Update SDL2 to newest version to fix 7.1 playback
This fixes 7.1 playback. Before this commit, SDL used 7.1 front audio configuration with Center Left and Center Right speakers, but without Rear speakers. See https://github.com/libsdl-org/SDL/issues/11709 for more details.
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -20,22 +20,26 @@
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*/
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/**
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* \file SDL_joystick.h
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* # CategoryJoystick
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*
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* Include file for SDL joystick event handling
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* Include file for SDL joystick event handling
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*
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* The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick
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* behind a device_index changing as joysticks are plugged and unplugged.
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* The term "device_index" identifies currently plugged in joystick devices
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* between 0 and SDL_NumJoysticks(), with the exact joystick behind a
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* device_index changing as joysticks are plugged and unplugged.
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*
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* The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
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* then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
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* The term "instance_id" is the current instantiation of a joystick device in
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* the system, if the joystick is removed and then re-inserted then it will
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* get a new instance_id, instance_id's are monotonically increasing
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* identifiers of a joystick plugged in.
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*
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* The term "player_index" is the number assigned to a player on a specific
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* controller. For XInput controllers this returns the XInput user index.
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* Many joysticks will not be able to supply this information.
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* controller. For XInput controllers this returns the XInput user index. Many
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* joysticks will not be able to supply this information.
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*
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* The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of
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* the device (a X360 wired controller for example). This identifier is platform dependent.
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* The term JoystickGUID is a stable 128-bit identifier for a joystick device
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* that does not change over time, it identifies class of the device (a X360
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* wired controller for example). This identifier is platform dependent.
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*/
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#ifndef SDL_joystick_h_
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@@ -56,7 +60,7 @@ extern "C" {
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* \file SDL_joystick.h
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*
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* In order to use these functions, SDL_Init() must have been called
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* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
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* with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
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* for joysticks, and load appropriate drivers.
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*
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* If you would like to receive joystick updates while the application
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@@ -73,15 +77,21 @@ extern SDL_mutex *SDL_joystick_lock;
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struct _SDL_Joystick;
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typedef struct _SDL_Joystick SDL_Joystick;
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/* A structure that encodes the stable unique id for a joystick device */
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/**
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* A structure that encodes the stable unique id for a joystick device.
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*
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* This is just a standard SDL_GUID by a different name.
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*/
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typedef SDL_GUID SDL_JoystickGUID;
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/**
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* This is a unique ID for a joystick for the time it is connected to the system,
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* and is never reused for the lifetime of the application. If the joystick is
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* disconnected and reconnected, it will get a new ID.
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* This is a unique ID for a joystick for the time it is connected to the
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* system, and is never reused for the lifetime of the application.
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*
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* The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
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* If the joystick is disconnected and reconnected, it will get a new ID.
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*
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* The ID value starts at 0 and increments from there. The value -1 is an
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* invalid ID.
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*/
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typedef Sint32 SDL_JoystickID;
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@@ -172,7 +182,7 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
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* This can be called before any joysticks are opened.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system)
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* on the system).
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* \returns the name of the selected joystick. If no name can be found, this
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* function returns NULL; call SDL_GetError() for more information.
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*
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@@ -189,7 +199,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
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* This can be called before any joysticks are opened.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system)
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* on the system).
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* \returns the path of the selected joystick. If no path can be found, this
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* function returns NULL; call SDL_GetError() for more information.
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*
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@@ -215,9 +225,9 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
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* This function can be called before any joysticks are opened.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system
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* on the system.
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* \returns the GUID of the selected joystick. If called on an invalid index,
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* this function returns a zero GUID
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* this function returns a zero GUID.
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*
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* \since This function is available since SDL 2.0.0.
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*
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@@ -233,9 +243,9 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_in
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* available this function returns 0.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system
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* on the system.
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* \returns the USB vendor ID of the selected joystick. If called on an
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* invalid index, this function returns zero
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* invalid index, this function returns zero.
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*
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* \since This function is available since SDL 2.0.6.
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*/
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@@ -248,9 +258,9 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
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* available this function returns 0.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system
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* on the system.
