Report attached gamepads during launch to fix L4D2
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@@ -34,6 +34,8 @@
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-(void) updateFinished:(Controller*)controller;
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-(Controller*) getOscController;
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+(int) getConnectedGamepadMask;
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@property (nonatomic, strong) id connectObserver;
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@property (nonatomic, strong) id disconnectObserver;
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