load default favorite setting stacks if persisted data is not available

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TrueZhuanjia committed 2025-07-25 11:21:51 +08:00
1 parent 323613e4db
commit 2b0fb3844b
2 files changed
+39 -3

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@@ -40,7 +40,7 @@
<attribute name="localMousePointerMode" optional="YES" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="NO" syncable="YES"/>
<attribute name="mousePointerVelocityFactor" optional="YES" attributeType="Float" defaultValueString="1" usesScalarValueType="NO" syncable="YES"/>
<attribute name="multiController" attributeType="Boolean" defaultValueString="YES" usesScalarValueType="YES" syncable="YES"/>
<attribute name="onscreenControls" attributeType="Integer 32" defaultValueString="1" usesScalarValueType="NO" syncable="YES"/>
<attribute name="onscreenControls" attributeType="Integer 32" defaultValueString="0" usesScalarValueType="NO" syncable="YES"/>
<attribute name="optimizeGames" attributeType="Boolean" defaultValueString="YES" usesScalarValueType="YES" syncable="YES"/>
<attribute name="oscLayoutToolFingers" optional="YES" attributeType="Integer 16" defaultValueString="4" usesScalarValueType="NO" syncable="YES"/>
<attribute name="playAudioOnPC" attributeType="Boolean" defaultValueString="NO" usesScalarValueType="YES" syncable="YES"/>