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* \returns the USB product ID of the selected joystick. If called on an
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* invalid index, this function returns zero
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* invalid index, this function returns zero.
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*
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* \since This function is available since SDL 2.0.6.
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*/
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@@ -263,9 +273,9 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
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* isn't available this function returns 0.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system
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* on the system.
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* \returns the product version of the selected joystick. If called on an
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* invalid index, this function returns zero
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* invalid index, this function returns zero.
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*
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* \since This function is available since SDL 2.0.6.
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*/
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@@ -277,9 +287,9 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_in
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* This can be called before any joysticks are opened.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system
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* on the system.
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* \returns the SDL_JoystickType of the selected joystick. If called on an
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* invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN`
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* invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN`.
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*
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* \since This function is available since SDL 2.0.6.
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*/
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@@ -291,7 +301,7 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_in
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* This can be called before any joysticks are opened.
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*
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* \param device_index the index of the joystick to query (the N'th joystick
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* on the system
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* on the system.
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* \returns the instance id of the selected joystick. If called on an invalid
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* index, this function returns -1.
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*
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@@ -310,7 +320,7 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int devic
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* The joystick subsystem must be initialized before a joystick can be opened
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* for use.
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*
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* \param device_index the index of the joystick to query
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* \param device_index the index of the joystick to query.
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* \returns a joystick identifier or NULL if an error occurred; call
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* SDL_GetError() for more information.
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*
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@@ -324,7 +334,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
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/**
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* Get the SDL_Joystick associated with an instance id.
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*
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* \param instance_id the instance id to get the SDL_Joystick for
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* \param instance_id the instance id to get the SDL_Joystick for.
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* \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError()
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* for more information.
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*
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@@ -335,7 +345,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID
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/**
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* Get the SDL_Joystick associated with a player index.
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*
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* \param player_index the player index to get the SDL_Joystick for
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* \param player_index the player index to get the SDL_Joystick for.
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* \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError()
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* for more information.
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*
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@@ -358,8 +368,10 @@ extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtual(SDL_JoystickType type,
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/**
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* The structure that defines an extended virtual joystick description
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*
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* The caller must zero the structure and then initialize the version with `SDL_VIRTUAL_JOYSTICK_DESC_VERSION` before passing it to SDL_JoystickAttachVirtualEx()
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* All other elements of this structure are optional and can be left 0.
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* The caller must zero the structure and then initialize the version with
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* `SDL_VIRTUAL_JOYSTICK_DESC_VERSION` before passing it to
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* SDL_JoystickAttachVirtualEx() All other elements of this structure are
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* optional and can be left 0.
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*
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* \sa SDL_JoystickAttachVirtualEx
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*/
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@@ -390,7 +402,7 @@ typedef struct SDL_VirtualJoystickDesc
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} SDL_VirtualJoystickDesc;
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/**
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* \brief The current version of the SDL_VirtualJoystickDesc structure
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* The current version of the SDL_VirtualJoystickDesc structure
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*/
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#define SDL_VIRTUAL_JOYSTICK_DESC_VERSION 1
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@@ -407,7 +419,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtualEx(const SDL_VirtualJoystic
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* Detach a virtual joystick.
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*
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* \param device_index a value previously returned from
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* SDL_JoystickAttachVirtual()
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* SDL_JoystickAttachVirtual().
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* \returns 0 on success, or -1 if an error occurred.
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*
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* \since This function is available since SDL 2.0.14.
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@@ -485,7 +497,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, in
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/**
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* Get the implementation dependent name of a joystick.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the name of the selected joystick. If no name can be found, this
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* function returns NULL; call SDL_GetError() for more information.
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*
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@@ -499,7 +511,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick);
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/**
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* Get the implementation dependent path of a joystick.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the path of the selected joystick. If no path can be found, this
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* function returns NULL; call SDL_GetError() for more information.
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*
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@@ -515,7 +527,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickPath(SDL_Joystick *joystick);
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* For XInput controllers this returns the XInput user index. Many joysticks
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* will not be able to supply this information.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the player index, or -1 if it's not available.
