Update SDL2 to newest version to fix 7.1 playback

This fixes 7.1 playback. Before this commit, SDL used 7.1 front audio configuration with Center Left and Center Right speakers, but without Rear speakers.

See https://github.com/libsdl-org/SDL/issues/11709 for more details.
This commit is contained in:
Acaki
2025-07-07 20:14:09 +08:00
parent 489e60d2b1
commit 616c7673a4
92 changed files with 5767 additions and 3694 deletions
+170 -166
View File
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -20,9 +20,9 @@
*/
/**
* \file SDL_surface.h
* # CategorySurface
*
* Header file for ::SDL_Surface definition and management functions.
* Header file for SDL_Surface definition and management functions.
*/
#ifndef SDL_surface_h_
@@ -43,7 +43,7 @@ extern "C" {
/**
* \name Surface flags
*
* These are the currently supported flags for the ::SDL_Surface.
* These are the currently supported flags for the SDL_Surface.
*
* \internal
* Used internally (read-only).
@@ -57,17 +57,17 @@ extern "C" {
/* @} *//* Surface flags */
/**
* Evaluates to true if the surface needs to be locked before access.
* Evaluates to true if the surface needs to be locked before access.
*/
#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */
/**
* \brief A collection of pixels used in software blitting.
* A collection of pixels used in software blitting.
*
* \note This structure should be treated as read-only, except for \c pixels,
* which, if not NULL, contains the raw pixel data for the surface.
* This structure should be treated as read-only, except for `pixels`, which,
* if not NULL, contains the raw pixel data for the surface.
*/
typedef struct SDL_Surface
{
@@ -97,15 +97,15 @@ typedef struct SDL_Surface
} SDL_Surface;
/**
* \brief The type of function used for surface blitting functions.
* The type of function used for surface blitting functions.
*/
typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
struct SDL_Surface * dst, SDL_Rect * dstrect);
/**
* \brief The formula used for converting between YUV and RGB
* The formula used for converting between YUV and RGB
*/
typedef enum
typedef enum SDL_YUV_CONVERSION_MODE
{
SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */
SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */
@@ -140,14 +140,14 @@ typedef enum
* You can change this by calling SDL_SetSurfaceBlendMode() and selecting a
* different `blendMode`.
*
* \param flags the flags are unused and should be set to 0
* \param width the width of the surface
* \param height the height of the surface
* \param depth the depth of the surface in bits
* \param Rmask the red mask for the pixels
* \param Gmask the green mask for the pixels
* \param Bmask the blue mask for the pixels
* \param Amask the alpha mask for the pixels
* \param flags the flags are unused and should be set to 0.
* \param width the width of the surface.
* \param height the height of the surface.
* \param depth the depth of the surface in bits.
* \param Rmask the red mask for the pixels.
* \param Gmask the green mask for the pixels.
* \param Bmask the blue mask for the pixels.
* \param Amask the alpha mask for the pixels.
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
@@ -171,10 +171,10 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
* of providing pixel color masks, you provide it with a predefined format
* from SDL_PixelFormatEnum.
*
* \param flags the flags are unused and should be set to 0
* \param width the width of the surface
* \param height the height of the surface
* \param depth the depth of the surface in bits
* \param flags the flags are unused and should be set to 0.
* \param width the width of the surface.
* \param height the height of the surface.
* \param depth the depth of the surface in bits.
* \param format the SDL_PixelFormatEnum for the new surface's pixel format.
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
@@ -198,15 +198,15 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
* No copy is made of the pixel data. Pixel data is not managed automatically;
* you must free the surface before you free the pixel data.
*
* \param pixels a pointer to existing pixel data
* \param width the width of the surface
* \param height the height of the surface
* \param depth the depth of the surface in bits
* \param pitch the pitch of the surface in bytes
* \param Rmask the red mask for the pixels
* \param Gmask the green mask for the pixels
* \param Bmask the blue mask for the pixels
* \param Amask the alpha mask for the pixels
* \param pixels a pointer to existing pixel data.
* \param width the width of the surface.
* \param height the height of the surface.
* \param depth the depth of the surface in bits.
* \param pitch the pitch of the surface in bytes.
* \param Rmask the red mask for the pixels.
* \param Gmask the green mask for the pixels.
