single Host view refresh bug fix
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@@ -14,8 +14,7 @@
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NS_ASSUME_NONNULL_BEGIN
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@interface NativeTouchHandler : UIResponder
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@property (nonatomic, assign) bool XBoundaryReached;
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@property (nonatomic, assign) bool YBoundaryReached;
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@property (nonatomic, assign) bool BoundaryReached;
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@property (nonatomic, assign) bool flipFlag;
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- (id)initWithView:(StreamView*)view andSettings:(TemporarySettings*)settings;
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@@ -87,10 +87,12 @@
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CGFloat normalizedY = location.y / videoSize.height;
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uint8_t pointerId = [self retrievePointerIdFromDict:touch];
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_XBoundaryReached = (normalizedX == 1.0f || normalizedX == 0.f);
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_YBoundaryReached = (normalizedY == 1.0f || normalizedY == 0.f);
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_BoundaryReached = (normalizedX == 1.0f || normalizedX == 0.f || normalizedY == 1.0f || normalizedY == 0.f);
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//if(_XBoundaryReached || _YBoundaryReached) LiSendTouchEvent(LI_TOUCH_EVENT_UP,pointerId, normalizedX, normalizedY, 0, 0, 0, 0);
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if(_XBoundaryReached || _YBoundaryReached) LiSendTouchEvent(LI_TOUCH_EVENT_UP,pointerId, normalizedX, normalizedY, 0, 0, 0, 0);
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if(_BoundaryReached){
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LiSendTouchEvent(LI_TOUCH_EVENT_UP, pointerId, normalizedX, normalizedY, 0, 0, 0, 0);
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LiSendTouchEvent(LI_TOUCH_EVENT_MOVE, pointerId, 0.5, 0.5, 0, 0, 0, 0);
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}
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else LiSendTouchEvent(touchType, pointerId, normalizedX, normalizedY,(touch.force / touch.maximumPossibleForce) / sin(touch.altitudeAngle),0.0f, 0.0f,[streamView getRotationFromAzimuthAngle:[touch azimuthAngleInView:streamView]]);
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}
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@@ -53,13 +53,12 @@ StreamView *streamView;
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previousPoint = latestPoint;
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latestPoint = [touch locationInView:streamView];
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previousRelativePoint = latestRelativePoint;
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if(nativeTouchHandler.XBoundaryReached || nativeTouchHandler.YBoundaryReached){ // reset
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if(nativeTouchHandler.BoundaryReached){ // reset
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previousRelativePoint.x = halfScreenWidthInPoints;
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previousRelativePoint.y = halfScreenHeightInPoints;
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}
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latestRelativePoint.x = previousRelativePoint.x + pointerVelocityFactor * (latestPoint.x - previousPoint.x);
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latestRelativePoint.y = previousRelativePoint.y + pointerVelocityFactor * (latestPoint.y - previousPoint.y);
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}
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+ (void)initContextWithView:(StreamView *)view andNativeTouchHandler:(NativeTouchHandler*)handler {
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