- configurable on screen widget shape

- special game widgets: YSB1, YSRT1 for genshinImapct
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TrueZhuangjia authored and TrueZhuanjia committed 2025-03-21 21:36:54 +08:00
1 parent c0fc1becb7
commit 0f2d54e8c0
8 files changed
+92 -49

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@@ -293,13 +293,13 @@ static NSMutableSet *OnScreenWidgetViews;
for(OnScreenWidgetView* widgetView in OnScreenWidgetViews){
OnScreenButtonState *buttonState = [[OnScreenButtonState alloc] initWithButtonName:widgetView.keyString buttonType:CustomOnScreenWidget andPosition:widgetView.center];
buttonState.alias = widgetView.keyLabel;
buttonState.timestamp = widgetView.timestamp;
buttonState.widthFactor = widgetView.widthFactor;
buttonState.heightFactor = widgetView.heightFactor;
buttonState.backgroundAlpha = widgetView.backgroundAlpha;
buttonState.borderWidth = widgetView.borderWidth;
buttonState.sensitivityFactor = widgetView.sensitivityFactor;
buttonState.stickIndicatorOffset = widgetView.stickIndicatorOffset;
buttonState.widgetShape = widgetView.shape;
NSData *buttonStateEncoded = [NSKeyedArchiver archivedDataWithRootObject:buttonState requiringSecureCoding:YES error:nil];
[buttonStatesEncoded addObject: buttonStateEncoded];
@@ -24,12 +24,12 @@ NS_ASSUME_NONNULL_BEGIN
@property CGPoint position;
@property (nonatomic, assign) BOOL isHidden;
@property (nonatomic, assign) uint8_t buttonType;
@property (nonatomic, assign) NSTimeInterval timestamp;
@property (nonatomic, assign) CGFloat widthFactor; // for OnScreenWidgetView
@property (nonatomic, assign) CGFloat heightFactor; // for OnScreenWidgetView
@property (nonatomic, assign) CGFloat borderWidth; // for OnScreenWidgetView
@property (nonatomic, assign) CGFloat sensitivityFactor; // for OnScreenWidgetView
@property (nonatomic, assign) CGFloat stickIndicatorOffset; // for OnScreenWidgetView
@property NSString* widgetShape; // for OnScreenWidgetView
@property (nonatomic, assign) CGFloat oscLayerSizeFactor; // for OnScreenController CALayer
@property (nonatomic, assign) CGFloat backgroundAlpha; // for OnScreenController CALayer
@@ -29,7 +29,6 @@
- (void) encodeWithCoder:(NSCoder*)encoder {
[encoder encodeObject:self.name forKey:@"name"];
[encoder encodeObject:self.alias forKey:@"alias"];
[encoder encodeDouble:self.timestamp forKey:@"timestamp"];
[encoder encodeInt:self.buttonType forKey:@"buttonType"];
[encoder encodeCGPoint:self.position forKey:@"position"];
[encoder encodeBool:self.isHidden forKey:@"isHidden"];
@@ -40,13 +39,13 @@
[encoder encodeFloat:self.oscLayerSizeFactor forKey:@"oscLayerSizeFactor"];
[encoder encodeFloat:self.backgroundAlpha forKey:@"backgroundAlpha"];
[encoder encodeFloat:self.borderWidth forKey:@"borderWidth"];
[encoder encodeObject:self.widgetShape forKey:@"widgetShape"];
}
- (id) initWithCoder:(NSCoder*)decoder {
if (self = [super init]) {
self.name = [decoder decodeObjectForKey:@"name"];
self.alias = [decoder decodeObjectForKey:@"alias"];
self.timestamp = [decoder decodeDoubleForKey:@"timestamp"];
self.buttonType = [decoder decodeIntForKey:@"buttonType"];
self.position = [decoder decodeCGPointForKey:@"position"];
self.isHidden = [decoder decodeBoolForKey:@"isHidden"];
@@ -57,6 +56,7 @@
self.oscLayerSizeFactor = [decoder decodeFloatForKey:@"oscLayerSizeFactor"];
self.backgroundAlpha = [decoder decodeFloatForKey:@"backgroundAlpha"];
self.borderWidth = [decoder decodeFloatForKey:@"borderWidth"];
self.widgetShape = [decoder decodeObjectForKey:@"widgetShape"];
}
return self;
}