* \param Bmask the blue mask for the pixels.
* \param Amask the alpha mask for the pixels.
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
@@ -214,6 +214,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
*
* \sa SDL_CreateRGBSurface
* \sa SDL_CreateRGBSurfaceWithFormat
* \sa SDL_CreateRGBSurfaceWithFormatFrom
* \sa SDL_FreeSurface
*/
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
@@ -239,11 +240,11 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
* No copy is made of the pixel data. Pixel data is not managed automatically;
* you must free the surface before you free the pixel data.
*
* \param pixels a pointer to existing pixel data
* \param width the width of the surface
* \param height the height of the surface
* \param depth the depth of the surface in bits
* \param pitch the pitch of the surface in bytes
* \param pixels a pointer to existing pixel data.
* \param width the width of the surface.
* \param height the height of the surface.
* \param depth the depth of the surface in bits.
* \param pitch the pitch of the surface in bytes.
* \param format the SDL_PixelFormatEnum for the new surface's pixel format.
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
@@ -278,8 +279,8 @@ extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
*
* A single palette can be shared with many surfaces.
*
* \param surface the SDL_Surface structure to update
* \param palette the SDL_Palette structure to use
* \param surface the SDL_Surface structure to update.
* \param palette the SDL_Palette structure to use.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -300,7 +301,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
* 0, then you can read and write to the surface at any time, and the pixel
* format of the surface will not change.
*
* \param surface the SDL_Surface structure to be locked
* \param surface the SDL_Surface structure to be locked.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -314,7 +315,7 @@ extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
/**
* Release a surface after directly accessing the pixels.
*
* \param surface the SDL_Surface structure to be unlocked
* \param surface the SDL_Surface structure to be unlocked.
*
* \since This function is available since SDL 2.0.0.
*
@@ -332,8 +333,8 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
* Alternitavely, you might also use the macro SDL_LoadBMP to load a bitmap
* from a file, convert it to an SDL_Surface and then close the file.
*
* \param src the data stream for the surface
* \param freesrc non-zero to close the stream after being read
* \param src the data stream for the surface.
* \param freesrc non-zero to close the stream after being read.
* \returns a pointer to a new SDL_Surface structure or NULL if there was an
* error; call SDL_GetError() for more information.
*
@@ -363,9 +364,9 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
* surface before they are saved. YUV and paletted 1-bit and 4-bit formats are
* not supported.
*
* \param surface the SDL_Surface structure containing the image to be saved
* \param dst a data stream to save to
* \param freedst non-zero to close the stream after being written
* \param surface the SDL_Surface structure containing the image to be saved.
* \param dst a data stream to save to.
* \param freedst non-zero to close the stream after being written.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -378,9 +379,9 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
(SDL_Surface * surface, SDL_RWops * dst, int freedst);
/**
* Save a surface to a file.
* Save a surface to a file.
*
* Convenience macro.
* Convenience macro.
*/
#define SDL_SaveBMP(surface, file) \
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
@@ -391,8 +392,8 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
* If RLE is enabled, color key and alpha blending blits are much faster, but
* the surface must be locked before directly accessing the pixels.
*
* \param surface the SDL_Surface structure to optimize
* \param flag 0 to disable, non-zero to enable RLE acceleration
* \param surface the SDL_Surface structure to optimize.
* \param flag 0 to disable, non-zero to enable RLE acceleration.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -410,7 +411,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
*
* It is safe to pass a NULL `surface` here; it will return SDL_FALSE.
*
* \param surface the SDL_Surface structure to query
* \param surface the SDL_Surface structure to query.
* \returns SDL_TRUE if the surface is RLE enabled, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
@@ -432,9 +433,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
* RLE acceleration can substantially speed up blitting of images with large
* horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details.
*
* \param surface the SDL_Surface structure to update
* \param flag SDL_TRUE to enable color key, SDL_FALSE to disable color key
* \param key the transparent pixel
* \param surface the SDL_Surface structure to update.
* \param flag SDL_TRUE to enable color key, SDL_FALSE to disable color key.
* \param key the transparent pixel.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -451,7 +452,7 @@ extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
*
* It is safe to pass a NULL `surface` here; it will return SDL_FALSE.
*
* \param surface the SDL_Surface structure to query
* \param surface the SDL_Surface structure to query.