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*
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* \since This function is available since SDL 2.0.9.
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@@ -525,7 +537,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
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/**
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* Set the player index of an opened joystick.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \param player_index Player index to assign to this joystick, or -1 to clear
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* the player index and turn off player LEDs.
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*
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@@ -538,7 +550,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick,
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*
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* This function requires an open joystick.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the GUID of the given joystick. If called on an invalid index,
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* this function returns a zero GUID; call SDL_GetError() for more
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* information.
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@@ -555,7 +567,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick *joyst
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*
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* If the vendor ID isn't available this function returns 0.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the USB vendor ID of the selected joystick, or 0 if unavailable.
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*
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* \since This function is available since SDL 2.0.6.
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@@ -567,7 +579,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
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*
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* If the product ID isn't available this function returns 0.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the USB product ID of the selected joystick, or 0 if unavailable.
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*
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* \since This function is available since SDL 2.0.6.
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@@ -579,7 +591,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
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*
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* If the product version isn't available this function returns 0.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the product version of the selected joystick, or 0 if unavailable.
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*
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* \since This function is available since SDL 2.0.6.
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@@ -591,7 +603,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joyst
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*
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* If the firmware version isn't available this function returns 0.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the firmware version of the selected joystick, or 0 if
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* unavailable.
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*
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@@ -604,7 +616,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetFirmwareVersion(SDL_Joystick *joys
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*
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* Returns the serial number of the joystick, or NULL if it is not available.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the serial number of the selected joystick, or NULL if
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* unavailable.
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*
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@@ -615,7 +627,7 @@ extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystic
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/**
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* Get the type of an opened joystick.
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*
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
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* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
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* \returns the SDL_JoystickType of the selected joystick.
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*
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* \since This function is available since SDL 2.0.6.
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@@ -627,9 +639,9 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joyst
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*
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* You should supply at least 33 bytes for pszGUID.
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*
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* \param guid the SDL_JoystickGUID you wish to convert to string
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* \param pszGUID buffer in which to write the ASCII string
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* \param cbGUID the size of pszGUID
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* \param guid the SDL_JoystickGUID you wish to convert to string.
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* \param pszGUID buffer in which to write the ASCII string.
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* \param cbGUID the size of pszGUID.
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*
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* \since This function is available since SDL 2.0.0.
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*
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@@ -646,7 +658,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, ch
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* an invalid GUID, the function will silently succeed, but the GUID generated
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* will not be useful.
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*
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* \param pchGUID string containing an ASCII representation of a GUID
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* \param pchGUID string containing an ASCII representation of a GUID.
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* \returns a SDL_JoystickGUID structure.
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*
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* \since This function is available since SDL 2.0.0.
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@@ -658,15 +670,15 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const cha
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/**
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* Get the device information encoded in a SDL_JoystickGUID structure
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*
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* \param guid the SDL_JoystickGUID you wish to get info about
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* \param guid the SDL_JoystickGUID you wish to get info about.
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* \param vendor A pointer filled in with the device VID, or 0 if not
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* available
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* available.
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* \param product A pointer filled in with the device PID, or 0 if not
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* available
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* available.
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* \param version A pointer filled in with the device version, or 0 if not
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* available
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* available.
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* \param crc16 A pointer filled in with a CRC used to distinguish different
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* products with the same VID/PID, or 0 if not available
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* products with the same VID/PID, or 0 if not available.
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*
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* \since This function is available since SDL 2.26.0.
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*
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@@ -677,7 +689,7 @@ extern DECLSPEC void SDLCALL SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint
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/**
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* Get the status of a specified joystick.
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*
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* \param joystick the joystick to query
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* \param joystick the joystick to query.
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* \returns SDL_TRUE if the joystick has been opened, SDL_FALSE if it has not;
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* call SDL_GetError() for more information.
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*
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@@ -691,7 +703,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick)
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/**
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* Get the instance ID of an opened joystick.
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*
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* \param joystick an SDL_Joystick structure containing joystick information
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* \param joystick an SDL_Joystick structure containing joystick information.
