden) {
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if ((verticalGuideline.center.x < button.position.x + 1) &&
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(verticalGuideline.center.x > button.position.x - 1)) {
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verticalGuideline.backgroundColor = [UIColor whiteColor];
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verticalGuideline.backgroundColor = [UIColor yellowColor];
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break;
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}
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}
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verticalGuideline.backgroundColor = [UIColor blueColor]; // change vertical guideline back to blue if it doesn't line up with one of the on screen buttons
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}
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for(UIView* view in self.layoutToolVC.view.subviews){
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if ([view isKindOfClass:[OnScreenWidgetView class]]) {
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if ((verticalGuideline.center.x < view.center.x + 1) && (verticalGuideline.center.x > view.center.x - 1)) {
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verticalGuideline.backgroundColor = [UIColor yellowColor];
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break;
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}
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}
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}
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}
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- (void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
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@@ -19,7 +19,7 @@ NS_ASSUME_NONNULL_BEGIN
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+ (OSCProfilesManager *) sharedManager;
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+ (void) setOnScreenButtonViewsDict:(NSMutableDictionary* )dict;
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+ (void) setOnScreenWidgetViewsDict:(NSMutableDictionary* )dict;
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#pragma mark - Getters
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/**
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@@ -14,7 +14,7 @@
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@implementation OSCProfilesManager
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static NSMutableDictionary *onScreenButtonViewsDict;
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static NSMutableDictionary *OnScreenWidgetViewsDict;
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#pragma mark - Initializer
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@@ -32,8 +32,8 @@ static NSMutableDictionary *onScreenButtonViewsDict;
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#pragma mark - Class Helper Methods
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+ (void) setOnScreenButtonViewsDict:(NSMutableDictionary* )dict{
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onScreenButtonViewsDict = dict;
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+ (void) setOnScreenWidgetViewsDict:(NSMutableDictionary* )dict{
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OnScreenWidgetViewsDict = dict;
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}
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/**
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@@ -281,17 +281,17 @@ static NSMutableDictionary *onScreenButtonViewsDict;
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[buttonStatesEncoded addObject: buttonStateEncoded];
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}
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// save on-screen button views (keyboard & mouse command) as buttonstate:
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[onScreenButtonViewsDict enumerateKeysAndObjectsUsingBlock:^(id key, id value, BOOL *stop) { // this dict is passed from the layout tool VC, as a static obj in this class.
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OnScreenButtonView *buttonView = value;
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OnScreenButtonState *buttonState = [[OnScreenButtonState alloc] initWithButtonName:buttonView.keyString buttonType:KeyboardOrMouseButton andPosition:buttonView.frame.origin];
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buttonState.alias = buttonView.keyLabel;
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buttonState.timestamp = buttonView.timestamp;
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buttonState.widthFactor = buttonView.widthFactor;
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buttonState.heightFactor = buttonView.heightFactor;
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buttonState.backgroundAlpha = buttonView.backgroundAlpha;
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buttonState.sensitivityFactor = buttonView.sensitivityFactor;
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buttonState.stickIndicatorXOffset = buttonView.stickIndicatorXOffset;
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// save on-screen widget views (keyboard & mouse command) as buttonstate:
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[OnScreenWidgetViewsDict enumerateKeysAndObjectsUsingBlock:^(id key, id value, BOOL *stop) { // this dict is passed from the layout tool VC, as a static obj in this class.