* \return SDL_TRUE if the surface has a color key, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.9.
@@ -469,8 +470,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
*
* If the surface doesn't have color key enabled this function returns -1.
*
* \param surface the SDL_Surface structure to query
* \param key a pointer filled in with the transparent pixel
* \param surface the SDL_Surface structure to query.
* \param key a pointer filled in with the transparent pixel.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -491,10 +492,10 @@ extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
*
* `srcC = srcC * (color / 255)`
*
* \param surface the SDL_Surface structure to update
* \param r the red color value multiplied into blit operations
* \param g the green color value multiplied into blit operations
* \param b the blue color value multiplied into blit operations
* \param surface the SDL_Surface structure to update.
* \param r the red color value multiplied into blit operations.
* \param g the green color value multiplied into blit operations.
* \param b the blue color value multiplied into blit operations.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -510,10 +511,10 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
/**
* Get the additional color value multiplied into blit operations.
*
* \param surface the SDL_Surface structure to query
* \param r a pointer filled in with the current red color value
* \param g a pointer filled in with the current green color value
* \param b a pointer filled in with the current blue color value
* \param surface the SDL_Surface structure to query.
* \param r a pointer filled in with the current red color value.
* \param g a pointer filled in with the current green color value.
* \param b a pointer filled in with the current blue color value.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -534,8 +535,8 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
*
* `srcA = srcA * (alpha / 255)`
*
* \param surface the SDL_Surface structure to update
* \param alpha the alpha value multiplied into blit operations
* \param surface the SDL_Surface structure to update.
* \param alpha the alpha value multiplied into blit operations.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -550,8 +551,8 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
/**
* Get the additional alpha value used in blit operations.
*
* \param surface the SDL_Surface structure to query
* \param alpha a pointer filled in with the current alpha value
* \param surface the SDL_Surface structure to query.
* \param alpha a pointer filled in with the current alpha value.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -570,8 +571,8 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
* existing data, the blendmode of the SOURCE surface should be set to
* `SDL_BLENDMODE_NONE`.
*
* \param surface the SDL_Surface structure to update
* \param blendMode the SDL_BlendMode to use for blit blending
* \param surface the SDL_Surface structure to update.
* \param blendMode the SDL_BlendMode to use for blit blending.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -585,8 +586,8 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
/**
* Get the blend mode used for blit operations.
*
* \param surface the SDL_Surface structure to query
* \param blendMode a pointer filled in with the current SDL_BlendMode
* \param surface the SDL_Surface structure to query.
* \param blendMode a pointer filled in with the current SDL_BlendMode.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -606,9 +607,9 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
* Note that blits are automatically clipped to the edges of the source and
* destination surfaces.
*
* \param surface the SDL_Surface structure to be clipped
* \param surface the SDL_Surface structure to be clipped.
* \param rect the SDL_Rect structure representing the clipping rectangle, or
* NULL to disable clipping
* NULL to disable clipping.
* \returns SDL_TRUE if the rectangle intersects the surface, otherwise
* SDL_FALSE and blits will be completely clipped.
*
@@ -627,9 +628,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
* rectangle is drawn into.
*
* \param surface the SDL_Surface structure representing the surface to be
* clipped
* clipped.
* \param rect an SDL_Rect structure filled in with the clipping rectangle for
* the surface
* the surface.
*
* \since This function is available since SDL 2.0.0.
*
@@ -658,11 +659,11 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface)
* surface. The new, optimized surface can then be used as the source for
* future blits, making them faster.
*
* \param src the existing SDL_Surface structure to convert
* \param src the existing SDL_Surface structure to convert.
* \param fmt the SDL_PixelFormat structure that the new surface is optimized
* for
* for.
* \param flags the flags are unused and should be set to 0; this is a
* leftover from SDL 1.2's API
* leftover from SDL 1.2's API.
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
@@ -683,11 +684,11 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
* it might be easier to call but it doesn't have access to palette
* information for the destination surface, in case that would be important.
*
* \param src the existing SDL_Surface structure to convert
* \param src the existing SDL_Surface structure to convert.
* \param pixel_format the SDL_PixelFormatEnum that the new surface is
* optimized for
* optimized for.
* \param flags the flags are unused and should be set to 0; this is a
* leftover from SDL 1.2's API
* leftover from SDL 1.2's API.