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* \returns the instance ID of the specified joystick on success or a negative
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* error code on failure; call SDL_GetError() for more information.
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*
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||||
@@ -708,7 +720,7 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joys
|
||||
* separate buttons or a POV hat, and not axes, but all of this is up to the
|
||||
* device and platform.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \returns the number of axis controls/number of axes on success or a
|
||||
* negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -728,7 +740,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
||||
*
|
||||
* Most joysticks do not have trackballs.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \returns the number of trackballs on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -741,7 +753,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Get the number of POV hats on a joystick.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \returns the number of POV hats on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -755,7 +767,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Get the number of buttons on a joystick.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \returns the number of buttons on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -790,12 +802,17 @@ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
* **WARNING**: Calling this function may delete all events currently in SDL's
|
||||
* event queue.
|
||||
*
|
||||
* \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE`
|
||||
* \returns 1 if enabled, 0 if disabled, or a negative error code on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
* While `param` is meant to be one of `SDL_QUERY`, `SDL_IGNORE`, or
|
||||
* `SDL_ENABLE`, this function accepts any value, with any non-zero value that
|
||||
* isn't `SDL_QUERY` being treated as `SDL_ENABLE`.
|
||||
*
|
||||
* If `state` is `SDL_QUERY` then the current state is returned,
|
||||
* otherwise the new processing state is returned.
|
||||
* If SDL was built with events disabled (extremely uncommon!), this will do
|
||||
* nothing and always return `SDL_IGNORE`.
|
||||
*
|
||||
* \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE`.
|
||||
* \returns If `state` is `SDL_QUERY` then the current state is returned,
|
||||
* otherwise `state` is returned (even if it was not one of the
|
||||
* allowed values).
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -803,6 +820,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
||||
/* Limits for joystick axes... */
|
||||
#define SDL_JOYSTICK_AXIS_MAX 32767
|
||||
#define SDL_JOYSTICK_AXIS_MIN -32768
|
||||
|
||||
@@ -819,8 +837,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
* 32767) representing the current position of the axis. It may be necessary
|
||||
* to impose certain tolerances on these values to account for jitter.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param axis the axis to query; the axis indices start at index 0
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param axis the axis to query; the axis indices start at index 0.
|
||||
* \returns a 16-bit signed integer representing the current position of the
|
||||
* axis or 0 on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -838,8 +856,8 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick,
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param axis the axis to query; the axis indices start at index 0
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param axis the axis to query; the axis indices start at index 0.
|
||||
* \param state Upon return, the initial value is supplied here.
|
||||
* \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
|
||||
*
|
||||
@@ -878,8 +896,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *j
|
||||
* - `SDL_HAT_LEFTUP`
|
||||
* - `SDL_HAT_LEFTDOWN`
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param hat the hat index to get the state from; indices start at index 0
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param hat the hat index to get the state from; indices start at index 0.
|
||||
* \returns the current hat position.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -897,10 +915,10 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick,
|
||||
*
|
||||
* Most joysticks do not have trackballs.
|
||||
*
|
||||
* \param joystick the SDL_Joystick to query
|
||||
* \param ball the ball index to query; ball indices start at index 0
|
||||
* \param dx stores the difference in the x axis position since the last poll
|
||||
* \param dy stores the difference in the y axis position since the last poll
|
||||
* \param joystick the SDL_Joystick to query.
|
||||
* \param ball the ball index to query; ball indices start at index 0.
|
||||
* \param dx stores the difference in the x axis position since the last poll.
|
||||
* \param dy stores the difference in the y axis position since the last poll.
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -914,9 +932,9 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick,
|
||||
/**
|
||||
* Get the current state of a button on a joystick.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param button the button index to get the state from; indices start at
|
||||
* index 0
|
||||
* index 0.
|
||||
* \returns 1 if the specified button is pressed, 0 otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -932,13 +950,13 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick,
|
||||
* Each call to this function cancels any previous rumble effect, and calling
|
||||
* it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param joystick The joystick to vibrate.