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OnScreenWidgetView *widgetView = value;
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OnScreenButtonState *buttonState = [[OnScreenButtonState alloc] initWithButtonName:widgetView.keyString buttonType:KeyboardOrMouseButton andPosition:widgetView.frame.origin];
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buttonState.alias = widgetView.keyLabel;
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buttonState.timestamp = widgetView.timestamp;
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buttonState.widthFactor = widgetView.widthFactor;
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buttonState.heightFactor = widgetView.heightFactor;
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buttonState.backgroundAlpha = widgetView.backgroundAlpha;
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buttonState.sensitivityFactor = widgetView.sensitivityFactor;
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buttonState.stickIndicatorXOffset = widgetView.stickIndicatorXOffset;
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NSData *buttonStateEncoded = [NSKeyedArchiver archivedDataWithRootObject:buttonState requiringSecureCoding:YES error:nil];
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[buttonStatesEncoded addObject: buttonStateEncoded];
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@@ -25,10 +25,10 @@ NS_ASSUME_NONNULL_BEGIN
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@property (nonatomic, assign) BOOL isHidden;
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@property (nonatomic, assign) uint8_t buttonType;
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@property (nonatomic, assign) NSTimeInterval timestamp;
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@property (nonatomic, assign) CGFloat widthFactor; // for OnScreenButtonView
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@property (nonatomic, assign) CGFloat heightFactor; // for OnScreenButtonView
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@property (nonatomic, assign) CGFloat sensitivityFactor; // for OnScreenButtonView
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@property (nonatomic, assign) CGFloat stickIndicatorXOffset; // for OnScreenButtonView
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@property (nonatomic, assign) CGFloat widthFactor; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat heightFactor; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat sensitivityFactor; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat stickIndicatorXOffset; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat oscLayerSizeFactor; // for OnScreenController CALayer
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@property (nonatomic, assign) CGFloat backgroundAlpha; // for OnScreenController CALayer
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@@ -74,7 +74,7 @@ static CGFloat screenWidthInPoints;
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_gestureCaptured = false;
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self.state = UIGestureRecognizerStateFailed;
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}
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else if(_gestureCaptured && allTouchesCount == [touches count] && !_isOnScreenControllerBeingPressed && ![self isOnScreenButtonViewBeingPressed]){ //must exclude virtual controller & onscreen button taps here to prevent stucked button, _areVirtualControllerTaps flag is set by onscreencontrols, containOnScreenButtonsTaps will be returned by iterating all button views in streamframeview
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else if(_gestureCaptured && allTouchesCount == [touches count] && !_isOnScreenControllerBeingPressed && ![self isOnScreenWidgetViewBeingPressed]){ //must exclude virtual controller & onscreen button taps here to prevent stucked button, _areVirtualControllerTaps flag is set by onscreencontrols, containOnScreenButtonsTaps will be returned by iterating all widget views in streamframeview
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_gestureCaptured = false; //reset for next recognition
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if((CACurrentMediaTime() - _gestureCapturedTime) < _tapDownTimeThreshold){
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lowestTouchPointYCoord = 0.0; //reset for next recognition
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@@ -85,28 +85,28 @@ static CGFloat screenWidthInPoints;
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}
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// it was a not a perfect choice to code OnScreenButtonView in Swift...
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// it was a not a perfect choice to code OnScreenWidgetView in Swift...
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// we're unable to import this class to swift codebase by the bridging header,and have to exlucde the onscreen button taps here
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// by iterating every button view instances. but it's basically ok since the number of buttonViews are always limited.
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// by iterating every widget view instances. but it's basically ok since the number of widgetViews are always limited.
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// and this method will only be called when the recognizer is active & and the taps passes all the checks and is about to ge triggered.
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- (bool)isOnScreenButtonViewBeingPressed {
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NSTimeInterval allFingersTapDownTime = CACurrentMediaTime() - _gestureCapturedTime; //RIGHTCLICK_TAP_DOWN_TIME_THRESHOLD_S has been passed to this recognizer as _tapDownTimeShreshold, we'll decide how to deal with pressed flag of on-screen button views based on tapDownTime
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bool gotOneButtonPressed = false;
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// the tap gestures are all added to the streamFrameTopLayerView, where all the onScreenButtonViews are added. so we can iterate them in this way:
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- (bool)isOnScreenWidgetViewBeingPressed {
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NSTimeInterval allFingersTapDownTime = CACurrentMediaTime() - _gestureCapturedTime; //RIGHTCLICK_TAP_DOWN_TIME_THRESHOLD_S has been passed to this recognizer as _tapDownTimeShreshold, we'll decide how to deal with pressed flag of on-screen widget views based on tapDownTime
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bool gotOneWidgetPressed = false;
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// the tap gestures are all added to the streamFrameTopLayerView, where all the OnScreenWidgetViews are added. so we can iterate them in this way:
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for(UIView* view in self.view.subviews){
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if ([view isKindOfClass:[OnScreenButtonView class]]) {
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OnScreenButtonView* buttonView = (OnScreenButtonView*) view;
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if(gotOneButtonPressed && allFingersTapDownTime <= _tapDownTimeThreshold){ // once we have just 1 button pressed already,& the tapDownTime has not exceeded the threshold, we'll reset pressed flag for the all the buttonViews.
