diff --git a/Limelight/Input/OnScreenControls.m b/Limelight/Input/OnScreenControls.m index 4cdd58cc..ff9a12f1 100644 --- a/Limelight/Input/OnScreenControls.m +++ b/Limelight/Input/OnScreenControls.m @@ -1006,7 +1006,7 @@ static float L3_Y; [_controllerSupport updateLeftStick:_controller x:0x7FFE * xStickVal y:0x7FFE * -yStickVal]; updated = true; - } else if (touch == _rsTouch) { + } else if (touch == _rsTouch) { // stick move event handled here if (xLoc > rsMaxX) xLoc = rsMaxX; if (xLoc < rsMinX) xLoc = rsMinX; if (yLoc > rsMaxY) yLoc = rsMaxY; @@ -1020,7 +1020,7 @@ static float L3_Y; if (fabsf(xStickVal) < STICK_DEAD_ZONE) xStickVal = 0; if (fabsf(yStickVal) < STICK_DEAD_ZONE) yStickVal = 0; - [_controllerSupport updateRightStick:_controller x:0x7FFE * xStickVal y:0x7FFE * -yStickVal]; + [_controllerSupport updateRightStick:_controller x:0x7FFE * xStickVal y:0x7FFE * -yStickVal]; // stick value populated to the controllerSupport here updated = true; } else if (touch == _dpadTouch) { @@ -1095,7 +1095,7 @@ static float L3_Y; } } if (updated) { - [_controllerSupport updateFinished:_controller]; + [_controllerSupport updateFinished:_controller]; // here's the method called to send controller event to the remote side } return updated || buttonTouch; }