remove useless code
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e10a296305
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@@ -16,7 +16,6 @@
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- (void)gamepadPresenceChanged;
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- (void)gamepadPresenceChanged;
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- (void)mousePresenceChanged;
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- (void)mousePresenceChanged;
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- (void)streamExitRequested;
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- (void)streamExitRequested;
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- (void)automaticallyStartSendingGyroEvents;
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@end
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@end
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@@ -1379,13 +1379,6 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
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for(VoidController* controller in _voidControllers.allValues) [self updateTimerStateForController:controller];
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for(VoidController* controller in _voidControllers.allValues) [self updateTimerStateForController:controller];
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break;
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break;
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}
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}
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if(_gyroMode != GyroModeOff){
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3 * NSEC_PER_SEC)),
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dispatch_get_main_queue(), ^{
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// [self->_delegate automaticallyStartSendingGyroEvents]; // this will discontine any control events sent to the remote side for a instant. anyway it works out as signature describes
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});
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}
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}
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}
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@@ -1577,7 +1570,6 @@ static const double MOUSE_SPEED_DIVISOR = 1.25;
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[self updateFinished:self->_oscController];
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[self updateFinished:self->_oscController];
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2 * NSEC_PER_SEC)),
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2 * NSEC_PER_SEC)),
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dispatch_get_main_queue(), ^{
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dispatch_get_main_queue(), ^{
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//[self->_delegate automaticallyStartSendingGyroEvents]; // this will discontine any control events sent to the remote side for a instant. anyway it works out as signature describes
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[self updateTimerStateForController:self->_oscController];
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[self updateTimerStateForController:self->_oscController];
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2 * NSEC_PER_SEC)),
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2 * NSEC_PER_SEC)),
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@@ -219,11 +219,6 @@
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NSLog(@"streamview gestures: %d", (uint32_t)[_streamView.gestureRecognizers count]);
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NSLog(@"streamview gestures: %d", (uint32_t)[_streamView.gestureRecognizers count]);
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}
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}
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-(void)automaticallyStartSendingGyroEvents{
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[_controllerSupport updateControllerSupport:self.streamConfig delegate:self];// reload controllerSupport obj, this is mandatory for OSC reload,especially when the stream view is launched without OSC
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}
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- (void)viewDidAppear:(BOOL)animated
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- (void)viewDidAppear:(BOOL)animated
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{
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{
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[super viewDidAppear:animated];
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[super viewDidAppear:animated];
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