- walk-sprint sign for direction pad
- session launch UI & animation fixes
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@@ -788,9 +788,9 @@
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}
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- (void)updateTheme {
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self.view.backgroundColor = ThemeManager.menuBackgroundColor;
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_stageLabel.textColor = [ThemeManager.textColor colorWithAlphaComponent:0.9];
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_spinner.color = ThemeManager.textColor;
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self.view.backgroundColor = UIColor.blackColor;
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_stageLabel.textColor = [UIColor.whiteColor colorWithAlphaComponent:0.9];
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_spinner.color = UIColor.whiteColor;
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}
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- (void)viewDidLoad
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@@ -817,6 +817,7 @@
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_stageLabel.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2);
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_spinner = [[UIActivityIndicatorView alloc] init];
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_spinner.color = UIColor.whiteColor;
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[_spinner setUserInteractionEnabled:NO];
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#if TARGET_OS_TV
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[_spinner setActivityIndicatorViewStyle:UIActivityIndicatorViewStyleWhiteLarge];
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@@ -967,6 +968,12 @@
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_mainFrameViewcontroller.sessionLaunchedWithAbsoluteTouch = _settings.touchMode.intValue == AbsoluteTouch;
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OnScreenWidgetView.gamepadArrivalReported = false;
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OnScreenWidgetView.enableFolderAnimation = false;
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dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2 * NSEC_PER_SEC));
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dispatch_after(delay, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
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OnScreenWidgetView.enableFolderAnimation = true;
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});
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}
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- (void)keyboardWillShow:(NSNotification *)notification{
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