- configurable on screen widget shape
- special game widgets: YSB1, YSRT1 for genshinImapct
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@@ -24,12 +24,12 @@ NS_ASSUME_NONNULL_BEGIN
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@property CGPoint position;
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@property (nonatomic, assign) BOOL isHidden;
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@property (nonatomic, assign) uint8_t buttonType;
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@property (nonatomic, assign) NSTimeInterval timestamp;
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@property (nonatomic, assign) CGFloat widthFactor; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat heightFactor; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat borderWidth; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat sensitivityFactor; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat stickIndicatorOffset; // for OnScreenWidgetView
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@property NSString* widgetShape; // for OnScreenWidgetView
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@property (nonatomic, assign) CGFloat oscLayerSizeFactor; // for OnScreenController CALayer
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@property (nonatomic, assign) CGFloat backgroundAlpha; // for OnScreenController CALayer
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