Add menu entry for configurable fingers to tap on local keyboard

This commit is contained in:
True Zhuanjia committed 2024-05-15 22:04:07 +08:00
1 parent b1b0be886e
commit 4987298f79
8 files changed
+77 -43

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+1
View File
@@ -19,6 +19,7 @@
width:(NSInteger)width
audioConfig:(NSInteger)audioConfig
onscreenControls:(NSInteger)onscreenControls
keyboardToggleFingers:(NSInteger)keyboardToggleFingers
optimizeGames:(BOOL)optimizeGames
multiController:(BOOL)multiController
swapABXYButtons:(BOOL)swapABXYButtons
+2
View File
@@ -58,6 +58,7 @@
width:(NSInteger)width
audioConfig:(NSInteger)audioConfig
onscreenControls:(NSInteger)onscreenControls
keyboardToggleFingers:(NSInteger)keyboardToggleFingers
optimizeGames:(BOOL)optimizeGames
multiController:(BOOL)multiController
swapABXYButtons:(BOOL)swapABXYButtons
@@ -77,6 +78,7 @@
settingsToSave.width = [NSNumber numberWithInteger:width];
settingsToSave.audioConfig = [NSNumber numberWithInteger:audioConfig];
settingsToSave.onscreenControls = [NSNumber numberWithInteger:onscreenControls];
settingsToSave.keyboardToggleFingers = [NSNumber numberWithInteger:keyboardToggleFingers];
settingsToSave.optimizeGames = optimizeGames;
settingsToSave.multiController = multiController;
settingsToSave.swapABXYButtons = swapABXYButtons;
+1 -2
View File
@@ -85,8 +85,7 @@
self.btMouseSupport = settings.btMouseSupport;
self.absoluteTouchMode = settings.absoluteTouchMode;
self.statsOverlay = settings.statsOverlay;
self.keyboardToggleFingers = @4;
self.keyboardToggleFingers = settings.keyboardToggleFingers;
#endif
self.uniqueId = settings.uniqueId;
+23 -20
View File
@@ -144,18 +144,21 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
}
- (void)toggleKeyboard{
if (isInputingText) {
Log(LOG_D, @"Closing the keyboard");
[keyInputField resignFirstResponder];
isInputingText = false;
} else {
Log(LOG_D, @"Opening the keyboard");
// Prepare the textbox used to capture keyboard events.
keyInputField.delegate = self;
keyInputField.text = @"0";
#if !TARGET_OS_TV
// Prepare the toolbar above the keyboard for more options
if(false){
if (true){
isInputingText = false;
}
if (isInputingText) {
Log(LOG_D, @"Closing the keyboard");
[keyInputField resignFirstResponder];
isInputingText = false;
} else {
Log(LOG_D, @"Opening the keyboard");
// Prepare the textbox used to capture keyboard events.
keyInputField.delegate = self;
keyInputField.text = @"0";
#if !TARGET_OS_TV
// Prepare the toolbar above the keyboard for more options
if(false){
UIToolbar *customToolbarView = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, 44)];
UIBarButtonItem *doneBarButton = [self createButtonWithImageNamed:@"DoneIcon.png" backgroundColor:[UIColor clearColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x00 isToggleable:NO];
UIBarButtonItem *windowsBarButton = [self createButtonWithImageNamed:@"WindowsIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x5B isToggleable:YES];
@@ -168,14 +171,14 @@ static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
UIBarButtonItem *flexibleSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
[customToolbarView setItems:[NSArray arrayWithObjects:doneBarButton, windowsBarButton, escapeBarButton, tabBarButton, shiftBarButton, controlBarButton, altBarButton, deleteBarButton, flexibleSpace, nil]];
keyInputField.inputAccessoryView = customToolbarView;
}
#endif
[keyInputField becomeFirstResponder];
[keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged];
// Undo causes issues for our state management, so turn it off
[keyInputField.undoManager disableUndoRegistration];
isInputingText = true;
keyInputField.inputAccessoryView = customToolbarView;
}
#endif
[keyInputField becomeFirstResponder];
[keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged];
// Undo causes issues for our state management, so turn it off
[keyInputField.undoManager disableUndoRegistration];
isInputingText = true;
}
}
