- better alignment & resizing for on-screen widget view

- stage manager
This commit is contained in:
TrueZhuangjia
2025-02-13 21:55:45 +08:00
parent cf375eae84
commit 715cb86ab9
8 changed files with 50 additions and 26 deletions
+41 -17
View File
@@ -86,7 +86,7 @@ import UIKit
private var mousePointerMoved: Bool
private var twoTouchesDetected: Bool
private var storedLocation: CGPoint = .zero // location from persisted data
private var storedCenter: CGPoint = .zero // location from persisted data
private let minimumBorderAlpha: CGFloat = 0.19
private var defaultBorderColor: CGColor = UIColor(white: 0.2, alpha: 0.3).cgColor
private let moonlightPurple: CGColor = UIColor(red: 0.5, green: 0.5, blue: 1.0, alpha: 0.86).cgColor
@@ -143,11 +143,14 @@ import UIKit
}
@objc public func setLocation(xOffset:CGFloat, yOffset:CGFloat) {
/*
NSLayoutConstraint.activate([
self.leadingAnchor.constraint(equalTo: self.superview!.leadingAnchor, constant: xOffset),
self.topAnchor.constraint(equalTo: self.superview!.topAnchor, constant: yOffset),
self.centerXAnchor.constraint(equalTo: self.superview!.leadingAnchor, constant: xOffset),
self.centerYAnchor.constraint(equalTo: self.superview!.topAnchor, constant: yOffset),
])
storedLocation = CGPointMake(xOffset, yOffset)
*/
storedCenter = CGPointMake(xOffset, yOffset)
center = storedCenter
}
@objc public func enableRelocationMode(enabled: Bool){
@@ -181,13 +184,20 @@ import UIKit
// To resize the button, we must set this to false temporarily
translatesAutoresizingMaskIntoConstraints = false
// replace invalid factor values
if self.widthFactor == 0 {self.widthFactor = 1.0}
if self.heightFactor == 0 {self.heightFactor = 1.0}
// Constraints for resizing
/*
NSLayoutConstraint.activate([
self.centerXAnchor.constraint(equalTo: self.superview!.leadingAnchor, constant: storedLocation.x),
self.centerYAnchor.constraint(equalTo: self.superview!.topAnchor, constant: storedLocation.y)])
*/
// Constraints for resizing
self.changeAndActivateContraints()
// Trigger layout update
@@ -215,10 +225,13 @@ import UIKit
}
private func changeAndActivateContraints(){
if CommandManager.oscButtonMappings.keys.contains(self.keyString) && !CommandManager.oscRectangleButtonCmds.contains(self.keyString){ // we'll make custom osc buttons round & smaller
if CommandManager.oscButtonMappings.keys.contains(self.keyString) && !CommandManager.oscRectangleButtonCmds.contains(self.keyString){ // we'll make custom osc buttons round & smaller
NSLayoutConstraint.activate([
self.widthAnchor.constraint(equalToConstant: 60 * self.widthFactor),
self.heightAnchor.constraint(equalToConstant: 60 * self.heightFactor),])
// self.frame = CGRectMake(0, 0, 60*self.widthFactor, 60*self.heightFactor)
}
else if CommandManager.touchPadCmds.contains(self.keyString) { // make touchPads larger
NSLayoutConstraint.activate([
@@ -230,6 +243,7 @@ import UIKit
self.widthAnchor.constraint(equalToConstant: 70 * self.widthFactor),
self.heightAnchor.constraint(equalToConstant: 65 * self.heightFactor),])
}
NSLayoutConstraint.activate([
label.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 10), // set up label size contrain within UIView
label.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: -10),
@@ -286,6 +300,8 @@ import UIKit
self.changeAndActivateContraints()
center = storedCenter //anchor the center while resizing self
setupButtonDownVisualEffectLayer();
}
@@ -322,7 +338,7 @@ import UIKit
// create stick indicator: the crossMark & stickBall:
@objc public func showStickIndicator(){
// tell if the self button is located on the left or right
self.selfViewOnTheRight = (self.storedLocation.x > self.appWindow.frame.width*0.5)
self.selfViewOnTheRight = (self.storedCenter.x > self.appWindow.frame.width*0.5)
let offsetSign = selfViewOnTheRight ? -1 : 1
let stickMarkerRelativeLocation:CGPoint
if !OnScreenWidgetView.editMode {
@@ -644,7 +660,10 @@ import UIKit
private func setupButtonDownVisualEffectLayer() {
self.buttonDownVisualEffectWidth = 8.6
if CommandManager.oscButtonMappings.keys.contains(self.keyString) && !CommandManager.oscRectangleButtonCmds.contains(self.keyString) {self.buttonDownVisualEffectWidth = 15.3} // wider visual effect for osc buttons
if CommandManager.oscButtonMappings.keys.contains(self.keyString) && !CommandManager.oscRectangleButtonCmds.contains(self.keyString){
if widthFactor < 1.3 {self.buttonDownVisualEffectWidth = 15.3} // wider visual effect for osc buttons
else {self.buttonDownVisualEffectWidth = 9}
}
// Set the frame to be larger than the view to expand outward
buttonDownVisualEffectLayer.borderWidth = 0 // set this 0 to hide the visual effect first
@@ -707,7 +726,8 @@ import UIKit
quickDoubleTapDetected = touchTapTimeInterval < QUICK_TAP_TIME_INTERVAL
let touch = touches.first
self.touchBeganLocation = touch!.location(in: self)
if OnScreenWidgetView.editMode {self.touchBeganLocation = touch!.location(in: superview)}
else {self.touchBeganLocation = touch!.location(in: self)}
self.latestTouchLocation = touchBeganLocation
}
@@ -783,20 +803,24 @@ import UIKit
NotificationCenter.default.post(name: Notification.Name("OnScreenWidgetViewSelected"),object: self) // inform layout tool controller to fetch button size factors. self will be passed as the object of the notification
if let touch = touches.first {
let touchLocation = touch.location(in: superview)
storedLocation = touchLocation
storedCenter = touchLocation
}
}
}
private func moveByTouch(touch: UITouch){
let currentLocation = touch.location(in: superview)
// let offsetX = currentLocation.x - storedLocation.x
// let offsetY = currentLocation.y - storedLocation.y
// center = CGPoint(x: center.x + offsetX, y: center.y + offsetY)
center = currentLocation;
let currentLocation: CGPoint
if OnScreenWidgetView.editMode {currentLocation = touch.location(in: superview)}
else {currentLocation = touch.location(in: self)}
let offsetX = currentLocation.x - latestTouchLocation.x
let offsetY = currentLocation.y - latestTouchLocation.y
center = CGPoint(x: center.x + offsetX, y: center.y + offsetY)
latestTouchLocation = currentLocation
// center = currentLocation;
//NSLog("x coord: %f, y coord: %f", self.frame.origin.x, self.frame.origin.y)
storedLocation = currentLocation // Update initial center for next movement
storedCenter = center // Update initial center for next movement
if OnScreenWidgetView.editMode {
NotificationCenter.default.post(name: Notification.Name("OnScreenWidgetMovedByTouch"), object:self) // inform the layoutOnScreenControl to update guideLines for this widget view
}