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buttonView.pressed = false; //reset the flag for buttonView
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if ([view isKindOfClass:[OnScreenWidgetView class]]) {
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OnScreenWidgetView* widgetView = (OnScreenWidgetView*) view;
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if(gotOneWidgetPressed && allFingersTapDownTime <= _tapDownTimeThreshold){ // once we have just 1 button pressed already,& the tapDownTime has not exceeded the threshold, we'll reset pressed flag for the all the widgetViews.
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widgetView.pressed = false; //reset the flag for widgetView
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continue;
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}
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if(buttonView.pressed){
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gotOneButtonPressed = true; //got one button pressed
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if(allFingersTapDownTime <= _tapDownTimeThreshold) buttonView.pressed = false; // reset the flag for current buttonView if tapDowntime is still within the threshold, if not, leave the flag for mouse scroller gesture in relative touch mode.
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if(widgetView.pressed){
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gotOneWidgetPressed = true; //got one button pressed
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if(allFingersTapDownTime <= _tapDownTimeThreshold) widgetView.pressed = false; // reset the flag for current widgetView if tapDowntime is still within the threshold, if not, leave the flag for mouse scroller gesture in relative touch mode.
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}
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}
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}
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return gotOneButtonPressed;
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return gotOneWidgetPressed;
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}
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@end
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@@ -15,7 +15,7 @@
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@class ControllerSupport;
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@class StreamConfiguration;
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// sending self as an instance to OnScreenButtonView or other related classes
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// sending self as an instance to OnScreenWidgetView or other related classes
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@protocol InstanceProviderDelegate <NSObject>
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- (void)getOnScreenControlsInstance:(id)sender; // Renamed delegate method
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@end
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@@ -189,7 +189,7 @@ static float L3_Y;
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[_controllerSupport updateFinished:_controller];
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}
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// sending self as an instance to OnScreenButtonView
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// sending self as an instance to OnScreenWidgetView
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- (void)sendInstance{
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NSLog(@"OnScreenControls is sending its instance...");
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if ([self.delegate respondsToSelector:@selector(getOnScreenControlsInstance:)]) {
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+22
-22
@@ -8,7 +8,7 @@
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import UIKit
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@objc class OnScreenButtonView: UIView, InstanceProviderDelegate {
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@objc class OnScreenWidgetView: UIView, InstanceProviderDelegate {
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// receiving the OnScreenControls instance from delegate
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@objc func getOnScreenControlsInstance(_ sender: Any) {
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if let controls = sender as? OnScreenControls {
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@@ -150,7 +150,7 @@ import UIKit
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}
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@objc public func enableRelocationMode(enabled: Bool){
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OnScreenButtonView.editMode = enabled
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OnScreenWidgetView.editMode = enabled
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}
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@objc public func adjustButtonTransparency(alpha: CGFloat){
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@@ -163,7 +163,7 @@ import UIKit
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self.tweakAlpha()
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}
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@objc public func resizeButtonView(){
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@objc public func resizeWidgetView(){
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guard let superview = superview else { return }
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@@ -185,7 +185,7 @@ import UIKit
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// Trigger layout update
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superview.layoutIfNeeded()
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// Re-setup buttonView style
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// Re-setup widgetView style
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setupView()
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}
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@@ -258,7 +258,7 @@ import UIKit
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if CommandManager.touchPadCmds.contains(self.keyString){
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label.text = "" // make touchPad display no text
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if OnScreenButtonView.editMode { //display label in edit mode to make the pad more visible
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if OnScreenWidgetView.editMode { //display label in edit mode to make the pad more visible
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label.text = self.keyString
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}
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}
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@@ -315,7 +315,7 @@ import UIKit
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self.selfViewOnTheRight = (self.storedLocation.x > self.appWindow.frame.width*0.5)
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let offsetSign = selfViewOnTheRight ? -1 : 1
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let stickMarkerRelativeLocation:CGPoint
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if !OnScreenButtonView.editMode {
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if !OnScreenWidgetView.editMode {
