includes on screen controls
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@@ -7,10 +7,15 @@
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//
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#import <Foundation/Foundation.h>
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#import "ControllerSupport.h"
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#import "OSCProfile.h"
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@class ControllerSupport;
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@class StreamConfiguration;
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static const float D_PAD_DIST = 10;
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static const float BUTTON_DIST = 20;
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@interface OnScreenControls : NSObject
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typedef NS_ENUM(NSInteger, OnScreenControlsLevel) {
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@@ -18,6 +23,7 @@ typedef NS_ENUM(NSInteger, OnScreenControlsLevel) {
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OnScreenControlsLevelAuto,
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OnScreenControlsLevelSimple,
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OnScreenControlsLevelFull,
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OnScreenControlsCustom,
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// Internal levels selected by ControllerSupport
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OnScreenControlsLevelAutoGCGamepad,
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@@ -25,12 +31,47 @@ typedef NS_ENUM(NSInteger, OnScreenControlsLevel) {
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OnScreenControlsLevelAutoGCExtendedGamepadWithStickButtons
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};
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@property CALayer* _aButton;
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@property CALayer* _bButton;
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@property CALayer* _xButton;
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@property CALayer* _yButton;
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@property CALayer* _startButton;
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@property CALayer* _selectButton;
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@property CALayer* _r1Button;
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@property CALayer* _r2Button;
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@property CALayer* _r3Button;
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@property CALayer* _l1Button;
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@property CALayer* _l2Button;
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@property CALayer* _l3Button;
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@property CALayer* _upButton;
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@property CALayer* _downButton;
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@property CALayer* _leftButton;
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@property CALayer* _rightButton;
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@property CALayer* _leftStickBackground;
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@property CALayer* _leftStick;
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@property CALayer* _rightStickBackground;
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@property CALayer* _rightStick;
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@property CALayer *_dPadBackground; // parent layer that contains each individual dPad button so user can drag them around the screen together
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@property float D_PAD_CENTER_X;
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@property float D_PAD_CENTER_Y;
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@property OnScreenControlsLevel _level;
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@property NSMutableArray *OSCButtonLayers;
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- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport streamConfig:(StreamConfiguration*)streamConfig;
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- (BOOL) handleTouchDownEvent:(NSSet*)touches;
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- (BOOL) handleTouchUpEvent:(NSSet*)touches;
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- (BOOL) handleTouchMovedEvent:(NSSet*)touches;
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- (void) setLevel:(OnScreenControlsLevel)level;
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- (OnScreenControlsLevel) getLevel;
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- (void) show;
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- (void) setupComplexControls;
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- (void) drawButtons;
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- (void) updateControls;
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- (OnScreenControlsLevel) getLevel;
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- (void) setDPadCenter;
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- (void) setAnalogStickPositions;
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- (void) positionOSCButtons;
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@end
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