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<model type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="22225" systemVersion="23A344" minimumToolsVersion="Xcode 7.3" sourceLanguage="Objective-C" userDefinedModelVersionIdentifier="">
<model type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="22522" systemVersion="22G313" minimumToolsVersion="Xcode 7.3" sourceLanguage="Objective-C" userDefinedModelVersionIdentifier="">
<entity name="App" representedClassName="App" syncable="YES" codeGenerationType="class">
<attribute name="hdrSupported" attributeType="Boolean" defaultValueString="NO" usesScalarValueType="YES" syncable="YES"/>
<attribute name="hidden" attributeType="Boolean" defaultValueString="NO" usesScalarValueType="YES" syncable="YES"/>
@@ -29,6 +29,7 @@
<attribute name="enableHdr" attributeType="Boolean" defaultValueString="NO" usesScalarValueType="YES" syncable="YES"/>
<attribute name="framerate" attributeType="Integer 32" defaultValueString="60" usesScalarValueType="NO" syncable="YES"/>
<attribute name="height" attributeType="Integer 32" defaultValueString="720" usesScalarValueType="NO" syncable="YES"/>
<attribute name="keyboardToggleFingers" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="NO" syncable="YES"/>
<attribute name="multiController" attributeType="Boolean" defaultValueString="YES" usesScalarValueType="YES" syncable="YES"/>
<attribute name="onscreenControls" attributeType="Integer 32" defaultValueString="1" usesScalarValueType="NO" syncable="YES"/>
<attribute name="optimizeGames" attributeType="Boolean" defaultValueString="YES" usesScalarValueType="YES" syncable="YES"/>
@@ -27,6 +27,8 @@
@property (strong, nonatomic) IBOutlet UISegmentedControl *btMouseSelector;
@property (strong, nonatomic) IBOutlet UISegmentedControl *statsOverlaySelector;
@property (strong, nonatomic) IBOutlet UIScrollView *scrollView;
@property (strong, nonatomic) IBOutlet UILabel *keyboardToggleFingerNumLabel;
@property (strong, nonatomic) IBOutlet UISlider *keyboardToggleFingerNumSlider;
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunguarded-availability"
@@ -263,6 +263,10 @@ BOOL isCustomResolution(CGSize res) {
[self.bitrateSlider addTarget:self action:@selector(bitrateSliderMoved) forControlEvents:UIControlEventValueChanged];
[self updateBitrateText];
[self updateResolutionDisplayViewText];
[self.keyboardToggleFingerNumSlider addTarget:self action:@selector(keyboardToggleFingerNumSliderMoved) forControlEvents:(UIControlEventValueChanged)];
// currentSettings.keyboardToggleFingers = @((uint8_t)self.keyboardToggleFingerNumSlider.value);
}
- (void) touchModeChanged {
@@ -456,6 +460,11 @@ BOOL isCustomResolution(CGSize res) {
[self.resolutionDisplayView addSubview:label2];
}
- (void) keyboardToggleFingerNumSliderMoved{
[self.keyboardToggleFingerNumLabel setText:[NSString stringWithFormat:@"Fingers to Tap on Local Keyboard: %@", @((uint8_t)self.keyboardToggleFingerNumSlider.value)]];
}
- (void) bitrateSliderMoved {
assert(self.bitrateSlider.value < (sizeof(bitrateTable) / sizeof(*bitrateTable)));
_bitrate = bitrateTable[(int)self.bitrateSlider.value];
@@ -528,6 +537,7 @@ BOOL isCustomResolution(CGSize res) {
NSInteger height = [self getChosenStreamHeight];
NSInteger width = [self getChosenStreamWidth];
NSInteger onscreenControls = [self.onscreenControlSelector selectedSegmentIndex];
NSInteger keyboardToggleFingers = (uint8_t)self.keyboardToggleFingerNumSlider.value;
BOOL optimizeGames = [self.optimizeSettingsSelector selectedSegmentIndex] == 1;
BOOL multiController = [self.multiControllerSelector selectedSegmentIndex] == 1;
BOOL swapABXYButtons = [self.swapABXYButtonsSelector selectedSegmentIndex] == 1;
@@ -544,6 +554,7 @@ BOOL isCustomResolution(CGSize res) {
width:width
audioConfig:2 // Stereo
onscreenControls:onscreenControls
keyboardToggleFingers:keyboardToggleFingers
optimizeGames:optimizeGames
multiController:multiController
swapABXYButtons:swapABXYButtons