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stickMarkerRelativeLocation = CGPointMake(touchBeganLocation.x + CGFloat(offsetSign) * self.stickIndicatorXOffset, touchBeganLocation.y)
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}
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else{
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@@ -384,7 +384,7 @@ import UIKit
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CATransaction.begin()
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CATransaction.setDisableActions(true)
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self.stickBallLayer.removeAllAnimations()
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if !OnScreenButtonView.editMode {
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if !OnScreenWidgetView.editMode {
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self.stickBallLayer.position = CGPointMake(CGRectGetMidX(self.crossMarkLayer.frame) + touchInputToStickBallCoord(input: offSetX*sensitivityFactor), CGRectGetMidY(self.crossMarkLayer.frame) + touchInputToStickBallCoord(input: offSetY*sensitivityFactor))
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}
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else{
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@@ -701,14 +701,14 @@ import UIKit
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self.latestTouchLocation = touchBeganLocation
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}
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let allCapturedTouchesCount = event?.allTouches?.filter({ $0.view == self }).count // this will counts all valid touches within the self buttonView, and excludes touches in other buttonViews
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let allCapturedTouchesCount = event?.allTouches?.filter({ $0.view == self }).count // this will counts all valid touches within the self widgetView, and excludes touches in other widgetViews
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if allCapturedTouchesCount == 2 {
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self.twoTouchesDetected = true
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}
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self.pressed = true
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if !OnScreenButtonView.editMode {
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if !OnScreenWidgetView.editMode {
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if CommandManager.touchPadCmds.contains(self.keyString) && touches.count == 1{ // don't use event?.allTouches?.count here, it will counts all touches including the ones captured by other UIViews
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switch self.keyString {
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case "LSPAD":
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@@ -770,7 +770,7 @@ import UIKit
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}
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// here is in edit mode:
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else{
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NotificationCenter.default.post(name: Notification.Name("OnScreenButtonViewSelected"),object: self) // inform layout tool controller to fetch button size factors. self will be passed as the object of the notification
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NotificationCenter.default.post(name: Notification.Name("OnScreenWidgetViewSelected"),object: self) // inform layout tool controller to fetch button size factors. self will be passed as the object of the notification
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if let touch = touches.first {
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let touchLocation = touch.location(in: superview)
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storedLocation = touchLocation
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@@ -790,9 +790,9 @@ import UIKit
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override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
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super.touchesMoved(touches, with: event)
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OnScreenButtonView.timestampOfButtonBeingDragged = self.timestamp
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OnScreenWidgetView.timestampOfButtonBeingDragged = self.timestamp
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if !OnScreenButtonView.editMode {
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if !OnScreenWidgetView.editMode {
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if CommandManager.touchPadCmds.contains(self.keyString){
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handleTouchPadMoveEvent(touches, with: event)
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}
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@@ -808,8 +808,8 @@ import UIKit
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}
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}
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// Move the buttonView based on touch movement in relocation mode
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if OnScreenButtonView.editMode {
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// Move the widgetView based on touch movement in relocation mode
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if OnScreenWidgetView.editMode {
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if let touch = touches.first {
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self.moveByTouch(touch: touch)
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}
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@@ -858,10 +858,10 @@ import UIKit
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if self.keyString != "MOUSEPAD" {quickDoubleTapDetected = false} //do not reset this flag here in mousePad mode
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let allCapturedTouchesCount = event?.allTouches?.filter({ $0.view == self }).count // this will counts all valid touches within the self buttonView, and excludes touches in other buttonViews
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let allCapturedTouchesCount = event?.allTouches?.filter({ $0.view == self }).count // this will counts all valid touches within the self widgetView, and excludes touches in other widgetViews
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// deal with MOUSPAD first
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if !OnScreenButtonView.editMode && self.keyString == "MOUSEPAD" && allCapturedTouchesCount == 1 && !twoTouchesDetected {
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if !OnScreenWidgetView.editMode && self.keyString == "MOUSEPAD" && allCapturedTouchesCount == 1 && !twoTouchesDetected {
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if !mousePointerMoved && !quickDoubleTapDetected {self.sendLongMouseLeftButtonClickEvent()} // deal with single tap(click)
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if quickDoubleTapDetected { //deal with quick double tap
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LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), BUTTON_LEFT) //must release the button anyway, because the button is likely being held down since the long click turned into a dragging event.