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
@@ -703,14 +704,14 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
/**
* Copy a block of pixels of one format to another format.
*
* \param width the width of the block to copy, in pixels
* \param height the height of the block to copy, in pixels
* \param src_format an SDL_PixelFormatEnum value of the `src` pixels format
* \param src a pointer to the source pixels
* \param src_pitch the pitch of the source pixels, in bytes
* \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format
* \param dst a pointer to be filled in with new pixel data
* \param dst_pitch the pitch of the destination pixels, in bytes
* \param width the width of the block to copy, in pixels.
* \param height the height of the block to copy, in pixels.
* \param src_format an SDL_PixelFormatEnum value of the `src` pixels format.
* \param src a pointer to the source pixels.
* \param src_pitch the pitch of the source pixels, in bytes.
* \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format.
* \param dst a pointer to be filled in with new pixel data.
* \param dst_pitch the pitch of the destination pixels, in bytes.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -729,14 +730,14 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
*
* This function is currently only implemented for SDL_PIXELFORMAT_ARGB8888.
*
* \param width the width of the block to convert, in pixels
* \param height the height of the block to convert, in pixels
* \param src_format an SDL_PixelFormatEnum value of the `src` pixels format
* \param src a pointer to the source pixels
* \param src_pitch the pitch of the source pixels, in bytes
* \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format
* \param dst a pointer to be filled in with premultiplied pixel data
* \param dst_pitch the pitch of the destination pixels, in bytes
* \param width the width of the block to convert, in pixels.
* \param height the height of the block to convert, in pixels.
* \param src_format an SDL_PixelFormatEnum value of the `src` pixels format.
* \param src a pointer to the source pixels.
* \param src_pitch the pitch of the source pixels, in bytes.
* \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format.
* \param dst a pointer to be filled in with premultiplied pixel data.
* \param dst_pitch the pitch of the destination pixels, in bytes.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -760,10 +761,10 @@ extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height,
* SDL_SetClipRect()), then this function will fill based on the intersection
* of the clip rectangle and `rect`.
*
* \param dst the SDL_Surface structure that is the drawing target
* \param dst the SDL_Surface structure that is the drawing target.
* \param rect the SDL_Rect structure representing the rectangle to fill, or
* NULL to fill the entire surface
* \param color the color to fill with
* NULL to fill the entire surface.
* \param color the color to fill with.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -786,10 +787,10 @@ extern DECLSPEC int SDLCALL SDL_FillRect
* SDL_SetClipRect()), then this function will fill based on the intersection
* of the clip rectangle and `rect`.
*
* \param dst the SDL_Surface structure that is the drawing target
* \param rects an array of SDL_Rects representing the rectangles to fill.
* \param count the number of rectangles in the array
* \param color the color to fill with
* \param dst the SDL_Surface structure that is the drawing target.
* \param rects an array of SDL_Rect representing the rectangles to fill.
* \param count the number of rectangles in the array.
* \param color the color to fill with.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -801,62 +802,64 @@ extern DECLSPEC int SDLCALL SDL_FillRects
(SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
/* !!! FIXME: merge this documentation with the wiki */
/**
* Performs a fast blit from the source surface to the destination surface.
* Performs a fast blit from the source surface to the destination surface.
*
* This assumes that the source and destination rectangles are
* the same size. If either \c srcrect or \c dstrect are NULL, the entire
* surface (\c src or \c dst) is copied. The final blit rectangles are saved
* in \c srcrect and \c dstrect after all clipping is performed.
* This assumes that the source and destination rectangles are the same size.
* If either `srcrect` or `dstrect` are NULL, the entire surface (`src` or
* `dst`) is copied. The final blit rectangles are saved in `srcrect` and
* `dstrect` after all clipping is performed.
*
* \returns 0 if the blit is successful, otherwise it returns -1.
* The blit function should not be called on a locked surface.
*
* The blit function should not be called on a locked surface.
* The blit semantics for surfaces with and without blending and colorkey are
* defined as follows:
*
* The blit semantics for surfaces with and without blending and colorkey
* are defined as follows:
* \verbatim
RGBA->RGB:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source alpha-channel and per-surface alpha)
SDL_SRCCOLORKEY ignored.