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left)
|
||||
* rumble motor, from 0 to 0xFFFF
|
||||
* rumble motor, from 0 to 0xFFFF.
|
||||
* \param high_frequency_rumble The intensity of the high frequency (right)
|
||||
* rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if rumble isn't supported on this joystick
|
||||
* rumble motor, from 0 to 0xFFFF.
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds.
|
||||
* \returns 0, or -1 if rumble isn't supported on this joystick.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*
|
||||
@@ -957,13 +975,13 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 lo
|
||||
* want the (more common) whole-controller rumble, use SDL_JoystickRumble()
|
||||
* instead.
|
||||
*
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param joystick The joystick to vibrate.
|
||||
* \param left_rumble The intensity of the left trigger rumble motor, from 0
|
||||
* to 0xFFFF
|
||||
* to 0xFFFF.
|
||||
* \param right_rumble The intensity of the right trigger rumble motor, from 0
|
||||
* to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this joystick
|
||||
* to 0xFFFF.
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds.
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this joystick.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
@@ -977,7 +995,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, U
|
||||
* An example of a joystick LED is the light on the back of a PlayStation 4's
|
||||
* DualShock 4 controller.
|
||||
*
|
||||
* \param joystick The joystick to query
|
||||
* \param joystick The joystick to query.
|
||||
* \return SDL_TRUE if the joystick has a modifiable LED, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -987,7 +1005,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Query whether a joystick has rumble support.
|
||||
*
|
||||
* \param joystick The joystick to query
|
||||
* \param joystick The joystick to query.
|
||||
* \return SDL_TRUE if the joystick has rumble, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
@@ -999,7 +1017,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumble(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Query whether a joystick has rumble support on triggers.
|
||||
*
|
||||
* \param joystick The joystick to query
|
||||
* \param joystick The joystick to query.
|
||||
* \return SDL_TRUE if the joystick has trigger rumble, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
@@ -1014,11 +1032,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joy
|
||||
* An example of a joystick LED is the light on the back of a PlayStation 4's
|
||||
* DualShock 4 controller.
|
||||
*
|
||||
* \param joystick The joystick to update
|
||||
* \param red The intensity of the red LED
|
||||
* \param green The intensity of the green LED
|
||||
* \param blue The intensity of the blue LED
|
||||
* \returns 0 on success, -1 if this joystick does not have a modifiable LED
|
||||
* \param joystick The joystick to update.
|
||||
* \param red The intensity of the red LED.
|
||||
* \param green The intensity of the green LED.
|
||||
* \param blue The intensity of the blue LED.
|
||||
* \returns 0 on success, -1 if this joystick does not have a modifiable LED.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
@@ -1027,10 +1045,11 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red
|
||||
/**
|
||||
* Send a joystick specific effect packet
|
||||
*
|
||||
* \param joystick The joystick to affect
|
||||
* \param data The data to send to the joystick
|
||||
* \param size The size of the data to send to the joystick
|
||||
* \returns 0, or -1 if this joystick or driver doesn't support effect packets
|
||||
* \param joystick The joystick to affect.
|
||||
* \param data The data to send to the joystick.
|
||||
* \param size The size of the data to send to the joystick.
|
||||
* \returns 0, or -1 if this joystick or driver doesn't support effect
|
||||
* packets.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*/
|
||||
@@ -1039,7 +1058,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const
|
||||
/**
|
||||
* Close a joystick previously opened with SDL_JoystickOpen().
|
||||
*
|
||||
* \param joystick The joystick device to close
|
||||
* \param joystick The joystick device to close.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1050,9 +1069,9 @@ extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Get the battery level of a joystick as SDL_JoystickPowerLevel.
|
||||
*
|
||||
* \param joystick the SDL_Joystick to query
|
||||
* \param joystick the SDL_Joystick to query.
|
||||
* \returns the current battery level as SDL_JoystickPowerLevel on success or
|
||||
* `SDL_JOYSTICK_POWER_UNKNOWN` if it is unknown
|
||||
* `SDL_JOYSTICK_POWER_UNKNOWN` if it is unknown.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.4.
|
||||
*/
|
||||
|
||||
Reference in new issue
Block a user