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@@ -871,14 +871,14 @@ import UIKit
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mousePointerMoved = false // reset this flag
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}
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if !OnScreenButtonView.editMode && self.keyString == "MOUSEPAD" && twoTouchesDetected && touches.count == allCapturedTouchesCount { // need to enable multi-touch first
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if !OnScreenWidgetView.editMode && self.keyString == "MOUSEPAD" && twoTouchesDetected && touches.count == allCapturedTouchesCount { // need to enable multi-touch first
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// touches.count == allCapturedTouchesCount means allfingers are lifting
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self.sendMouseRightButtonClickEvent()
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twoTouchesDetected = false
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}
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// then other types of pads
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if !OnScreenButtonView.editMode && CommandManager.touchPadCmds.contains(self.keyString) {
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if !OnScreenWidgetView.editMode && CommandManager.touchPadCmds.contains(self.keyString) {
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switch self.keyString{
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case "LSPAD":
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self.onScreenControls.clearLeftStickTouchPadFlag()
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@@ -912,7 +912,7 @@ import UIKit
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}
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}
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if !OnScreenButtonView.editMode && CommandManager.specialOverlayButtonCmds.contains(self.keyString){
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if !OnScreenWidgetView.editMode && CommandManager.specialOverlayButtonCmds.contains(self.keyString){
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if CACurrentMediaTime() - self.touchTapTimeStamp < 0.3 {
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switch self.keyString {
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case "SETTINGS":
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@@ -940,7 +940,7 @@ import UIKit
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if self.keyString == "OSCR2" {self.onScreenControls.updateRightTrigger(0x00)}
|
||||
}
|
||||
|
||||
if !OnScreenButtonView.editMode && !self.keyString.contains("+") { // if the command(keystring contains "+", it's a multi-key command rather than a single key button
|
||||
if !OnScreenWidgetView.editMode && !self.keyString.contains("+") { // if the command(keystring contains "+", it's a multi-key command rather than a single key button
|
||||
|
||||
if CommandManager.mouseButtonMappings.keys.contains(self.keyString){
|
||||
LiSendMouseButtonEvent(CChar(BUTTON_ACTION_RELEASE), Int32(CommandManager.mouseButtonMappings[self.keyString]!))
|
||||
@@ -950,7 +950,7 @@ import UIKit
|
||||
}
|
||||
}
|
||||
|
||||
if OnScreenButtonView.editMode {
|
||||
if OnScreenWidgetView.editMode {
|
||||
guard let superview = superview else { return }
|
||||
|
||||
// Deactivate existing constraints if necessary
|
||||
@@ -969,7 +969,7 @@ import UIKit
|
||||
// Trigger layout update
|
||||
superview.layoutIfNeeded()
|
||||
|
||||
setupView(); //re-setup buttonView style
|
||||
setupView(); //re-setup widgetView style
|
||||
|
||||
if CommandManager.nonVectorStickPads.contains(self.keyString) {
|
||||
self.crossMarkLayer.removeFromSuperlayer()
|
||||
@@ -91,12 +91,12 @@ static const float QUICK_TAP_TIME_INTERVAL = 0.2;
|
||||
}
|
||||
|
||||
|
||||
- (bool)isOnScreenButtonViewBeingPressed {
|
||||
- (bool)isOnScreenWidgetViewBeingPressed {
|
||||
bool gotOneButtonPressed = false;
|
||||
for(UIView* view in self->streamView.superview.subviews){ // iterates all on-screen button views in StreamFrameView
|
||||
if ([view isKindOfClass:[OnScreenButtonView class]]) {
|
||||
OnScreenButtonView* buttonView = (OnScreenButtonView*) view;
|
||||
if(buttonView.pressed){
|
||||
for(UIView* view in self->streamView.superview.subviews){ // iterates all on-screen widget views in StreamFrameView
|
||||
if ([view isKindOfClass:[OnScreenWidgetView class]]) {
|
||||
OnScreenWidgetView* widgetView = (OnScreenWidgetView*) view;
|
||||
if(widgetView.pressed){
|
||||
gotOneButtonPressed = true; //got one button pressed
|
||||
}
|
||||
}
|
||||
@@ -104,11 +104,11 @@ static const float QUICK_TAP_TIME_INTERVAL = 0.2;
|
||||
return gotOneButtonPressed;
|
||||
}
|
||||
|
||||
- (void)resetAllPressedFlagsForOnscreenButtonViews {
|
||||
for(UIView* view in self->streamView.superview.subviews){ // iterates all on-screen button views in StreamFrameView
|
||||
if ([view isKindOfClass:[OnScreenButtonView class]]) {
|
||||
OnScreenButtonView* buttonView = (OnScreenButtonView*) view;
|
||||
buttonView.pressed = false;
|
||||
- (void)resetAllPressedFlagsForOnScreenWidgetViews {
|
||||
for(UIView* view in self->streamView.superview.subviews){ // iterates all on-screen widget views in StreamFrameView
|
||||
if ([view isKindOfClass:[OnScreenWidgetView class]]) {
|
||||
OnScreenWidgetView* widgetView = (OnScreenWidgetView*) view;
|
||||
widgetView.pressed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -146,7 +146,7 @@ static const float QUICK_TAP_TIME_INTERVAL = 0.2;
|
||||
|
||||
touchPointSpawnedAtUpperScreenEdge = false; // reset this flag immediately if we get a touch event passing the check above, this fixes irresponsive touch after closing the command tool menu.