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy RGB.
if SDL_SRCCOLORKEY set, only copy the pixels matching the
RGB values of the source color key, ignoring alpha in the
comparison.
RGB->RGBA:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source per-surface alpha)
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy RGB, set destination alpha to source per-surface alpha value.
both:
if SDL_SRCCOLORKEY set, only copy the pixels matching the
source color key.
RGBA->RGBA:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source alpha-channel and per-surface alpha)
SDL_SRCCOLORKEY ignored.
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy all of RGBA to the destination.
if SDL_SRCCOLORKEY set, only copy the pixels matching the
RGB values of the source color key, ignoring alpha in the
comparison.
RGB->RGB:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source per-surface alpha)
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy RGB.
both:
if SDL_SRCCOLORKEY set, only copy the pixels matching the
source color key.
\endverbatim
* ```
* RGBA->RGB:
* Source surface blend mode set to SDL_BLENDMODE_BLEND:
* alpha-blend (using the source alpha-channel and per-surface alpha)
* SDL_SRCCOLORKEY ignored.
* Source surface blend mode set to SDL_BLENDMODE_NONE:
* copy RGB.
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
* RGB values of the source color key, ignoring alpha in the
* comparison.
*
* You should call SDL_BlitSurface() unless you know exactly how SDL
* blitting works internally and how to use the other blit functions.
* RGB->RGBA:
* Source surface blend mode set to SDL_BLENDMODE_BLEND:
* alpha-blend (using the source per-surface alpha)
* Source surface blend mode set to SDL_BLENDMODE_NONE:
* copy RGB, set destination alpha to source per-surface alpha value.
* both:
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
* source color key.
*
* RGBA->RGBA:
* Source surface blend mode set to SDL_BLENDMODE_BLEND:
* alpha-blend (using the source alpha-channel and per-surface alpha)
* SDL_SRCCOLORKEY ignored.
* Source surface blend mode set to SDL_BLENDMODE_NONE:
* copy all of RGBA to the destination.
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
* RGB values of the source color key, ignoring alpha in the
* comparison.
*
* RGB->RGB:
* Source surface blend mode set to SDL_BLENDMODE_BLEND:
* alpha-blend (using the source per-surface alpha)
* Source surface blend mode set to SDL_BLENDMODE_NONE:
* copy RGB.
* both:
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
* source color key.
* ```
*
* You should call SDL_BlitSurface() unless you know exactly how SDL blitting
* works internally and how to use the other blit functions.
*
* \returns 0 if the blit is successful, otherwise it returns -1.
*/
#define SDL_BlitSurface SDL_UpperBlit
@@ -883,12 +886,12 @@ extern DECLSPEC int SDLCALL SDL_UpperBlit
* Unless you know what you're doing, you should be using SDL_BlitSurface()
* instead.
*
* \param src the SDL_Surface structure to be copied from
* \param src the SDL_Surface structure to be copied from.
* \param srcrect the SDL_Rect structure representing the rectangle to be
* copied, or NULL to copy the entire surface
* \param dst the SDL_Surface structure that is the blit target
* copied, or NULL to copy the entire surface.
* \param dst the SDL_Surface structure that is the blit target.
* \param dstrect the SDL_Rect structure representing the rectangle that is
* copied into
* copied into.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -925,8 +928,6 @@ extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src,
const SDL_Rect * dstrect);
#define SDL_BlitScaled SDL_UpperBlitScaled
/**
* Perform a scaled surface copy to a destination surface.
*
@@ -941,18 +942,21 @@ extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
(SDL_Surface * src, const SDL_Rect * srcrect,
SDL_Surface * dst, SDL_Rect * dstrect);
#define SDL_BlitScaled SDL_UpperBlitScaled
/**
* Perform low-level surface scaled blitting only.
*
* This is a semi-private function and it performs low-level surface blitting,
* assuming the input rectangles have already been clipped.
*
* \param src the SDL_Surface structure to be copied from
* \param src the SDL_Surface structure to be copied from.
* \param srcrect the SDL_Rect structure representing the rectangle to be
* copied
* \param dst the SDL_Surface structure that is the blit target
* copied.
* \param dst the SDL_Surface structure that is the blit target.
* \param dstrect the SDL_Rect structure representing the rectangle that is
* copied into
* copied into.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*