|
||||
|
||||
if([[event allTouches] count] == 2 && ![self isOnScreenButtonViewBeingPressed] && ![self isOnScreenControllerBeingPressed:[event allTouches]]){
|
||||
if([[event allTouches] count] == 2 && ![self isOnScreenWidgetViewBeingPressed] && ![self isOnScreenControllerBeingPressed:[event allTouches]]){
|
||||
NSLog(@"get in scrolling mode");
|
||||
isInMouseWheelScrollingMode = true;
|
||||
return; // if we got 2 touches on the blank area, it's gonna be a mouse scroll touch, and must prevent UITtouch object for mouse pointer being captured & locked
|
||||
@@ -190,7 +190,7 @@ static const float QUICK_TAP_TIME_INTERVAL = 0.2;
|
||||
|
||||
//NSLog(@"%f, touchesMoved callback, is scrolling: %d, touches count: %d", CACurrentMediaTime(), isInMouseWheelScrollingMode, (uint32_t)[touches count]);
|
||||
|
||||
if(isInMouseWheelScrollingMode && [[event allTouches] count] == 2 && ![self isOnScreenButtonViewBeingPressed] && ![self isOnScreenControllerBeingPressed:touches]){
|
||||
if(isInMouseWheelScrollingMode && [[event allTouches] count] == 2 && ![self isOnScreenWidgetViewBeingPressed] && ![self isOnScreenControllerBeingPressed:touches]){
|
||||
NSSet* twoTouches = [event allTouches];
|
||||
CGPoint firstLocation = [[[twoTouches allObjects] objectAtIndex:0] locationInView:streamView];
|
||||
CGPoint secondLocation = [[[twoTouches allObjects] objectAtIndex:1] locationInView:streamView];
|
||||
@@ -237,7 +237,7 @@ static const float QUICK_TAP_TIME_INTERVAL = 0.2;
|
||||
isInMouseWheelScrollingMode = false;
|
||||
touchLockedForMouseMove = nil;
|
||||
mousePointerMoved = false; // need to reset this anyway
|
||||
[self resetAllPressedFlagsForOnscreenButtonViews]; // reset all pressed flag for on-screen button views after all fingers lifted from screen.
|
||||
[self resetAllPressedFlagsForOnScreenWidgetViews]; // reset all pressed flag for on-screen widget views after all fingers lifted from screen.
|
||||
touchPointSpawnedAtUpperScreenEdge = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
- (void) reloadOnScreenControlsWith:(ControllerSupport*)controllerSupport
|
||||
andConfig:(StreamConfiguration*)streamConfig;
|
||||
- (void) clearOnScreenKeyboardButtons;
|
||||
- (void) reloadOnScreenButtonViews;
|
||||
- (void) reloadOnScreenWidgetViews;
|
||||
|
||||
- (CGSize) getVideoAreaSize;
|
||||
- (CGPoint) adjustCoordinatesForVideoArea:(CGPoint)point;
|
||||
|
||||
@@ -368,18 +368,18 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
|
||||
- (void) clearOnScreenKeyboardButtons{
|
||||
for (UIView *subview in self->streamFrameTopLayerView.subviews) {
|
||||
// 检查子视图是否是特定类型的实例
|
||||
if ([subview isKindOfClass:[OnScreenButtonView class]]) {
|
||||
if ([subview isKindOfClass:[OnScreenWidgetView class]]) {
|
||||
// 如果是,就添加到将要被移除的数组中
|
||||
[subview removeFromSuperview];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- (void) reloadOnScreenButtonViews{
|
||||
- (void) reloadOnScreenWidgetViews{
|
||||
|
||||
NSLog(@"reload on screen keyboard buttons here");
|
||||
|
||||
// remove all keyboard button views first
|
||||
// remove all keyboard widget views first
|
||||
[self clearOnScreenKeyboardButtons];
|
||||
|
||||
// bool customOscEnabled = [self isOscEnabled] && settings.onscreenControls.intValue == OnScreenControlsLevelCustom;
|
||||
@@ -389,25 +389,25 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
|
||||
OSCProfilesManager* profilesManager = [OSCProfilesManager sharedManager];
|
||||
OSCProfile *oscProfile = [profilesManager getSelectedProfile]; //returns the currently selected OSCProfile
|
||||
|
||||
if(!OnScreenButtonView.editMode){ // in edit mode, keyboard button view will be updated within layoutool view controller.
|
||||
if(!OnScreenWidgetView.editMode){ // in edit mode, keyboard widget view will be updated within layoutool view controller.
|
||||
for (NSData *buttonStateEncoded in oscProfile.buttonStates) {
|
||||
OnScreenButtonState* buttonState = [NSKeyedUnarchiver unarchivedObjectOfClass:[OnScreenButtonState class] fromData:buttonStateEncoded error:nil];
|
||||
if(buttonState.buttonType == KeyboardOrMouseButton){
|
||||
OnScreenButtonView* buttonView = [[OnScreenButtonView alloc] initWithKeyString:buttonState.name keyLabel:buttonState.alias]; //reconstruct buttonView
|
||||
OnScreenWidgetView* widgetView = [[OnScreenWidgetView alloc] initWithKeyString:buttonState.name keyLabel:buttonState.alias]; //reconstruct widgetView
|
||||
//--------------------------------------------------
|
||||
onScreenControls.delegate = buttonView; // connecting onScreenControls to OnScreenButtonView, sending the active instance for touchPad stick control
|
||||
onScreenControls.delegate = widgetView; // connecting onScreenControls to OnScreenWidgetView, sending the active instance for touchPad stick control
|
||||
[onScreenControls sendInstance];
|
||||
//--------------------------------------------------
|
||||
buttonView.translatesAutoresizingMaskIntoConstraints = NO; // weird but this is mandatory, or you will find no key views added to the right place
|
||||
buttonView.widthFactor = buttonState.widthFactor;
|
||||
buttonView.heightFactor = buttonState.heightFactor;
|
||||
buttonView.sensitivityFactor = buttonState.sensitivityFactor;
|
||||
buttonView.stickIndicatorXOffset = buttonState.stickIndicatorXOffset;
|
||||
// Add the buttonView to the view controller's view
|
||||
[self->streamFrameTopLayerView addSubview:buttonView]; // add keyboard button to the stream frame view. must add it to the target view before setting location.
|
||||
[buttonView setLocationWithXOffset:buttonState.position.x yOffset:buttonState.position.y];
|
||||
[buttonView resizeButtonView]; // resize must be called after relocation
|
||||
[buttonView adjustButtonTransparencyWithAlpha:buttonState.backgroundAlpha];
|
||||
widgetView.translatesAutoresizingMaskIntoConstraints = NO; // weird but this is mandatory, or you will find no key views added to the right place
|
||||
widgetView.widthFactor = buttonState.widthFactor;
|
||||
widgetView.heightFactor = buttonState.heightFactor;
|
||||
widgetView.sensitivityFactor = buttonState.sensitivityFactor;
|
||||
widgetView.stickIndicatorXOffset = buttonState.stickIndicatorXOffset;
|
||||
// Add the widgetView to the view controller's view
|
||||
[self->streamFrameTopLayerView addSubview:widgetView]; // add keyboard button to the stream frame view. must add it to the target view before setting location.
|
||||
[widgetView setLocationWithXOffset:buttonState.position.x yOffset:buttonState.position.y];
|
||||
[widgetView resizeWidgetView]; // resize must be called after relocation
|
||||
[widgetView adjustButtonTransparencyWithAlpha:buttonState.backgroundAlpha];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user